that's a 5, not the defaulted back 4.5 from `UpdateMovementSpeed` in
Content.Shared/Body/Systems/SharedBodySystem.Parts.cs
Piercing: 8
- type: Body
prototype: Rat
- requiredLegs: 1 # TODO: More than 1 leg
+ requiredLegs: 0 # TODO: Make more than 1 leg, set to 0 to avoid sprint speed being reset by the body system
- type: Hunger # probably should be prototyped
thresholds:
Overfed: 200
Piercing: 3
- type: Body
prototype: Rat
- requiredLegs: 1 # TODO: More than 1 leg
+ requiredLegs: 0 # TODO: Make more than 1 leg, set to 0 to avoid sprint speed being reset by the body system
- type: Hunger # probably should be prototyped
thresholds:
Overfed: 200