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Fix SpawnAndDeleteAllEntitiesInTheSameSpot heisentest (#32330)
authorslarticodefast <161409025+slarticodefast@users.noreply.github.com>
Sat, 12 Oct 2024 18:54:48 +0000 (20:54 +0200)
committerGitHub <noreply@github.com>
Sat, 12 Oct 2024 18:54:48 +0000 (11:54 -0700)
commit4704309b4e7673e18019cb06701f66beaba9b1a2
tree4333484e12a1bf51a6a86be9393b8a5d21fd63de
parentd6d8c55d5790a083eb8ecdcfc5828cdb6bd193d5
Fix SpawnAndDeleteAllEntitiesInTheSameSpot heisentest (#32330)

What happened was that the new tech anomaly randomly triggered a signal sink on the portable generator, which is currently broken and throws an error if the that sink is activated.

The resolve needed logMissing = false because it does not expect the ActiveGeneratorRevvingComponent to exist.
Content.Shared/Power/Generator/ActiveGeneratorRevvingComponent.cs
Content.Shared/Power/Generator/ActiveGeneratorRevvingSystem.cs