]> git.smokeofanarchy.ru Git - space-station-14.git/commit
Biome marker layer tweaks (#23663)
authormetalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Tue, 9 Jan 2024 11:44:38 +0000 (22:44 +1100)
committerGitHub <noreply@github.com>
Tue, 9 Jan 2024 11:44:38 +0000 (22:44 +1100)
commitd7eb7b700c72a7aa56e6bb2181ed5cd622f04a83
treeaa644b0a0a7999d0e0833b3f3016fd7482f80050
parent122611cda97c02c67332e4898099626ef1967eb5
Biome marker layer tweaks (#23663)

* Biome marker layer tweaks

- Ensure veins get spawned at great perf cost (it's time-sliced anyway).
- Bump asteroids from 6 nodes to 10 nodes.

* Fixes

* magnet

* Magnet dictates wreck spawn

* Update Content.Shared/Procedural/PostGeneration/BiomeMarkerLayerPostGen.cs

* mraow
Content.Client/Salvage/UI/OfferingWindow.xaml
Content.Client/Salvage/UI/SalvageExpeditionConsoleBoundUserInterface.cs
Content.Client/Salvage/UI/SalvageMagnetBoundUserInterface.cs
Content.Server/Parallax/BiomeSystem.cs
Content.Server/Salvage/SalvageSystem.Magnet.cs
Resources/Locale/en-US/salvage/salvage-magnet.ftl