]> git.smokeofanarchy.ru Git - space-station-14.git/commit
Perma escape crate fills and spawner (#29497)
authorIProduceWidgets <107586145+IProduceWidgets@users.noreply.github.com>
Thu, 25 Jul 2024 02:31:54 +0000 (22:31 -0400)
committerGitHub <noreply@github.com>
Thu, 25 Jul 2024 02:31:54 +0000 (20:31 -0600)
commit06d136698c93466f03a89330980d9d52dc37e940
tree696aa6531314e8e0fa8b9bcc59a565576bb31418
parent54e760088ac5ee9fba084d315856cefb1886c208
Perma escape crate fills and spawner (#29497)

* perma escape crate fills and spawner

* also include maints closets because thats easy.

* oopsie daisys

* green glowsticks

* mindshield

* base folder

* mob traps.

* I skill issued a ctrl+F and wrote garabge into yml

* re work syndicate gift crate, remove ability to get syndicate guns randomly.

* Do mob traps differently to hopefully appease tests.

* mindshield probability decrease.

* lower mob chance since I forgor there are crabs in the walls

* Suffixes

* mob chance was definitely too low.

* still too low

* still a bit low

* that feels right.

* too many mk's

* increase hatchet chance since you need a cutting impliment to logs.

* alphabetize
Resources/Prototypes/Catalog/Fills/Crates/permaescape.yml [new file with mode: 0644]