]> git.smokeofanarchy.ru Git - space-station-14.git/commitdiff
Delete MetabolismMovespeedModifierSystem (#42134)
authorPrincess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com>
Sun, 28 Dec 2025 23:22:04 +0000 (15:22 -0800)
committerGitHub <noreply@github.com>
Sun, 28 Dec 2025 23:22:04 +0000 (23:22 +0000)
* delete metabolismmovespeedmodifiersystem

* Revert "delete metabolismmovespeedmodifiersystem"

This reverts commit 19572fa0858bfb9385f4717fc77c8956bdbc56c0.

* delete metabolismmovespeedmodifiersystem and component

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Content.Shared/Chemistry/Components/MovespeedModifierMetabolismComponent.cs [deleted file]
Content.Shared/Chemistry/MetabolismMovespeedModifierSystem.cs [deleted file]

diff --git a/Content.Shared/Chemistry/Components/MovespeedModifierMetabolismComponent.cs b/Content.Shared/Chemistry/Components/MovespeedModifierMetabolismComponent.cs
deleted file mode 100644 (file)
index 62127ab..0000000
+++ /dev/null
@@ -1,22 +0,0 @@
-using Robust.Shared.GameStates;
-
-namespace Content.Shared.Chemistry.Components
-{
-    //TODO: refactor movement modifier component because this is a pretty poor solution
-    [RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
-    public sealed partial class MovespeedModifierMetabolismComponent : Component
-    {
-        [AutoNetworkedField, ViewVariables]
-        public float WalkSpeedModifier { get; set; }
-
-        [AutoNetworkedField, ViewVariables]
-        public float SprintSpeedModifier { get; set; }
-
-        /// <summary>
-        /// When the current modifier is expected to end.
-        /// </summary>
-        [AutoNetworkedField, ViewVariables]
-        public TimeSpan ModifierTimer { get; set; } = TimeSpan.Zero;
-    }
-}
-
diff --git a/Content.Shared/Chemistry/MetabolismMovespeedModifierSystem.cs b/Content.Shared/Chemistry/MetabolismMovespeedModifierSystem.cs
deleted file mode 100644 (file)
index 68a55dd..0000000
+++ /dev/null
@@ -1,61 +0,0 @@
-using Content.Shared.Chemistry.Components;
-using Content.Shared.Movement.Systems;
-using Robust.Shared.Timing;
-
-namespace Content.Shared.Chemistry
-{
-    // TODO CONVERT THIS TO A STATUS EFFECT!!!!!!!!!!!!!!!!!!!!!!!!
-    public sealed class MetabolismMovespeedModifierSystem : EntitySystem
-    {
-        [Dependency] private readonly IGameTiming _gameTiming = default!;
-        [Dependency] private readonly MovementSpeedModifierSystem _movespeed = default!;
-
-        private readonly List<Entity<MovespeedModifierMetabolismComponent>> _components = new();
-
-        public override void Initialize()
-        {
-            base.Initialize();
-
-            UpdatesOutsidePrediction = true;
-
-            SubscribeLocalEvent<MovespeedModifierMetabolismComponent, ComponentStartup>(AddComponent);
-            SubscribeLocalEvent<MovespeedModifierMetabolismComponent, RefreshMovementSpeedModifiersEvent>(OnRefreshMovespeed);
-        }
-
-        private void OnRefreshMovespeed(EntityUid uid, MovespeedModifierMetabolismComponent component, RefreshMovementSpeedModifiersEvent args)
-        {
-            args.ModifySpeed(component.WalkSpeedModifier, component.SprintSpeedModifier);
-        }
-
-        private void AddComponent(Entity<MovespeedModifierMetabolismComponent> metabolism, ref ComponentStartup args)
-        {
-            _components.Add(metabolism);
-        }
-
-        public override void Update(float frameTime)
-        {
-            base.Update(frameTime);
-
-            var currentTime = _gameTiming.CurTime;
-
-            for (var i = _components.Count - 1; i >= 0; i--)
-            {
-                var metabolism = _components[i];
-
-                if (metabolism.Comp.Deleted)
-                {
-                    _components.RemoveAt(i);
-                    continue;
-                }
-
-                if (metabolism.Comp.ModifierTimer > currentTime)
-                    continue;
-
-                _components.RemoveAt(i);
-                RemComp<MovespeedModifierMetabolismComponent>(metabolism);
-
-                _movespeed.RefreshMovementSpeedModifiers(metabolism);
-            }
-        }
-    }
-}