/// Max chaos chosen for a round will deviate from this
/// </summary>
[DataField]
- public float AverageChaos = 6f;
+ public float AverageChaos = 12f;
/// <summary>
/// Average time (in minutes) for when the ramping event scheduler should stop increasing the chaos modifier.
/// Close to how long you expect a round to last, so you'll probably have to tweak this on downstreams.
/// </summary>
[DataField]
- public float AverageEndTime = 40f;
+ public float AverageEndTime = 90f;
[DataField]
public float EndTime;