]> git.smokeofanarchy.ru Git - space-station-14.git/commitdiff
Update nukie hardsuit descriptions (#20529)
authorFlareguy <78941145+Flareguy@users.noreply.github.com>
Sat, 30 Sep 2023 18:38:43 +0000 (13:38 -0500)
committerGitHub <noreply@github.com>
Sat, 30 Sep 2023 18:38:43 +0000 (10:38 -0800)
Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml

index 7237cbeccc86301c70845baf1b2e16c0e5f3967d..70d94cee4b6970c2ef272af19143215c88d33e2e 100644 (file)
@@ -1,4 +1,5 @@
 #When adding new hardsuits, please try to keep the organization consistent with hardsuit.yml (if possible.)
+
 #For now, since locational damage is not a thing, all "combat" hardsuits (with the exception of the deathsquad hardsuit) have the equvilent of a helmet in terms of armor. This is so people don't need to wear both regular, on-station helmets and hardsuits to get full protection.
 #Generally, unless you're adding something like caustic damage, you should probably avoid messing with armor outside of the above scenario.
 
   id: ClothingHeadHelmetHardsuitSyndie
   noSpawn: true
   name: blood-red hardsuit helmet
-  description: An advanced red hardsuit helmet designed for work in special operations.
+  description: A heavily armored helmet designed for work in special operations. Property of Gorlex Marauders.
   components:
   - type: Sprite
     sprite: Clothing/Head/Hardsuits/syndicate.rsi
         Piercing: 0.9
         Heat: 0.9
 
-#Cybersun Juggernaut Hardsuit
-- type: entity
-  parent: ClothingHeadHardsuitBase
-  id: ClothingHeadHelmetHardsuitCybersun
-  noSpawn: true
-  name: cybersun juggernaut helmet
-  description: Made of compressed red matter, this helmet was designed in the Tau chromosphere facility.
-  components:
-  - type: Sprite
-    sprite: Clothing/Head/Hardsuits/cybersun.rsi
-  - type: Clothing
-    sprite: Clothing/Head/Hardsuits/cybersun.rsi
-  - type: PressureProtection
-    highPressureMultiplier: 0.3
-    lowPressureMultiplier: 1000
-  - type: Armor
-    modifiers:
-      coefficients:
-        Blunt: 0.9
-        Slash: 0.9
-        Piercing: 0.9
-        Heat: 0.9
-
 #Syndicate Elite Hardsuit
 - type: entity
   parent: ClothingHeadHardsuitWithLightBase
   id: ClothingHeadHelmetHardsuitSyndieElite
   noSpawn: true
   name: syndicate elite helmet
-  description: A variant of the blood red helmet designed by the Gorlex Marauders to be exceptionally fireproof and pressure proof.
+  description: An elite version of the blood-red hardsuit's helmet, with improved armor and fireproofing. Property of Gorlex Marauders.
   components:
   - type: Sprite
     sprite: Clothing/Head/Hardsuits/syndieelite.rsi
   id: ClothingHeadHelmetHardsuitSyndieCommander
   noSpawn: true
   name: syndicate commander helmet
-  description: A syndicate hardsuit helmet custom designed for commanders of syndicate operative squads.
+  description: A bulked up version of the blood-red hardsuit's helmet, purpose-built for the commander of a syndicate operative squad. Has significantly improved armor for those deadly front-lines firefights.
   components:
   - type: Sprite
     sprite: Clothing/Head/Hardsuits/syndiecommander.rsi
         Piercing: 0.9
         Heat: 0.9
 
+#Cybersun Juggernaut Hardsuit
+- type: entity
+  parent: ClothingHeadHardsuitBase
+  id: ClothingHeadHelmetHardsuitCybersun
+  noSpawn: true
+  name: cybersun juggernaut helmet
+  description: Made of compressed red matter, this helmet was designed in the Tau chromosphere facility.
+  components:
+  - type: Sprite
+    sprite: Clothing/Head/Hardsuits/cybersun.rsi
+  - type: Clothing
+    sprite: Clothing/Head/Hardsuits/cybersun.rsi
+  - type: PressureProtection
+    highPressureMultiplier: 0.3
+    lowPressureMultiplier: 1000
+  - type: Armor
+    modifiers:
+      coefficients:
+        Blunt: 0.9
+        Slash: 0.9
+        Piercing: 0.9
+        Heat: 0.9
+
 #Wizard Hardsuit
 - type: entity
   parent: ClothingHeadHardsuitWithLightBase
index 77cd1554dd6ba0bc0a42a1b678049520c06a1f96..eef34c2e90710e0cfdf9f6f9ba75f35ac44a48d6 100644 (file)
   parent: ClothingOuterHardsuitBase
   id: ClothingOuterHardsuitSyndie
   name: blood-red hardsuit
-  description: A heavily armored and agile advanced hardsuit designed for work in special operations.
+  description: A heavily armored hardsuit designed for work in special operations. Property of Gorlex Marauders.
   components:
   - type: Sprite
     sprite: Clothing/OuterClothing/Hardsuits/syndicate.rsi
   - type: ToggleableClothing
     clothingPrototype: ClothingHeadHelmetHardsuitSyndie
 
-#Cybersun Juggernaut Hardsuit
-- type: entity
-  parent: ClothingOuterHardsuitBase
-  id: ClothingOuterHardsuitJuggernaut
-  name: cybersun juggernaut suit
-  description: A suit made by the cutting edge R&D department at cybersun to be hyper resilient.
-  components:
-  - type: Sprite
-    sprite: Clothing/OuterClothing/Hardsuits/cybersun.rsi
-  - type: Clothing
-    sprite: Clothing/OuterClothing/Hardsuits/cybersun.rsi
-  - type: PressureProtection
-    highPressureMultiplier: 0.2
-    lowPressureMultiplier: 1000
-  - type: ExplosionResistance
-    damageCoefficient: 0.3
-  - type: Armor
-    modifiers:
-      coefficients:
-        Blunt: 0.2
-        Slash: 0.2
-        Piercing: 0.2
-        Heat: 0.2
-        Radiation: 0.2
-        Caustic: 0.2
-  - type: ClothingSpeedModifier
-    walkModifier: 0.9
-    sprintModifier: 0.65
-  - type: ToggleableClothing
-    clothingPrototype: ClothingHeadHelmetHardsuitCybersun
-
 #Syndicate Elite Hardsuit
 - type: entity
   parent: ClothingOuterHardsuitBase
   id: ClothingOuterHardsuitSyndieElite
   name: syndicate elite hardsuit
-  description: An upgraded version of the blood red hardsuit that features enhanced fireproofing, pressure resist, and superior armor.
+  description: An elite version of the blood-red hardsuit, with improved armor and fireproofing. Property of Gorlex Marauders.
   components:
   - type: Sprite
     sprite: Clothing/OuterClothing/Hardsuits/syndieelite.rsi
   parent: ClothingOuterHardsuitBase
   id: ClothingOuterHardsuitSyndieCommander
   name: syndicate commander hardsuit
-  description: A blood red hardsuit heavily modified for use by the commander of operative squads.
+  description: A bulked up version of the blood-red hardsuit, purpose-built for the commander of a syndicate operative squad. Has significantly improved armor for those deadly front-lines firefights.
   components:
   - type: Sprite
     sprite: Clothing/OuterClothing/Hardsuits/syndiecommander.rsi
   - type: ToggleableClothing
     clothingPrototype: ClothingHeadHelmetHardsuitSyndieCommander
 
+#Cybersun Juggernaut Hardsuit
+- type: entity
+  parent: ClothingOuterHardsuitBase
+  id: ClothingOuterHardsuitJuggernaut
+  name: cybersun juggernaut suit
+  description: A suit made by the cutting edge R&D department at cybersun to be hyper resilient.
+  components:
+  - type: Sprite
+    sprite: Clothing/OuterClothing/Hardsuits/cybersun.rsi
+  - type: Clothing
+    sprite: Clothing/OuterClothing/Hardsuits/cybersun.rsi
+  - type: PressureProtection
+    highPressureMultiplier: 0.2
+    lowPressureMultiplier: 1000
+  - type: ExplosionResistance
+    damageCoefficient: 0.3
+  - type: Armor
+    modifiers:
+      coefficients:
+        Blunt: 0.2
+        Slash: 0.2
+        Piercing: 0.2
+        Heat: 0.2
+        Radiation: 0.2
+        Caustic: 0.2
+  - type: ClothingSpeedModifier
+    walkModifier: 0.9
+    sprintModifier: 0.65
+  - type: ToggleableClothing
+    clothingPrototype: ClothingHeadHelmetHardsuitCybersun
+
 #Wizard Hardsuit
 - type: entity
   parent: ClothingOuterHardsuitBase