using Robust.Shared.Containers;
using Robust.Shared.Map;
using Robust.Shared.Timing;
+using Content.Shared.Speech.Muting;
namespace Content.Server.Abilities.Mime
{
using Content.Shared.Mobs.Systems;
using Robust.Server.Console;
using Robust.Shared.Player;
+using Content.Shared.Speech.Muting;
namespace Content.Server.Mobs;
using Content.Server.Chat.Systems;
using Content.Server.Speech.Muting;
using Content.Shared.Mobs;
+using Content.Shared.Speech.Muting;
using Robust.Shared.Prototypes;
namespace Content.Server.Mobs;
using Content.Server.Speech.Muting;
using Content.Shared.CombatMode;
using Content.Shared.Hands;
+using Content.Shared.Speech.Muting;
namespace Content.Server.Puppet
{
+++ /dev/null
-namespace Content.Server.Speech.Muting
-{
- [RegisterComponent]
- public sealed partial class MutedComponent : Component
- {}
-}
using Content.Shared.Chat.Prototypes;
using Content.Shared.Puppet;
using Content.Shared.Speech;
+using Content.Shared.Speech.Muting;
namespace Content.Server.Speech.Muting
{
--- /dev/null
+using Robust.Shared.GameStates;
+
+namespace Content.Shared.Speech.Muting
+{
+ [RegisterComponent, NetworkedComponent]
+ public sealed partial class MutedComponent : Component
+ {
+
+ }
+}