/// </summary>
public sealed class MapMigrationSystem : EntitySystem
{
-#pragma warning disable CS0414
+#if DEBUG
[Dependency] private readonly IPrototypeManager _protoMan = default!;
-#pragma warning restore CS0414
+#endif
[Dependency] private readonly IResourceManager _resMan = default!;
private const string MigrationFile = "/migration.yml";
*/
[Dependency] private readonly InventorySystem _inventory = default!;
- [Dependency] private readonly SharedAudioSystem _audioSystem = default!;
private const float GibletLaunchImpulse = 8;
private const float GibletLaunchImpulseVariance = 3;
public abstract partial class SharedMindSystem : EntitySystem
{
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
- [Dependency] private readonly INetManager _net = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly MobStateSystem _mobState = default!;
[Dependency] private readonly SharedObjectivesSystem _objectives = default!;
[Dependency] private readonly SharedPlayerSystem _player = default!;
- [Dependency] private readonly ISharedPlayerManager _playerManager = default!;
[Dependency] private readonly MetaDataSystem _metadata = default!;
[Dependency] private readonly EntityWhitelistSystem _whitelist = default!;
[Dependency] private readonly SharedContainerSystem _container = default!;