<LineEdit Name="FilterLineEdit"
MinSize="100 0"
HorizontalExpand="True"
- PlaceHolder="{Loc Filter}"/>
+ PlaceHolder="{Loc player-list-filter}"/>
<PanelContainer Name="BackgroundPanel"
VerticalExpand="True"
HorizontalExpand="True">
Title="{Loc admin-player-actions-window-title}" MinSize="425 272">
<BoxContainer Orientation="Vertical">
<BoxContainer Orientation="Horizontal">
- <Label Text="{Loc Reason}" MinWidth="100" />
+ <Label Text="{Loc admin-player-actions-reason}" MinWidth="100" />
<Control MinWidth="50" />
<LineEdit Name="ReasonLine" MinWidth="100" HorizontalExpand="True" />
</BoxContainer>
<DefaultWindow
xmlns="https://spacestation14.io"
xmlns:cc="clr-namespace:Content.Client.Administration.UI.CustomControls"
- Title="{Loc Teleport}" MinSize="425 230">
+ Title="{Loc admin-ui-teleport}" MinSize="425 230">
<BoxContainer Orientation="Vertical">
<cc:PlayerListControl Name="PlayerList" />
- <Button Name="SubmitButton" Text="{Loc Teleport}" />
+ <Button Name="SubmitButton" Text="{Loc admin-ui-teleport}" />
</BoxContainer>
</DefaultWindow>
<DefaultWindow
- xmlns="https://spacestation14.io" Title="{Loc Load Blueprint}">
+ xmlns="https://spacestation14.io" Title="{Loc admin-ui-blueprint-load}">
<BoxContainer Orientation="Vertical">
<BoxContainer Orientation="Horizontal">
- <Label Text="{Loc Map}" MinSize="100 0" />
+ <Label Text="{Loc admin-ui-blueprint-map}" MinSize="100 0" />
<Control MinSize="50 0" />
<OptionButton Name="MapOptions" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<BoxContainer Orientation="Horizontal">
- <Label Text="{Loc Path}" MinSize="100 0" />
+ <Label Text="{Loc admin-ui-blueprint-path}" MinSize="100 0" />
<Control MinSize="50 0" />
<LineEdit Name="MapPath" MinSize="200 0" HorizontalExpand="True" Text="/Maps/" />
</BoxContainer>
<BoxContainer Orientation="Horizontal">
- <Label Text="{Loc X}" MinSize="100 0" />
+ <Label Text="{Loc admin-ui-blueprint-x}" MinSize="100 0" />
<Control MinSize="50 0" />
<SpinBox Name="XCoordinate" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<BoxContainer Orientation="Horizontal">
- <Label Text="{Loc Y}" MinSize="100 0" />
+ <Label Text="{Loc admin-ui-blueprint-y}" MinSize="100 0" />
<Control MinSize="50 0" />
<SpinBox Name="YCoordinate" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<BoxContainer Orientation="Horizontal">
- <Label Text="{Loc Rotation}" MinSize="100 0" />
+ <Label Text="{Loc admin-ui-blueprint-rotation}" MinSize="100 0" />
<Control MinSize="50 0" />
<SpinBox Name="RotationSpin" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
- <Button Name="SubmitButton" Text="{Loc Load Blueprint}" />
- <Button Name="TeleportButton" Text="{Loc Teleport to}" />
- <Button Name="ResetButton" Text="{Loc Reset to default}"></Button>
+ <Button Name="SubmitButton" Text="{Loc admin-ui-blueprint-load}" />
+ <Button Name="TeleportButton" Text="{Loc admin-ui-blueprint-teleport}" />
+ <Button Name="ResetButton" Text="{Loc admin-ui-blueprint-reset}"></Button>
</BoxContainer>
</DefaultWindow>
<DefaultWindow
- xmlns="https://spacestation14.io" Title="{Loc Add Atmos}">
+ xmlns="https://spacestation14.io" Title="{Loc admin-ui-atmos-add}">
<BoxContainer Orientation="Vertical">
<BoxContainer Orientation="Horizontal">
- <Label Text="{Loc Grid}" MinSize="100 0" />
+ <Label Text="{Loc admin-ui-atmos-grid}" MinSize="100 0" />
<Control MinSize="50 0" />
<OptionButton Name="GridOptions" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
- <Button Name="SubmitButton" Text="{Loc Add Atmos}" />
+ <Button Name="SubmitButton" Text="{Loc admin-ui-atmos-add}" />
</BoxContainer>
</DefaultWindow>
while (query.MoveNext(out var uid, out var grid))
{
_data.Add((uid, grid));
- GridOptions.AddItem($"{uid} {(playerGrid == uid ? " (Current)" : "")}");
+ GridOptions.AddItem($"{uid} {(playerGrid == uid ? Loc.GetString($"admin-ui-atmos-grid-current") : "")}");
}
GridOptions.OnItemSelected += eventArgs => GridOptions.SelectId(eventArgs.Id);
<DefaultWindow
- xmlns="https://spacestation14.io" Title="{Loc Add Gas}">
+ xmlns="https://spacestation14.io" Title="{Loc admin-ui-atmos-add-gas}">
<BoxContainer Orientation="Vertical">
<BoxContainer Orientation="Horizontal">
- <Label Text="{Loc Grid}" MinSize="100 0" />
+ <Label Text="{Loc admin-ui-atmos-grid}" MinSize="100 0" />
<Control MinSize="50 0" />
<OptionButton Name="GridOptions" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<BoxContainer Orientation="Horizontal">
- <Label Text="{Loc TileX}" MinSize="100 0" />
+ <Label Text="{Loc admin-ui-atmos-tile-x}" MinSize="100 0" />
<Control MinSize="50 0" />
<SpinBox Name="TileXSpin" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<BoxContainer Orientation="Horizontal">
- <Label Text="{Loc TileY}" MinSize="100 0" />
+ <Label Text="{Loc admin-ui-atmos-tile-y}" MinSize="100 0" />
<Control MinSize="50 0" />
<SpinBox Name="TileYSpin" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<BoxContainer Orientation="Horizontal">
- <Label Text="{Loc Gas}" MinSize="100 0" />
+ <Label Text="{Loc admin-ui-atmos-gas}" MinSize="100 0" />
<Control MinSize="50 0" />
<OptionButton Name="GasOptions" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<BoxContainer Orientation="Horizontal">
- <Label Text="{Loc Amount}" MinSize="100 0" />
+ <Label Text="{Loc admin-ui-atmos-gas-amount}" MinSize="100 0" />
<Control MinSize="50 0" />
<SpinBox Name="AmountSpin" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
- <Button Name="SubmitButton" Text="{Loc Add Gas}" />
+ <Button Name="SubmitButton" Text="{Loc admin-ui-atmos-add-gas}" />
</BoxContainer>
</DefaultWindow>
_gridData.Add(entManager.GetNetEntity(uid));
var player = playerManager.LocalEntity;
var playerGrid = entManager.GetComponentOrNull<TransformComponent>(player)?.GridUid;
- GridOptions.AddItem($"{uid} {(playerGrid == uid ? " (Current)" : "")}");
+ GridOptions.AddItem($"{uid} {(playerGrid == uid ? Loc.GetString("admin-ui-atmos-grid-current") : "")}");
}
GridOptions.OnItemSelected += eventArgs => GridOptions.SelectId(eventArgs.Id);
Margin="4"
MinSize="50 50">
<GridContainer Columns="4">
- <cc:UICommandButton Text="{Loc Add Atmos}" Command="addatmos" WindowType="{x:Type at:AddAtmosWindow}" />
- <cc:UICommandButton Text="{Loc Add Gas}" Command="addgas" WindowType="{x:Type at:AddGasWindow}" />
- <cc:UICommandButton Text="{Loc Fill Gas}" Command="fillgas" WindowType="{x:Type at:FillGasWindow}" />
- <cc:UICommandButton Text="{Loc Set Temperature}" Command="settemp"
+ <cc:UICommandButton Text="{Loc admin-ui-atmos-add}" Command="addatmos" WindowType="{x:Type at:AddAtmosWindow}" />
+ <cc:UICommandButton Text="{Loc admin-ui-atmos-add-gas}" Command="addgas" WindowType="{x:Type at:AddGasWindow}" />
+ <cc:UICommandButton Text="{Loc admin-ui-atmos-fill-gas}" Command="fillgas" WindowType="{x:Type at:FillGasWindow}" />
+ <cc:UICommandButton Text="{Loc admin-ui-atmos-set-temperature}" Command="settemp"
WindowType="{x:Type at:SetTemperatureWindow}" />
</GridContainer>
</Control>
<DefaultWindow
- xmlns="https://spacestation14.io" Title="{Loc Fill Gas}">
+ xmlns="https://spacestation14.io" Title="{Loc admin-ui-atmos-fill-gas}">
<BoxContainer Orientation="Vertical">
<BoxContainer Orientation="Horizontal">
- <Label Text="{Loc Grid}" MinSize="100 0" />
+ <Label Text="{Loc admin-ui-atmos-grid}" MinSize="100 0" />
<Control MinSize="50 0" />
<OptionButton Name="GridOptions" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<BoxContainer Orientation="Horizontal">
- <Label Text="{Loc Gas}" MinSize="100 0" />
+ <Label Text="{Loc admin-ui-atmos-gas}" MinSize="100 0" />
<Control MinSize="50 0" />
<OptionButton Name="GasOptions" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<BoxContainer Orientation="Horizontal">
- <Label Text="{Loc Amount}" MinSize="100 0" />
+ <Label Text="{Loc admin-ui-atmos-gas-amount}" MinSize="100 0" />
<Control MinSize="50 0" />
<SpinBox Name="AmountSpin" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
- <Button Name="SubmitButton" Text="{Loc Fill Gas}" />
+ <Button Name="SubmitButton" Text="{Loc admin-ui-atmos-fill-gas}" />
</BoxContainer>
</DefaultWindow>
{
var player = playerManager.LocalEntity;
var playerGrid = entManager.GetComponentOrNull<TransformComponent>(player)?.GridUid;
- GridOptions.AddItem($"{uid} {(playerGrid == uid ? " (Current)" : "")}");
+ GridOptions.AddItem($"{uid} {(playerGrid == uid ? Loc.GetString($"admin-ui-atmos-grid-current") : "")}");
_gridData.Add(entManager.GetNetEntity(uid));
}
<DefaultWindow
- xmlns="https://spacestation14.io" Title="{Loc Set Temperature}">
+ xmlns="https://spacestation14.io" Title="{Loc admin-ui-atmos-set-temperature}">
<BoxContainer Orientation="Vertical">
<BoxContainer Orientation="Horizontal">
- <Label Text="{Loc Grid}" MinSize="100 0" />
+ <Label Text="{Loc admin-ui-atmos-grid}" MinSize="100 0" />
<Control MinSize="50 0" />
<OptionButton Name="GridOptions" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<BoxContainer Orientation="Horizontal">
- <Label Text="{Loc TileX}" MinSize="100 0" />
+ <Label Text="{Loc admin-ui-atmos-tile-x}" MinSize="100 0" />
<Control MinSize="50 0" />
<SpinBox Name="TileXSpin" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<BoxContainer Orientation="Horizontal">
- <Label Text="{Loc TileY}" MinSize="100 0" />
+ <Label Text="{Loc admin-ui-atmos-tile-y}" MinSize="100 0" />
<Control MinSize="50 0" />
<SpinBox Name="TileYSpin" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
<BoxContainer Orientation="Horizontal">
- <Label Text="{Loc Temperature}" MinSize="100 0" />
+ <Label Text="{Loc admin-ui-atmos-temperature}" MinSize="100 0" />
<Control MinSize="50 0" />
<SpinBox Name="TemperatureSpin" MinSize="100 0" HorizontalExpand="True" />
</BoxContainer>
- <Button Name="SubmitButton" Text="{Loc Set Temperature}" />
+ <Button Name="SubmitButton" Text="{Loc admin-ui-atmos-set-temperature}" />
</BoxContainer>
</DefaultWindow>
{
var player = playerManager.LocalEntity;
var playerGrid = entManager.GetComponentOrNull<TransformComponent>(player)?.GridUid;
- GridOptions.AddItem($"{uid} {(playerGrid == uid ? " (Current)" : "")}");
+ GridOptions.AddItem($"{uid} {(playerGrid == uid ? Loc.GetString($"admin-ui-atmos-grid-current") : "")}");
_data.Add(entManager.GetNetEntity(uid));
}
<BoxContainer Orientation="Vertical">
<BoxContainer Orientation="Horizontal">
<Label HorizontalExpand="True" SizeFlagsStretchRatio="0.50"
- Text="{Loc Object type:}" />
- <LineEdit Name="SearchLineEdit" PlaceHolder="{Loc Search...}" HorizontalExpand="True" SizeFlagsStretchRatio="1"/>
+ Text="{Loc object-tab-object-type}" />
+ <LineEdit Name="SearchLineEdit" PlaceHolder="{Loc object-tab-object-search}" HorizontalExpand="True" SizeFlagsStretchRatio="1"/>
<OptionButton Name="ObjectTypeOptions" HorizontalExpand="True" SizeFlagsStretchRatio="0.25"/>
</BoxContainer>
<BoxContainer Orientation="Horizontal" HorizontalExpand="True">
foreach (var type in Enum.GetValues(typeof(ObjectsTabSelection)))
{
_selections.Add((ObjectsTabSelection)type!);
- ObjectTypeOptions.AddItem(Enum.GetName((ObjectsTabSelection)type)!);
+ ObjectTypeOptions.AddItem(Loc.GetString($"object-tab-object-type-{((Enum.GetName((ObjectsTabSelection)type))!.ToString().ToLower())}"));
}
ListHeader.OnHeaderClicked += HeaderClicked;
xmlns:co="clr-namespace:Content.Client.UserInterface.Controls">
<BoxContainer Orientation="Vertical">
<BoxContainer Orientation="Horizontal">
- <Label Name="PlayerCount" HorizontalExpand="True" Text="{Loc Player Count}" />
+ <Label Name="PlayerCount" HorizontalExpand="True" Text="{Loc player-tab-player-count}" />
<LineEdit Name="SearchLineEdit" HorizontalExpand="True"
PlaceHolder="{Loc player-tab-filter-line-edit-placeholder}" />
<Button Name="ShowDisconnectedButton" HorizontalExpand="True"
private void RefreshPlayerList(IReadOnlyList<PlayerInfo> players)
{
_players = players;
- PlayerCount.Text = $"Players: {_playerMan.PlayerCount}";
+ PlayerCount.Text = Loc.GetString("player-tab-player-count", ("count", _playerMan.PlayerCount));
var filteredPlayers = players.Where(info => _showDisconnected || info.Connected).ToList();
MinSize="50 50">
<GridContainer
Columns="3">
- <cc:CommandButton Command="startround" Text="{Loc Start Round}" />
- <cc:CommandButton Command="endround" Text="{Loc End Round}" />
- <cc:CommandButton Command="restartround" Text="{Loc Restart Round}" />
+ <cc:CommandButton Command="startround" Text="{Loc administration-ui-round-tab-start-round}" />
+ <cc:CommandButton Command="endround" Text="{Loc administration-ui-round-tab-end-round}" />
+ <cc:CommandButton Command="restartround" Text="{Loc administration-ui-round-tab-restart-round}" />
<cc:CommandButton Command="restartroundnow" Text="{Loc administration-ui-round-tab-restart-round-now}" />
</GridContainer>
</Control>
+admin-player-actions-reason = Reason
admin-player-actions-bans = Ban List
admin-player-actions-notes = Notes
admin-player-actions-kick = Kick
--- /dev/null
+player-list-filter = Filter
--- /dev/null
+admin-ui-teleport = Teleport
--- /dev/null
+admin-ui-blueprint-map = Map
+admin-ui-blueprint-path = Path
+admin-ui-blueprint-x = X
+admin-ui-blueprint-y = Y
+admin-ui-blueprint-rotation = Rotation
+
+admin-ui-blueprint-teleport = Teleport to
+admin-ui-blueprint-reset = Reset to default
+admin-ui-blueprint-load = Load Blueprint
--- /dev/null
+admin-ui-atmos-add = Add Atmos
+admin-ui-atmos-add-gas = Add Gas
+admin-ui-atmos-fill-gas = Fill Gas
+admin-ui-atmos-set-temperature = Set Temperature
+
+admin-ui-atmos-grid = Grid
+admin-ui-atmos-grid-current = Current
+admin-ui-atmos-tile-x = TileX
+admin-ui-atmos-tile-y = TileY
+admin-ui-atmos-gas = Gas
+admin-ui-atmos-gas-amount = Amount
+admin-ui-atmos-temperature = Temperature
object-tab-entity-id = Entity ID
object-tab-object-name = Object name
+
+object-tab-object-type = Object type:
+object-tab-object-search = Search...
+
+object-tab-object-type-grids = Grids
+object-tab-object-type-maps = Maps
+object-tab-object-type-stations = Stations
-player-tab-username = Username
+player-tab-player-count = Players: { $count }
+player-tab-username = Username
player-tab-character = Character
player-tab-job = Job
player-tab-antagonist = Antagonist
+administration-ui-round-tab-start-round = Start Round
+administration-ui-round-tab-end-round = End Round
+administration-ui-round-tab-restart-round = Restart Round
administration-ui-round-tab-restart-round-now = Restart NOW