]> git.smokeofanarchy.ru Git - space-station-14.git/commitdiff
FTL coordinate disk command for admins: ftldisk (#28075)
authorIProduceWidgets <107586145+IProduceWidgets@users.noreply.github.com>
Wed, 16 Oct 2024 22:33:08 +0000 (18:33 -0400)
committerGitHub <noreply@github.com>
Wed, 16 Oct 2024 22:33:08 +0000 (00:33 +0200)
* Add robo control comp, also de-reinforce a lot of walls.

* Revert "Add robo control comp, also de-reinforce a lot of walls."

This reverts commit b6be6b616aa9732b81e02bed76e3c9ae103cf7cb.

* FTLdiskburner command to make FTL disks.

* Elegant failure on mistyped ID.

* even more more eleganter failures.

* foo

* bar

* I have reached completion

* prevent id confusion

* I'm givin' her all she's got captain!

* a bit more hug boxing for safe destinations.

* comments for foo

* extra thoughts.

* cleanup

* continuen't

* Improve feedback strings

* reviewer QOL

* Reviewer QOL 2

* handle easy reviews

* Add comments to clarify reviews

* howdoicode to the rescue.

* ftldisk in hand

* ftl.ftl

* funny disk case

* loc

* unusing

Content.Server/Shuttles/Commands/FTLDiskCommand.cs [new file with mode: 0644]
Resources/Locale/en-US/shuttles/commands.ftl [new file with mode: 0644]

diff --git a/Content.Server/Shuttles/Commands/FTLDiskCommand.cs b/Content.Server/Shuttles/Commands/FTLDiskCommand.cs
new file mode 100644 (file)
index 0000000..b17c7c1
--- /dev/null
@@ -0,0 +1,183 @@
+using Content.Server.Administration;
+using Content.Server.Labels;
+using Content.Shared.Administration;
+using Content.Shared.Hands.Components;
+using Content.Shared.Hands.EntitySystems;
+using Content.Shared.Shuttles.Components;
+using Content.Shared.Storage;
+using Content.Shared.Storage.EntitySystems;
+using Robust.Shared.Console;
+using Robust.Shared.Map.Components;
+using Robust.Shared.Prototypes;
+using Robust.Shared.Utility;
+
+namespace Content.Server.Shuttles.Commands;
+
+/// <summary>
+/// Creates FTL disks, to maps, grids, or entities.
+/// </summary>
+[AdminCommand(AdminFlags.Fun)]
+
+public sealed class FTLDiskCommand : LocalizedCommands
+{
+    [Dependency] private readonly IEntityManager _entManager = default!;
+    [Dependency] private readonly IEntitySystemManager _entSystemManager = default!;
+
+    public override string Command => "ftldisk";
+
+    [ValidatePrototypeId<EntityPrototype>]
+    public const string CoordinatesDisk = "CoordinatesDisk";
+
+    [ValidatePrototypeId<EntityPrototype>]
+    public const string DiskCase = "DiskCase";
+    public override void Execute(IConsoleShell shell, string argStr, string[] args)
+    {
+        if (args.Length == 0)
+        {
+            shell.WriteError(Loc.GetString("shell-need-minimum-one-argument"));
+            return;
+        }
+
+        var player = shell.Player;
+
+        if (player == null)
+        {
+            shell.WriteLine(Loc.GetString("shell-only-players-can-run-this-command"));
+            return;
+        }
+
+        if (player.AttachedEntity == null)
+        {
+            shell.WriteLine(Loc.GetString("shell-must-be-attached-to-entity"));
+            return;
+        }
+
+        EntityUid entity = player.AttachedEntity.Value;
+        var coords = _entManager.GetComponent<TransformComponent>(entity).Coordinates;
+
+        var handsSystem = _entSystemManager.GetEntitySystem<SharedHandsSystem>();
+        var labelSystem = _entSystemManager.GetEntitySystem<LabelSystem>();
+        var mapSystem = _entSystemManager.GetEntitySystem<SharedMapSystem>();
+        var storageSystem = _entSystemManager.GetEntitySystem<SharedStorageSystem>();
+
+        foreach (var destinations in args)
+        {
+            DebugTools.AssertNotNull(destinations);
+
+            // make sure destination is an id.
+            EntityUid dest;
+
+            if (_entManager.TryParseNetEntity(destinations, out var nullableDest))
+            {
+                DebugTools.AssertNotNull(nullableDest);
+
+                dest = (EntityUid) nullableDest;
+
+                // we need to go to a map, so check if the EntID is something else then try for its map
+                if (!_entManager.HasComponent<MapComponent>(dest))
+                {
+                    if (!_entManager.TryGetComponent<TransformComponent>(dest, out var entTransform))
+                    {
+                        shell.WriteLine(Loc.GetString("cmd-ftldisk-no-transform", ("destination", destinations)));
+                        continue;
+                    }
+
+                    if (!mapSystem.TryGetMap(entTransform.MapID, out var mapDest))
+                    {
+                        shell.WriteLine(Loc.GetString("cmd-ftldisk-no-map", ("destination", destinations)));
+                        continue;
+                    }
+
+                    DebugTools.AssertNotNull(mapDest);
+                    dest = mapDest!.Value; // explicit cast here should be fine since the previous if should catch it.
+                }
+
+                // find and verify the map is not somehow unusable.
+                if (!_entManager.TryGetComponent<MapComponent>(dest, out var mapComp)) // We have to check for a MapComponent here and above since we could have changed our dest entity.
+                {
+                    shell.WriteLine(Loc.GetString("cmd-ftldisk-no-map-comp", ("destination", destinations), ("map", dest)));
+                    continue;
+                }
+                if (mapComp.MapInitialized == false)
+                {
+                    shell.WriteLine(Loc.GetString("cmd-ftldisk-map-not-init", ("destination", destinations), ("map", dest)));
+                    continue;
+                }
+                if (mapComp.MapPaused == true)
+                {
+                    shell.WriteLine(Loc.GetString("cmd-ftldisk-map-paused", ("destination", destinations), ("map", dest)));
+                    continue;
+                }
+
+                // check if our destination works already, if not, make it.
+                if (!_entManager.TryGetComponent<FTLDestinationComponent>(dest, out var ftlDestComp))
+                {
+                    FTLDestinationComponent ftlDest = _entManager.AddComponent<FTLDestinationComponent>(dest);
+                    ftlDest.RequireCoordinateDisk = true;
+
+                    if (_entManager.HasComponent<MapGridComponent>(dest))
+                    {
+                        ftlDest.BeaconsOnly = true;
+
+                        shell.WriteLine(Loc.GetString("cmd-ftldisk-planet", ("destination", destinations), ("map", dest)));
+                    }
+                }
+                else
+                {
+                    // we don't do these automatically, since it isn't clear what the correct resolution is. Instead we provide feedback to the user and carry on like they know what theyre doing.
+                    if (ftlDestComp.Enabled == false)
+                        shell.WriteLine(Loc.GetString("cmd-ftldisk-already-dest-not-enabled", ("destination", destinations), ("map", dest)));
+
+                    if (ftlDestComp.BeaconsOnly == true)
+                        shell.WriteLine(Loc.GetString("cmd-ftldisk-requires-ftl-point", ("destination", destinations), ("map", dest)));
+                }
+
+                // create the FTL disk
+                EntityUid cdUid = _entManager.SpawnEntity(CoordinatesDisk, coords);
+                var cd = _entManager.EnsureComponent<ShuttleDestinationCoordinatesComponent>(cdUid);
+                cd.Destination = dest;
+                _entManager.Dirty(cdUid, cd);
+
+                // create disk case
+                EntityUid cdCaseUid = _entManager.SpawnEntity(DiskCase, coords);
+
+                // apply labels
+                if (_entManager.TryGetComponent<MetaDataComponent>(dest, out var meta) && meta != null && meta.EntityName != null)
+                {
+                    labelSystem.Label(cdUid, meta.EntityName);
+                    labelSystem.Label(cdCaseUid, meta.EntityName);
+                }
+
+                // if the case has a storage, try to place the disk in there and then the case inhand
+
+                if (_entManager.TryGetComponent<StorageComponent>(cdCaseUid, out var storage) && storageSystem.Insert(cdCaseUid, cdUid, out _, storageComp: storage, playSound: false))
+                {
+                    if (_entManager.TryGetComponent<HandsComponent>(entity, out var handsComponent) && handsSystem.TryGetEmptyHand(entity, out var emptyHand, handsComponent))
+                    {
+                        handsSystem.TryPickup(entity, cdCaseUid, emptyHand, checkActionBlocker: false, handsComp: handsComponent);
+                    }
+                }
+                else // the case was messed up, put disk inhand
+                {
+                    _entManager.DeleteEntity(cdCaseUid); // something went wrong so just yeet the chaf
+
+                    if (_entManager.TryGetComponent<HandsComponent>(entity, out var handsComponent) && handsSystem.TryGetEmptyHand(entity, out var emptyHand, handsComponent))
+                    {
+                        handsSystem.TryPickup(entity, cdUid, emptyHand, checkActionBlocker: false, handsComp: handsComponent);
+                    }
+                }
+            }
+            else
+            {
+                shell.WriteLine(Loc.GetString("shell-invalid-entity-uid", ("uid", destinations)));
+            }
+        }
+    }
+
+    public override CompletionResult GetCompletion(IConsoleShell shell, string[] args)
+    {
+        if (args.Length >= 1)
+            return CompletionResult.FromHintOptions(CompletionHelper.MapUids(_entManager), Loc.GetString("cmd-ftldisk-hint"));
+        return CompletionResult.Empty;
+    }
+}
diff --git a/Resources/Locale/en-US/shuttles/commands.ftl b/Resources/Locale/en-US/shuttles/commands.ftl
new file mode 100644 (file)
index 0000000..3758356
--- /dev/null
@@ -0,0 +1,14 @@
+# FTLdiskburner
+cmd-ftldisk-desc = Creates an FTL coordinates disk to sail to the map the given EntityID is/on
+cmd-ftldisk-help = ftldisk [EntityID]
+
+cmd-ftldisk-no-transform = Entity {$destination} has no Transform Component!
+cmd-ftldisk-no-map = Entity {$destination} has no map!
+cmd-ftldisk-no-map-comp = Entity {$destination} is somehow on map {$map} with no map component.
+cmd-ftldisk-map-not-init = Entity {$destination} is on map {$map} which is not initialized! Check it's safe to initialize, then initialize the map first or the players will be stuck in place!
+cmd-ftldisk-map-paused = Entity {$desintation} is on map {$map} which is paused! Please unpause the map first or the players will be stuck in place.
+cmd-ftldisk-planet = Entity {$desintation} is on planet map {$map} and will require an FTL point. It may already exist.
+cmd-ftldisk-already-dest-not-enabled = Entity {$destination} is on map {$map} that already has an FTLDestinationComponent, but it is not Enabled! Set this manually for safety.
+cmd-ftldisk-requires-ftl-point = Entity {$destination} is on map {$map} that requires a FTL point to travel to! It may already exist.
+
+cmd-ftldisk-hint = Map netID