* Adding a straitjacket production recipe
* Adding unequipDelay and equipDelay to the muzzle
* Adding unequipDelay and equipDelay to the blindfold
* Sorting recipes
sprite: Clothing/Eyes/Misc/blindfold.rsi
- type: Clothing
sprite: Clothing/Eyes/Misc/blindfold.rsi
+ equipDelay: 5
+ unequipDelay: 5
- type: Blindfold
- type: Construction
graph: Blindfold
sprite: Clothing/Mask/muzzle.rsi
- type: Clothing
sprite: Clothing/Mask/muzzle.rsi
+ equipDelay: 5
+ unequipDelay: 5
- type: IngestionBlocker
- type: AddAccentClothing
accent: ReplacementAccent
- BoxShotgunIncendiary
- BoxShotgunUranium
- BoxShellTranquilizer
+ - ClothingBackpackElectropack
+ - ClothingOuterStraightjacket
- ExplosivePayload
- FlashPayload
- GrenadeBlast
- WeaponLaserCannon
- WeaponLaserCarbine
- WeaponXrayCannon
- - ClothingBackpackElectropack
- type: MaterialStorage
whitelist:
tags:
Plastic: 1000
Plasma: 500
Glass: 500
+
+- type: latheRecipe
+ id: ClothingOuterStraightjacket
+ result: ClothingOuterStraightjacket
+ completetime: 4
+ materials:
+ Steel: 200
+ Cloth: 500
cost: 5000
recipeUnlocks:
- ClothingBackpackElectropack
+ - ClothingOuterStraightjacket
# Tier 2