using Content.Server.Temperature.Components;
using Content.Shared.Damage;
using Content.Shared.DoAfter;
+using Content.Shared.IdentityManagement;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Events;
using Content.Shared.MedicalScanner;
using Content.Shared.Mobs.Components;
+using Content.Shared.Popups;
using Content.Shared.PowerCell;
using Robust.Server.GameObjects;
using Robust.Shared.Audio.Systems;
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
[Dependency] private readonly TransformSystem _transformSystem = default!;
+ [Dependency] private readonly SharedPopupSystem _popupSystem = default!;
public override void Initialize()
{
NeedHand = true,
BreakOnMove = true
});
+
+ var msg = Loc.GetString("health-analyzer-popup-scan-target", ("user", Identity.Entity(args.User, EntityManager)));
+ _popupSystem.PopupEntity(msg, args.Target.Value, args.Target.Value, PopupType.Medium);
}
private void OnDoAfter(Entity<HealthAnalyzerComponent> uid, ref HealthAnalyzerDoAfterEvent args)