Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
}
_mover.SetRelay(user, ent.Comp.RemoteEntity.Value);
+
+ var eyeName = Loc.GetString("station-ai-eye-name", ("name", Name(user)));
+ _metadata.SetEntityName(ent.Comp.RemoteEntity.Value, eyeName);
}
private EntityUid? GetInsertedAI(Entity<StationAiCoreComponent> ent)
wire-name-ai-vision-light = AIV
wire-name-ai-act-light = AIA
station-ai-takeover = AI takeover
+station-ai-eye-name = AI eye - {$name}
# Radial actions
ai-open = Open actions