sealable-component-on-examine-is-sealed = The seal is intact.
sealable-component-on-examine-is-unsealed = The seal is broken.
+sealable-component-on-examine-is-unsealed-no-cork = The seal is broken, and the cork is gone.
+sealable-component-on-examine-is-unsealed-crown-cap = The seal is broken, and the crown cap is bent.
- type: Openable
closeable: false # Champagne corks are fat. Not worth the effort.
- type: Sealable
- examineTextUnsealed: "drink-component-on-examine-is-unsealed-no-cork" # tell the player why it can't close
+ examineTextUnsealed: "sealable-component-on-examine-is-unsealed-no-cork" # tell the player why it can't close
- type: entity
parent: [DrinkVisualsAllFilled, DrinkBottleGlassBaseFull]
- type: Openable
closeable: false # sprite is just a beer bottle, but this should be removed when there's a more appropriate sprite
- type: Sealable
- examineTextUnsealed: "drink-component-on-examine-is-unsealed-crown-cap" # tell the player why it can't close
+ examineTextUnsealed: "sealable-component-on-examine-is-unsealed-crown-cap" # tell the player why it can't close
- type: Tag
tags:
- Beer
- type: Openable
closeable: false # sprite is just a beer bottle, but this should be removed when there's a more appropriate sprite
- type: Sealable
- examineTextUnsealed: "drink-component-on-examine-is-unsealed-crown-cap" # tell the player why it can't close
+ examineTextUnsealed: "sealable-component-on-examine-is-unsealed-crown-cap" # tell the player why it can't close
# Small glass bottles
- type: Openable
closeable: false # can't put the cap back on
- type: Sealable
- examineTextUnsealed: "drink-component-on-examine-is-unsealed-crown-cap" # tell the player why it can't close
+ examineTextUnsealed: "sealable-component-on-examine-is-unsealed-crown-cap" # tell the player why it can't close
- type: Tag
tags:
- Beer
- type: Openable
closeable: false # can't put the cap back on
- type: Sealable
- examineTextUnsealed: "drink-component-on-examine-is-unsealed-crown-cap" # tell the player why it can't close
+ examineTextUnsealed: "sealable-component-on-examine-is-unsealed-crown-cap" # tell the player why it can't close
- type: entity
parent: [DrinkVisualsOpenable, DrinkBottleGlassSmallBaseFull]