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Changes to "Burst" firemode; Drozd, WT550 and C20-r (#31292)
authorSlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
Wed, 6 Nov 2024 14:39:16 +0000 (15:39 +0100)
committerGitHub <noreply@github.com>
Wed, 6 Nov 2024 14:39:16 +0000 (15:39 +0100)
commitb15d5a7f27d4e650dc76f735fc38de76628b0610
treed2219900bd15299fb152f77c611b149349d5d703
parente72d63e8a9417ff66ab192defc20b85981d500dd
Changes to "Burst" firemode; Drozd, WT550 and C20-r (#31292)

* Initial commit

* Change burst fire variable to be a set value rather than a multiplier
Content.Client/Weapons/Ranged/Systems/GunSystem.cs
Content.Server/Weapons/Ranged/Systems/GunSystem.AutoFire.cs
Content.Shared/Weapons/Ranged/Components/GunComponent.cs
Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs
Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml