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fix(SharedGunSystem): Return and debug log on CreateEffect. (#29656)
authorCaasGit <87243814+CaasGit@users.noreply.github.com>
Sat, 13 Jul 2024 06:12:57 +0000 (23:12 -0700)
committerGitHub <noreply@github.com>
Sat, 13 Jul 2024 06:12:57 +0000 (16:12 +1000)
commitac768fe9f14ffd0ef0e64ebe717e5f4d459192a0
treee240166264e4fa76fa03e0b718da6641cd475b36
parent87f7ea8aa9758a5f718c5696e5c5e0d6bc995563
fix(SharedGunSystem): Return and debug log on CreateEffect. (#29656)

Sometimes CreateEffect is called on a Invalid Entity. This now causes
that to check, thus returning out and printing some hopefully helpful
logs to try to track down the real source of this issue.
Content.Client/Weapons/Ranged/Systems/GunSystem.cs