]> git.smokeofanarchy.ru Git - space-station-14.git/commit
Clumsy system refactor (#31147)
authorbeck-thompson <107373427+beck-thompson@users.noreply.github.com>
Fri, 15 Nov 2024 23:46:01 +0000 (15:46 -0800)
committerGitHub <noreply@github.com>
Fri, 15 Nov 2024 23:46:01 +0000 (00:46 +0100)
commitda4fa9bea958529dda252f7fd03379ae820de078
treed2570fa290882c9a89525b8bcac73f20cd42168a
parent09d0565413062763279907fe4220b4e1e2b82e46
Clumsy system refactor (#31147)

* First commit

* Fixes

* Added the noise

* Renames

* Timespan

* Fixed space

* entity -> ent

* This shouldn't work

* opps....

* Datafield name change

* Better comments

* small comment

* Personal skill issue

* Event renames and stuff

* Couple fixes

* Defib ref fixes (Silly me)

* Added clumsy back!

* no hard code clumsy!

* Identity fix

* Event name change

* Comment change

* Function name change

* opp

* Update names

* Damage stuff!

* Fixes!

* Fixes

* opps

* This was hidden away!!

* negative diff feeds me
25 files changed:
Content.Server/Administration/Systems/AdminVerbSystem.Smites.cs
Content.Server/Administration/Systems/SuperBonkSystem.cs
Content.Server/Chemistry/EntitySystems/HypospraySystem.cs
Content.Server/Cluwne/CluwneSystem.cs
Content.Server/Medical/DefibrillatorSystem.cs
Content.Server/Weapons/Ranged/Systems/GunSystem.cs
Content.Shared/Chemistry/Components/HyposprayComponent.cs
Content.Shared/Chemistry/Events/HyposprayEvents.cs [new file with mode: 0644]
Content.Shared/Climbing/Components/BonkableComponent.cs
Content.Shared/Climbing/Events/BeforeClimbEvents.cs [new file with mode: 0644]
Content.Shared/Climbing/Systems/BonkSystem.cs [deleted file]
Content.Shared/Climbing/Systems/ClimbSystem.cs
Content.Shared/Clumsy/ClumsyComponent.cs [new file with mode: 0644]
Content.Shared/Clumsy/ClumsySystem.cs [new file with mode: 0644]
Content.Shared/Interaction/Components/ClumsyComponent.cs [deleted file]
Content.Shared/Interaction/SharedInteractionSystem.Clumsy.cs [deleted file]
Content.Shared/Inventory/InventorySystem.Relay.cs
Content.Shared/Medical/DefibrillatorEvents.cs [new file with mode: 0644]
Content.Shared/Medical/TargetDefibrillatedEvent.cs [deleted file]
Content.Shared/Weapons/Ranged/Events/BeforeGunShootEvent.cs [new file with mode: 0644]
Resources/Locale/en-US/bonk/components/bonkable-component.ftl
Resources/Prototypes/Entities/Mobs/NPCs/animals.yml
Resources/Prototypes/Entities/Mobs/Player/guardian.yml
Resources/Prototypes/Entities/Structures/Furniture/Tables/base_structuretables.yml
Resources/Prototypes/Roles/Jobs/Civilian/clown.yml