-using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Set;
+using Robust.Shared.GameStates;
+using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Set;
namespace Content.Shared.Tag
{
- [RegisterComponent, Access(typeof(TagSystem))]
+ [RegisterComponent, NetworkedComponent, Access(typeof(TagSystem))]
public sealed partial class TagComponent : Component
{
[DataField("tags", customTypeSerializer: typeof(PrototypeIdHashSetSerializer<TagPrototype>))]