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Make context menu uses spritetree (#31792)
authormetalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Thu, 12 Sep 2024 03:29:11 +0000 (13:29 +1000)
committerGitHub <noreply@github.com>
Thu, 12 Sep 2024 03:29:11 +0000 (13:29 +1000)
commit292de9c859f932456f9257ebcecaa1be53c572d3
tree6b7599fc74ce1f22f5528ee78f945575ad0afb45
parent782d6d780c76026505b649d8f4ff5cb137190ce4
Make context menu uses spritetree (#31792)

Rather than doing goofy hacks we just use what sprites are near the mouse.
Content.Client/Verbs/VerbSystem.cs
Resources/Prototypes/Entities/Effects/puddle.yml
Resources/Prototypes/Entities/Structures/Wallmounts/surveillance_camera.yml