Replace (almost) all existing storage fills with entity table container fills (#41360)
* Replace all existing storage fills with container fills, adjust some formatting to accomadate
* Forgot to remove that
* I really need to spell better
* Right, those are 3x3
* Change some NestedSelectors to GroupSelectors
* Actual container fills, test fix (maybe), and a few minor formatting changes
* Fix some more mistakes
* Forgot to add to that comment
* Some parenting fixes
* Test optimisation, maybe
* Roll holiday lights instead of individually listing it
* Move eletrical toolbox to NestedSelector
* Back to entity tables (except for vending)
* More nesting (and a TODO)
* Yet another fix
* Probably shoulda done it this way originally
* Entity tables for vending restocks
* I am good at formatting
* Make added table names consistent
* Make grand lottery weights a little more readable
* Use existing fills for bio suit crates
* Get rid of some more redundant amounts
* Nuke the StorageFill test section and update some comments
* Apply changes from code review
* Split off changes to vending restocks
* Split off changes to vending restocks
* Apply more changes from code review
* Attempt #2 of detangling this mess (oh shit I missed the pin)
* They look so similar
* I am great at formatting
* Missed a newline
* How did I manage to do that
* Move toy in FoodMealHappyHonkClown to top to prioritise
* Apply changes from review and move dank pizza to organise by weight