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Alerts crash fix (#26602)
authormetalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Fri, 5 Apr 2024 22:49:44 +0000 (09:49 +1100)
committerGitHub <noreply@github.com>
Fri, 5 Apr 2024 22:49:44 +0000 (00:49 +0200)
commitdd03612d8032050e4d60b8ac7fffae4d5911d422
tree63e508509d4eccfc64ebbb1863c1b1fb6fb1b0d3
parent34980efdb546bfe1b22f6fcace1044249e71d980
Alerts crash fix (#26602)

- If the client tries to call ShowAlert while applying gamestates (e.g. initialising an entity) then this will cause problems. I need to double-check the initial PR before I'd be comfortable with this being merged.
Content.Shared/Alert/AlertsSystem.cs