* LauncherSyringe
* fix
* fixfortest
* Update technologies.ftl
* Change
* Change
research-technology-meat-manipulation = Meat Manipulation
research-technology-honk-mech = H.O.N.K. Mech
research-technology-advanced-spray = Advanced Spray
+research-technology-launcher-syringe = Syringe Gun
research-technology-bluespace-cargo-transport = Bluespace Cargo Transport
research-technology-clowning-utilities = Clowning Utilities
research-technology-quantum-fiber-weaving = Quantum Fiber Weaving
map: ["enum.SolutionContainerLayers.Fill"]
visible: false
- state: syringeproj
+ - type: SolutionContainerManager
+ solutions:
+ injector:
+ maxVol: 5
+ - type: Injector
+ minTransferAmount: 1
+ maxTransferAmount: 5
+ transferAmount: 5
- type: SolutionContainerVisuals
maxFillLevels: 3
fillBaseName: minisyringe
solution: injector
updateInterval: 2
- type: SolutionInjectOnEmbed
- transferAmount: 2
+ transferAmount: 1
solution: injector
- type: Fixtures
fixtures:
- SyringeCryostasis
- BluespaceBeaker
- SyringeBluespace
+ - LauncherSyringe
+ - MiniSyringe
- type: latheRecipePack
id: MedicalBoards
materials:
Steel: 100
Plastic: 100
+
+- type: latheRecipe
+ id: LauncherSyringe
+ result: LauncherSyringe
+ completetime: 10
+ materials:
+ Silver: 200
+ Steel: 1000
+ Plastic: 200
+ Glass: 100
+
+- type: latheRecipe
+ id: MiniSyringe
+ result: MiniSyringe
+ completetime: 2
+ materials:
+ Steel: 200
+ Glass: 100
+ Plastic: 100
+
recipeUnlocks:
- BluespaceBeaker
- SyringeBluespace
+
+- type: technology
+ id: LauncherSyringe
+ name: research-technology-launcher-syringe
+ icon:
+ sprite: Objects/Weapons/Guns/Cannons/syringe_gun.rsi
+ state: syringe_gun
+ discipline: CivilianServices
+ tier: 3
+ cost: 15000
+ recipeUnlocks:
+ - LauncherSyringe
+ - MiniSyringe