-contraband-examine-text-Minor = [color=yellow]This item is considered minor contraband.[/color]
+contraband-examine-text-Minor = [color=yellow]This item is considered minor contraband.[/color]
contraband-examine-text-Restricted = [color=yellow]This item is departmentally restricted.[/color]
contraband-examine-text-Restricted-department = [color=yellow]This item is restricted to {$departments}, and may be considered contraband.[/color]
contraband-examine-text-Major = [color=red]This item is considered major contraband.[/color]
# Explosives
uplink-explosive-grenade-name = Explosive Grenade
-uplink-explosive-grenade-desc = A simplistic grenade with a three-and-a-half-second long fuse that is geared towards injuring personnel. Causes minimal hull damage.
+uplink-explosive-grenade-desc = A simplistic grenade with a 3.5 second long fuse that is geared towards injuring personnel. Causes minimal hull damage.
uplink-flash-grenade-name = Flashbang
uplink-flash-grenade-desc = A standard-issue flashbang, capable of blinding and slowing down anyone without proper protection. This, of course, includes you; make sure you're properly equipped before using it.
uplink-smoke-grenade-desc = A grenade that releases a huge cloud of smoke, perfect for killing someone in the shadows or making a sneaky getaway.
uplink-mini-bomb-name = Minibomb
-uplink-mini-bomb-desc = A low-yield, high-impact precision sabotage explosive with a five-second long fuse. Perfect for quickly destroying a machine, dead body, or whatever else needs to go.
+uplink-mini-bomb-desc = A low-yield, high-impact precision sabotage explosive with a 5 second long fuse. Perfect for quickly destroying a machine, dead body, or whatever else needs to go.
uplink-supermatter-grenade-name = Supermatter Grenade
uplink-supermatter-grenade-desc = Grenade that simulates delamination of a suppermatter engine, generates powerful gravity well. Explosion comparable to a Mini Bomb.
uplink-outlaw-glasses-desc = A must for every self-respecting undercover agent.
uplink-costume-pyjama-name = Syndicate Pyjama Duffel Bag
-uplink-costume-pyjama-desc = Contains 3 pairs of syndicate pyjamas and 3 plushies for the ultimate sleepover.
+uplink-costume-pyjama-desc = Contains 3 pairs of syndicate pyjamas and 4 plushies for the ultimate sleepover.
uplink-costume-clown-name = Clown Costume Duffel Bag
uplink-costume-clown-desc = Contains a complete Clown outfit. Includes PDA and service radio.
parent: ClothingBackpackDuffelSyndicateBundle
id: ClothingBackpackDuffelSyndicatePyjamaBundle
name: syndicate pyjama duffel bag
- description: Contains 3 pairs of syndicate pyjamas and 3 plushies for the ultimate sleepover.
+ description: Contains 3 pairs of syndicate pyjamas and 4 plushies for the ultimate sleepover.
components:
- type: Storage
grid:
- type: entity
id: AntimovCircuitBoard
- parent: BaseElectronics
+ parent: [BaseElectronics, BaseSyndicateContraband]
name: law board (Antimov)
description: An electronics board containing the Antimov lawset.
components:
id: HypoDartBox
name: hypodart box
suffix: HypoDart
- description: A small box containing an hypodart. Packaging disintegrates when opened, leaving no evidence behind.
+ description: A small box containing a hypodart. Packaging disintegrates when opened, leaving no evidence behind.
components:
- type: Sprite
sprite: Objects/Fun/Darts/dartbox.rsi
name: hyperzine microinjector
parent: [ChemicalMedipen, BaseSyndicateContraband]
id: StimpackMini
- description: A microinjector of hyperzine that give you about fifteen seconds of the chemical's effects.
+ description: A microinjector of hyperzine that give you about 15 seconds of the chemical's effects.
components:
- type: Sprite
sprite: Objects/Specific/Medical/medipen.rsi
- type: entity
id: BorgModuleOperative
- parent: [ BaseBorgModuleSyndicate, BaseProviderBorgModule ]
+ parent: [ BaseBorgModuleSyndicate, BaseProviderBorgModule, BaseSyndicateContraband ]
name: operative cyborg module
description: A module that comes with a crowbar, an Emag and a syndicate pinpointer.
components:
- type: entity
id: BorgModuleEsword
- parent: [ BaseBorgModuleSyndicate, BaseProviderBorgModule ]
+ parent: [ BaseBorgModuleSyndicate, BaseProviderBorgModule, BaseSyndicateContraband ]
name: energy sword cyborg module
description: A module that comes with a double energy sword.
components:
- type: entity
id: BorgModuleL6C
- parent: [ BaseBorgModuleSyndicateAssault, BaseProviderBorgModule ]
+ parent: [ BaseBorgModuleSyndicateAssault, BaseProviderBorgModule, BaseSyndicateContraband ]
name: L6C ROW cyborg module
description: A module that comes with a L6C.
components:
- type: Appearance
- type: entity
- name: C-20r sub machine gun
+ name: C-20r submachine gun
parent: [BaseWeaponSubMachineGun, BaseSyndicateContraband]
id: WeaponSubMachineGunC20r
description: A firearm that is often used by the infamous nuclear operatives. Uses .35 auto ammo.