#These are intentionally all very mediocre as locational damage does not exist yet. Without it, armor values will stack in a way that makes it really god damn hard to determine how effective something is, along with making players extremely tanky.
#When it DOES exist, the values here should be totally reworked - probably just port them from SS13.
-#Basic Helmet (Security Helmet)
- type: entity
parent: [ClothingHeadBase, BaseRestrictedContraband]
- id: ClothingHeadHelmetBasic
- name: helmet
- description: Standard security gear. Protects the head from impacts.
+ id: ClothingHeadHelmetBase
+ abstract: true
components:
- - type: Sprite
- sprite: Clothing/Head/Helmets/security.rsi
- - type: Clothing
- sprite: Clothing/Head/Helmets/security.rsi
- type: Armor #Values seem to let the user survive one extra hit if attacked consistently.
modifiers:
coefficients:
- type: Tag
tags:
- WhitelistChameleon
- - SecurityHelmet
- type: HideLayerClothing
slots:
- HeadTop
- HeadSide
+#Basic Helmet (Security Helmet)
+- type: entity
+ parent: [ClothingHeadBase, BaseRestrictedContraband]
+ id: ClothingHeadHelmetBasic
+ name: helmet
+ description: Standard security gear. Protects the head from impacts.
+ components:
+ - type: Sprite
+ sprite: Clothing/Head/Helmets/security.rsi
+ - type: Clothing
+ sprite: Clothing/Head/Helmets/security.rsi
+ - type: Tag
+ tags:
+ - WhitelistChameleon
+ - SecurityHelmet
+
#Mercenary Helmet
- type: entity
- parent: [ ClothingHeadHelmetBasic, BaseRestrictedContraband ]
+ parent: [ ClothingHeadHelmetBase, BaseRestrictedContraband ]
id: ClothingHeadHelmetMerc
name: mercenary helmet
description: The combat helmet is commonly used by mercenaries, is strong, light and smells like gunpowder and the jungle.
#ERT HELMETS
#ERT Leader Helmet
- type: entity
- parent: [ BaseCentcommContraband, ClothingHeadHelmetBasic ]
+ parent: [ BaseCentcommContraband, ClothingHeadHelmetBase ]
id: ClothingHeadHelmetERTLeader
name: ERT leader helmet
description: An in-atmosphere helmet worn by the leader of a Nanotrasen Emergency Response Team. Has blue highlights.
#ERT Security Helmet
- type: entity
- parent: [ BaseCentcommContraband, ClothingHeadHelmetBasic ]
+ parent: [ BaseCentcommContraband, ClothingHeadHelmetBase ]
id: ClothingHeadHelmetERTSecurity
name: ERT security helmet
description: An in-atmosphere helmet worn by security members of the Nanotrasen Emergency Response Team. Has red highlights.
#ERT Medic Helmet
- type: entity
- parent: [ BaseCentcommContraband, ClothingHeadHelmetBasic ]
+ parent: [ BaseCentcommContraband, ClothingHeadHelmetBase ]
id: ClothingHeadHelmetERTMedic
name: ERT medic helmet
description: An in-atmosphere helmet worn by medical members of the Nanotrasen Emergency Response Team. Has white highlights.
#ERT Engineer Helmet
- type: entity
- parent: [ BaseCentcommContraband, ClothingHeadHelmetBasic ]
+ parent: [ BaseCentcommContraband, ClothingHeadHelmetBase ]
id: ClothingHeadHelmetERTEngineer
name: ERT engineer helmet
description: An in-atmosphere helmet worn by engineering members of the Nanotrasen Emergency Response Team. Has orange highlights.
#ERT Janitor Helmet
- type: entity
- parent: [ BaseCentcommContraband, ClothingHeadHelmetBasic ]
+ parent: [ BaseCentcommContraband, ClothingHeadHelmetBase ]
id: ClothingHeadHelmetERTJanitor
name: ERT janitor helmet
description: An in-atmosphere helmet worn by janitorial members of the Nanotrasen Emergency Response Team. Has dark purple highlights.
sprite: Clothing/Head/Helmets/ert_janitor.rsi
- type: entity
- parent: [ BaseSyndicateContraband, ClothingHeadHelmetBasic ]
+ parent: [ BaseSyndicateContraband, ClothingHeadHelmetBase ]
id: ClothingHeadHelmetRaid
name: syndicate raid helmet
description: An armored helmet for use with the syndicate raid suit. Very stylish.
#Bone Helmet
- type: entity
- parent: ClothingHeadHelmetBasic
+ parent: ClothingHeadHelmetBase
id: ClothingHeadHelmetBone
name: bone helmet
description: Cool-looking helmet made of skull of your enemies.
node: helmet
- type: entity
- parent: ClothingHeadHelmetBasic
+ parent: ClothingHeadHelmetBase
id: ClothingHeadHelmetPodWars
name: ironclad II helmet
description: An ironclad II helmet, a relic of the pod wars.
#Justice Helmet
- type: entity
- parent: ClothingHeadHelmetBasic
+ parent: ClothingHeadHelmetBase
id: ClothingHeadHelmetJustice
name: justice helm
description: Advanced security gear. Protects the station from ne'er-do-wells.
path: /Audio/Items/flashlight_on.ogg
soundDeactivate:
path: /Audio/Items/flashlight_off.ogg
+ soundFailToActivate:
+ path: /Audio/Machines/button.ogg
- type: ItemToggleActiveSound
activeSound:
path: /Audio/Effects/Vehicle/policesiren.ogg
- type: Construction
graph: HelmetJustice
node: helmet
- - type: Tag
- tags:
- - WhitelistChameleon
- type: entity
parent: ClothingHeadHelmetJustice