Enabling "reduced motion" now makes the smoke effects not animate. This helps some people with vision issues.
- type: Sprite
drawdepth: Effects
sprite: Effects/spookysmoke.rsi
- state: spookysmoke
- color: "#793a80dd"
+ layers:
+ - state: spookysmoke
+ color: "#793a80dd"
+ map: [base]
- type: Kudzu
growthTickChance: 0.2
spreadChance: 0.99
tags:
- HideContextMenu
- SpookyFog
+ - type: OptionsVisualizer
+ visuals:
+ base:
+ - options: Default
+ data: { state: spookysmoke }
+ - options: ReducedMotion
+ data: { state: spookysmoke_static }
- type: entity
name: Haze
parent: ShadowKudzu
components:
- type: Kudzu
- spreadChance: 0 #appears during pulsation. It shouldnt spreading.
\ No newline at end of file
+ spreadChance: 0 #appears during pulsation. It shouldnt spreading.
0.2
]
]
+ },
+ {
+ "name": "spookysmoke_static"
}
]
-}
\ No newline at end of file
+}