1 namespace Content.Server.Xenoarchaeology.XenoArtifacts.Triggers.Components;
4 /// Activate artifact when it contacted with an electricity source.
5 /// It could be connected MV cables, stun baton or multi tool.
8 public sealed partial class ArtifactElectricityTriggerComponent : Component
11 /// How much power should artifact receive to operate.
13 [DataField("minPower")]
14 public float MinPower = 400;