using System.Linq;
+using Content.Server.Chat.Managers;
using Content.Server.GameTicking;
using Content.Server.StationEvents.Components;
using Content.Shared.CCVar;
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IPrototypeManager _prototype = default!;
+ [Dependency] private readonly IChatManager _chat = default!;
[Dependency] public readonly GameTicker GameTicker = default!;
public bool EventsEnabled { get; private set; }
var ent = GameTicker.AddGameRule(randomEvent);
var str = Loc.GetString("station-event-system-run-event",("eventName", ToPrettyString(ent)));
+ _chat.SendAdminAlert(str);
Log.Info(str);
return str;
}