# Miscellaneous
loadout-group-trinkets = Trinkets
+loadout-group-jobtrinkets = Job trinkets
loadout-group-glasses = Glasses
loadout-group-backpack = Backpack
loadout-group-instruments = Instruments
- id: PlushieArachind
prob: 0.01
orGroup: Plushies
+ - id: PlushieLizardJobMultiweh # the exceedingly rare multiweh!
+ prob: 0.01
+ orGroup: Plushies
- id: PlushieThrongler #hehe
prob: 0.0005
orGroup: Plushies
- id: PlushieSpaceLizard
amount: !type:ConstantNumberSelector
value: 3
+ - id: PlushieLizardJobMultiweh # the exceedingly rare multiweh!
+ prob: 0.01
- type: entity
id: CrateFunSharkPlushieBulk
--- /dev/null
+# This base is created so we don't have to define the different sprite path for each plushie job.
+- type: entity
+ parent: PlushieLizard
+ id: BasePlushieLizardJob
+ abstract: true
+ components:
+ - type: Sprite
+ sprite: Objects/Fun/plushielizard_jobs.rsi
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobAtmospherictechnician
+ name: atmospheric technician lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as an atmospheric technician. Smells faintly of frezon.
+ components:
+ - type: Sprite
+ state: atmospherictechnician
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobBartender
+ name: bartender lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a bartender. Its tongue has alcohol stains on it.
+ components:
+ - type: Sprite
+ state: bartender
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobBotanist
+ name: botanist lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a botanist. There's prickly bits on its feet and it smells faintly of plant fertilizer.
+ components:
+ - type: Sprite
+ state: botanist
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobBoxer
+ name: boxer lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a boxer. The threads on its gloves are starting to come loose.
+ components:
+ - type: Sprite
+ state: boxer
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobCaptain
+ name: captain lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as the captain. There's bits of pie on its face.
+ components:
+ - type: Sprite
+ state: captain
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobCargotechnician
+ name: cargo technician lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a cargo technician. Crumbs of packing peanuts are stuck to its scales.
+ components:
+ - type: Sprite
+ state: cargotechnician
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobChaplain
+ name: chaplain lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a chaplain. It smells faintly of incense.
+ components:
+ - type: Sprite
+ state: chaplain
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobChef
+ name: chef lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a chef. It smells faintly of spices, with spots of oil on its apron.
+ components:
+ - type: Sprite
+ state: chef
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobChemist
+ name: chemist lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a chemist. Parts of the plushie are stained with chemicals.
+ components:
+ - type: Sprite
+ state: chemist
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobChiefengineer
+ name: chief engineer lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as the chief engineer. It's covered in metal shavings and welding splatter.
+ components:
+ - type: Sprite
+ state: chiefengineer
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobChiefmedicalofficer
+ name: chief medical officer lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as the chief medical officer. The plushie's tail has been sewn off and on again, probably from practicing surgery.
+ components:
+ - type: Sprite
+ state: chiefmedicalofficer
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobClown
+ name: clown lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a clown. Its nose squeaks when you press it.
+ components:
+ - type: Sprite
+ state: clown
+ - type: EmitSoundOnUse
+ sound:
+ collection: BikeHorn
+ - type: EmitSoundOnActivate
+ sound:
+ collection: BikeHorn
+ - type: EmitSoundOnTrigger
+ sound:
+ collection: BikeHorn
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobDetective
+ name: detective lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a detective. Seems ready for a mystery.
+ components:
+ - type: Sprite
+ state: detective
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobHeadofpersonnel
+ name: head of personnel lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as the head of personnel. While it seems thrilled on the outside, it's probably just as bored as you are.
+ components:
+ - type: Sprite
+ state: headofpersonnel
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobHeadofsecurity
+ name: head of security lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as the head of security. It seems to have been ripped and re-stitched a few times.
+ components:
+ - type: Sprite
+ state: headofsecurity
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobJanitor
+ name: janitor lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a janitor. It smells faintly of cleaning supplies.
+ components:
+ - type: Sprite
+ state: janitor
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobLawyer
+ name: lawyer lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a lawyer. Its lawyer pin is barely hanging on from hours of fidgeting.
+ components:
+ - type: Sprite
+ state: lawyer
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobLibrarian
+ name: librarian lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a librarian. The color of the plushie has faded from years of desk-watching.
+ components:
+ - type: Sprite
+ state: librarian
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobMedicaldoctor
+ name: medical doctor lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a medical doctor. Seems to be well-washed.
+ components:
+ - type: Sprite
+ state: medicaldoctor
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobMedicalintern
+ name: medical intern lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a medical intern. It smells faintly of antiseptic.
+ components:
+ - type: Sprite
+ state: medicalintern
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobMime
+ name: mime lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a mime. It stares at you silently, its motives unknown.
+ components:
+ - type: Sprite
+ state: mime
+ - type: EmitSoundOnUse
+ sound: null # mime is silent...
+ - type: EmitSoundOnLand
+ sound: null
+ - type: EmitSoundOnActivate
+ sound: null
+ - type: EmitSoundOnTrigger
+ sound: null
+ - type: MeleeWeapon
+ wideAnimationRotation: 180
+ soundHit: null
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobMusician
+ name: musician lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a musician. It smells faintly of sweat and has a few strings coming loose.
+ components:
+ - type: Sprite
+ state: musician
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobParamedic
+ name: paramedic lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a paramedic. The plushie has a few little bandages sewn on it.
+ components:
+ - type: Sprite
+ state: paramedic
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobPassenger
+ name: passenger lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a passenger. Its eyes look at you, a little bit more beady than the rest.
+ components:
+ - type: Sprite
+ state: passenger
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobPsychologist
+ name: psychologist lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a psychologist. It seems to like to quietly listen to you.
+ components:
+ - type: Sprite
+ state: psychologist
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobQuartermaster
+ name: quartermaster lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as the quartermaster. Its covered in sticky residue left behind from thousands of shipment invoices.
+ components:
+ - type: Sprite
+ state: quartermaster
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobReporter
+ name: reporter lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a reporter. It smells faintly of ink.
+ components:
+ - type: Sprite
+ state: reporter
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobResearchassistant
+ name: research assistant lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a research assistant. It smells faintly of burnt paper.
+ components:
+ - type: Sprite
+ state: researchassistant
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobResearchdirector
+ name: research director lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as the research director. There's a few burn marks on the plushie.
+ components:
+ - type: Sprite
+ state: researchdirector
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobSalvagespecialist
+ name: salvage specialist lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a salvage specialist. Seems like it's seen the coldness of space for a while.
+ components:
+ - type: Sprite
+ state: salvager
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobScientist
+ name: scientist lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a scientist. There's a few bite marks on the plushie, probably from a curious monkey.
+ components:
+ - type: Sprite
+ state: scientist
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobSecuritycadet
+ name: security cadet lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a security cadet. Seems to have shock marks across the plushie.
+ components:
+ - type: Sprite
+ state: securitycadet
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobSecurityofficer
+ name: security officer lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a security officer. The stuffing has been padded down from a lot of punching.
+ components:
+ - type: Sprite
+ state: securityofficer
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobServiceworker
+ name: service worker lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a service worker. Smells like a mix of cleaning supplies and food.
+ components:
+ - type: Sprite
+ state: serviceworker
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobStationengineer
+ name: station engineer lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a station engineer. It has oil stains on its hands.
+ components:
+ - type: Sprite
+ state: stationengineer
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobTechnicalassistant
+ name: technical assistant lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a technical assistant. It smells faintly of burnt wires.
+ components:
+ - type: Sprite
+ state: technicalassistant
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobWarden
+ name: warden lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a warden. Smells like black powder and gun oil.
+ components:
+ - type: Sprite
+ state: warden
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobZookeeper
+ name: zookeeper lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as a zookeeper. It has some gorilla fur stuck to it.
+ components:
+ - type: Sprite
+ state: zookeeper
+
+- type: entity
+ parent: BasePlushieLizardJob
+ id: PlushieLizardJobMultiweh
+ name: multiweh lizard plushie
+ description: An adorable stuffed toy that resembles a lizardperson as every job! It's a plushie of many talents. You can hear a HoP crying in the distance.
+ components:
+ - type: Sprite
+ state: multiweh
--- /dev/null
+# Job-specific trinkets
+
+- type: loadout
+ id: LizardPlushieCaptain
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobCaptain
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobCaptain
+
+- type: loadout
+ id: LizardPlushieHeadOfPersonnel
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobHeadOfPersonnel
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobHeadofpersonnel
+
+- type: loadout
+ id: LizardPlushiePassenger
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobPassenger
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobPassenger
+
+- type: loadout
+ id: LizardPlushieBartender
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobBartender
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobBartender
+
+- type: loadout
+ id: LizardPlushieServiceWorker
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobServiceWorker
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobServiceworker
+
+- type: loadout
+ id: LizardPlushieChef
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobChef
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobChef
+
+- type: loadout
+ id: LizardPlushieLibrarian
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobLibrarian
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobLibrarian
+
+- type: loadout
+ id: LizardPlushieLawyer
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobLawyer
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobLawyer
+
+- type: loadout
+ id: LizardPlushieChaplain
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobChaplain
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobChaplain
+
+- type: loadout
+ id: LizardPlushieJanitor
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobJanitor
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobJanitor
+
+- type: loadout
+ id: LizardPlushieBotanist
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobBotanist
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobBotanist
+
+- type: loadout
+ id: LizardPlushieClown
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobClown
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobClown
+
+- type: loadout
+ id: LizardPlushieMime
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobMime
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobMime
+
+- type: loadout
+ id: LizardPlushieMusician
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobMusician
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobMusician
+
+- type: loadout
+ id: LizardPlushieQuartermaster
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobQuartermaster
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobQuartermaster
+
+- type: loadout
+ id: LizardPlushieCargoTechnician
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobCargoTechnician
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobCargotechnician
+
+- type: loadout
+ id: LizardPlushieSalvageSpecialist
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobSalvageSpecialist
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobSalvagespecialist
+
+- type: loadout
+ id: LizardPlushieChiefEngineer
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobChiefEngineer
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobChiefengineer
+
+- type: loadout
+ id: LizardPlushieTechnicalAssistant
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:DepartmentTimeRequirement
+ department: Engineering
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobTechnicalassistant
+
+- type: loadout
+ id: LizardPlushieStationEngineer
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobStationEngineer
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobStationengineer
+
+- type: loadout
+ id: LizardPlushieAtmosphericTechnician
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobAtmosphericTechnician
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobAtmospherictechnician
+
+- type: loadout
+ id: LizardPlushieResearchDirector
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobResearchDirector
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobResearchdirector
+
+- type: loadout
+ id: LizardPlushieScientist
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobScientist
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobScientist
+
+- type: loadout
+ id: LizardPlushieResearchAssistant
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:DepartmentTimeRequirement
+ department: Science
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobResearchassistant
+
+- type: loadout
+ id: LizardPlushieHeadofSecurity
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobHeadOfSecurity
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobHeadofsecurity
+
+- type: loadout
+ id: LizardPlushieWarden
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobWarden
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobWarden
+
+- type: loadout
+ id: LizardPlushieDetective
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobDetective
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobDetective
+
+- type: loadout
+ id: LizardPlushieSecurity
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobSecurityOfficer
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobSecurityofficer
+
+- type: loadout
+ id: LizardPlushieSecurityCadet
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:DepartmentTimeRequirement
+ department: Security
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobSecuritycadet
+
+- type: loadout
+ id: LizardPlushieChiefMedicalOfficer
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobChiefMedicalOfficer
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobChiefmedicalofficer
+
+- type: loadout
+ id: LizardPlushieMedicalDoctor
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobMedicalDoctor
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobMedicaldoctor
+
+- type: loadout
+ id: LizardPlushieMedicalIntern
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:DepartmentTimeRequirement
+ department: Medical
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobMedicalintern
+
+- type: loadout
+ id: LizardPlushieChemist
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobChemist
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobChemist
+
+- type: loadout
+ id: LizardPlushieParamedic
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobParamedic
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobParamedic
+
+- type: loadout
+ id: LizardPlushieReporter
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobReporter
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobReporter
+
+- type: loadout
+ id: LizardPlushiePsychologist
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobPsychologist
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobPsychologist
+
+- type: loadout
+ id: LizardPlushieBoxer
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobBoxer
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobBoxer
+
+- type: loadout
+ id: LizardPlushieZookeeper
+ effects:
+ - !type:JobRequirementLoadoutEffect
+ requirement:
+ !type:RoleTimeRequirement
+ role: JobZookeeper
+ time: 72000 # 20hr
+ storage:
+ back:
+ - PlushieLizardJobZookeeper
- CaptainOuterClothing
- CaptainWintercoat
+- type: loadoutGroup
+ id: CaptainJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieCaptain
+
- type: loadoutGroup
id: HoPHead
name: loadout-group-hop-head
loadouts:
- HoPWintercoat
+- type: loadoutGroup
+ id: HoPJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieHeadOfPersonnel
+
# Civilian
- type: loadoutGroup
id: PassengerJumpsuit
- BlackShoes
- WinterBoots
+- type: loadoutGroup
+ id: PassengerJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushiePassenger
+
- type: loadoutGroup
id: BartenderHead
name: loadout-group-bartender-head
- BartenderWintercoat
- type: loadoutGroup
- id: BartenderGoldenShaker
- name: loadout-group-bartender-shaker
+ id: BartenderJobTrinkets
+ name: loadout-group-jobtrinkets
minLimit: 0
loadouts:
+ - LizardPlushieBartender
- BartenderGoldenShaker
+- type: loadoutGroup
+ id: ServiceWorkerJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieServiceWorker
+
- type: loadoutGroup
id: ChefHead
name: loadout-group-chef-head
- ChefJacket
- ChefWintercoat
+- type: loadoutGroup
+ id: ChefJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieChef
+
- type: loadoutGroup
id: LibrarianJumpsuit
name: loadout-group-librarian-jumpsuit
- CuratorJumpsuit
- CuratorJumpskirt
+- type: loadoutGroup
+ id: LibrarianJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieLibrarian
+
- type: loadoutGroup
id: LawyerJumpsuit
name: loadout-group-lawyer-jumpsuit
loadouts:
- LawyerNeck
+- type: loadoutGroup
+ id: LawyerJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieLawyer
+
- type: loadoutGroup
id: ChaplainHead
name: loadout-group-chaplain-head
loadouts:
- ChaplainNeck
+- type: loadoutGroup
+ id: ChaplainJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieChaplain
+
- type: loadoutGroup
id: ChaplainBible
name: loadout-group-chaplain-bible
loadouts:
- JanitorGoldenPlunger
+- type: loadoutGroup
+ id: JanitorJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieJanitor
+
- type: loadoutGroup
id: BotanistHead
name: loadout-group-botanist-head
- BotanistApron
- BotanistWintercoat
+- type: loadoutGroup
+ id: BotanistJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieBotanist
+
- type: loadoutGroup
id: ClownHead
name: loadout-group-clown-head
- EmergencyOxygenClown
- LoadoutSpeciesVoxNitrogen
+- type: loadoutGroup
+ id: ClownJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieClown
+
- type: loadoutGroup
id: MimeHead
name: loadout-group-mime-head
- EmergencySpeciesMothMime
- LoadoutSpeciesVoxNitrogen
+- type: loadoutGroup
+ id: MimeJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieMime
+
- type: loadoutGroup
id: MusicianJumpsuit
name: loadout-group-musician-jumpsuit
- Ocarina
- Bagpipe
+- type: loadoutGroup
+ id: MusicianJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieMusician
+
# Cargo
- type: loadoutGroup
id: QuartermasterHead
- BrownShoes
- CargoWinterBoots
+- type: loadoutGroup
+ id: QuartermasterJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieQuartermaster
+
- type: loadoutGroup
id: CargoTechnicianHead
name: loadout-group-cargo-technician-head
- CargoTechnicianPDA
- SeniorCourierPDA
+- type: loadoutGroup
+ id: CargoTechnicianJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieCargoTechnician
+
- type: loadoutGroup
id: SalvageSpecialistBackpack
name: loadout-group-salvage-specialist-backpack
- SalvageBoots
- CargoWinterBoots
+- type: loadoutGroup
+ id: SalvageSpecialistJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieSalvageSpecialist
+
# Engineering
- type: loadoutGroup
id: ChiefEngineerHead
- BrownShoes
- EngineeringWinterBoots
+- type: loadoutGroup
+ id: ChiefEngineerJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieChiefEngineer
+
- type: loadoutGroup
id: TechnicalAssistantJumpsuit
name: loadout-group-technical-assistant-jumpsuit
- YellowJumpsuit
- YellowJumpskirt
+- type: loadoutGroup
+ id: TechnicalAssistantJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieTechnicalAssistant
+
- type: loadoutGroup
id: StationEngineerHead
name: loadout-group-station-engineer-head
- StationEngineerPDA
- SeniorEngineerPDA
+- type: loadoutGroup
+ id: StationEngineerJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieStationEngineer
+
- type: loadoutGroup
id: AtmosphericTechnicianJumpsuit
name: loadout-group-atmospheric-technician-jumpsuit
- WhiteShoes
- EngineeringWinterBoots
+- type: loadoutGroup
+ id: AtmosphericTechnicianJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieAtmosphericTechnician
+
- type: loadoutGroup
id: SurvivalExtended
name: loadout-group-survival-extended
- BrownShoes
- ScienceWinterBoots
+- type: loadoutGroup
+ id: ResearchDirectorJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieResearchDirector
+
- type: loadoutGroup
id: ScientistHead
name: loadout-group-scientist-head
- ScientistPDA
- SeniorResearcherPDA
+- type: loadoutGroup
+ id: ScientistJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieScientist
+
- type: loadoutGroup
id: ResearchAssistantJumpsuit
name: loadout-group-research-assistant-jumpsuit
- WhiteJumpsuit
- WhiteJumpskirt
+- type: loadoutGroup
+ id: ResearchAssistantJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieResearchAssistant
+
# Security
- type: loadoutGroup
id: HeadofSecurityHead
- HeadofSecurityCoat
- HeadofSecurityWinterCoat
+- type: loadoutGroup
+ id: HeadofSecurityJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieHeadofSecurity
+
- type: loadoutGroup
id: WardenHead
name: loadout-group-warden-head
- WardenCoat
- WardenArmoredWinterCoat
+- type: loadoutGroup
+ id: WardenJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieWarden
+
- type: loadoutGroup
id: SecurityHead
name: loadout-group-security-head
- SecurityPDA
- SeniorOfficerPDA
+- type: loadoutGroup
+ id: SecurityJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieSecurity
+
- type: loadoutGroup
id: DetectiveHead
name: loadout-group-detective-head
- DetectiveCoat
- DetectiveCoatGrey
+- type: loadoutGroup
+ id: DetectiveJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieDetective
+
- type: loadoutGroup
id: SecurityCadetJumpsuit
name: loadout-group-security-cadet-jumpsuit
- RedJumpsuit
- RedJumpskirt
+- type: loadoutGroup
+ id: SecurityCadetJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieSecurityCadet
+
- type: loadoutGroup
id: SurvivalSecurity
name: loadout-group-survival-security
- BrownShoes
- MedicalWinterBoots
+- type: loadoutGroup
+ id: ChiefMedicalOfficerJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieChiefMedicalOfficer
+
- type: loadoutGroup
id: MedicalDoctorHead
name: loadout-group-medical-doctor-head
loadouts:
- SterileMask
+- type: loadoutGroup
+ id: MedicalDoctorJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieMedicalDoctor
+
- type: loadoutGroup
id: MedicalInternJumpsuit
name: loadout-group-medical-intern-jumpsuit
- WhiteJumpsuit
- WhiteJumpskirt
+- type: loadoutGroup
+ id: MedicalInternJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieMedicalIntern
+
- type: loadoutGroup
id: ChemistJumpsuit
name: loadout-group-chemist-jumpsuit
- ChemistSatchel
- ChemistDuffel
+- type: loadoutGroup
+ id: ChemistJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieChemist
+
- type: loadoutGroup
id: ParamedicHead
name: loadout-group-paramedic-head
- WhiteShoes
- MedicalWinterBoots
+- type: loadoutGroup
+ id: ParamedicJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieParamedic
+
- type: loadoutGroup
id: MedicalEyewear
name: loadout-group-medical-glasses
- ReporterJumpsuit
- JournalistJumpsuit
+- type: loadoutGroup
+ id: ReporterJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieReporter
+
- type: loadoutGroup
id: PsychologistJumpsuit
name: loadout-group-psychologist-jumpsuit
- PsychologistJumpsuit
- PsychologistJumpskirt
+- type: loadoutGroup
+ id: PsychologistJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushiePsychologist
+
- type: loadoutGroup
id: BoxerJumpsuit
name: loadout-group-boxer-jumpsuit
- GreenBoxingGloves
- YellowBoxingGloves
+- type: loadoutGroup
+ id: BoxerJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieBoxer
+
+- type: loadoutGroup
+ id: ZookeeperJobTrinkets
+ name: loadout-group-jobtrinkets
+ minLimit: 0
+ loadouts:
+ - LizardPlushieZookeeper
+
# Other
- type: loadoutGroup
id: SurvivalSyndicate
- CaptainOuterClothing
- Survival
- Trinkets
+ - CaptainJobTrinkets
- GroupSpeciesBreathTool
- type: roleLoadout
- Glasses
- Survival
- Trinkets
+ - HoPJobTrinkets
- GroupSpeciesBreathTool
# Silicons
- Glasses
- Survival
- Trinkets
+ - PassengerJobTrinkets
- GroupSpeciesBreathTool
- type: roleLoadout
- BartenderJumpsuit
- CommonBackpack
- BartenderOuterClothing
- - BartenderGoldenShaker
- Glasses
- Survival
- Trinkets
+ - BartenderJobTrinkets
- GroupSpeciesBreathTool
- type: roleLoadout
- Glasses
- Survival
- Trinkets
+ - ServiceWorkerJobTrinkets
- GroupSpeciesBreathTool
- type: roleLoadout
- Glasses
- Survival
- Trinkets
+ - ChefJobTrinkets
- GroupSpeciesBreathTool
- type: roleLoadout
- Glasses
- Survival
- Trinkets
+ - LibrarianJobTrinkets
- GroupSpeciesBreathTool
- type: roleLoadout
- Glasses
- Survival
- Trinkets
+ - LawyerJobTrinkets
- GroupSpeciesBreathTool
- type: roleLoadout
- Glasses
- Survival
- Trinkets
+ - ChaplainJobTrinkets
- GroupSpeciesBreathTool
- type: roleLoadout
- Glasses
- Survival
- Trinkets
+ - JanitorJobTrinkets
- JanitorPlunger
- GroupSpeciesBreathTool
- Glasses
- Survival
- Trinkets
+ - BotanistJobTrinkets
- GroupSpeciesBreathTool
- type: roleLoadout
- Glasses
- SurvivalClown
- Trinkets
+ - ClownJobTrinkets
- type: roleLoadout
id: JobMime
- Glasses
- SurvivalMime
- Trinkets
+ - MimeJobTrinkets
- type: roleLoadout
id: JobMusician
- Glasses
- Survival
- Trinkets
+ - MusicianJobTrinkets
- Instruments
- GroupSpeciesBreathTool
- Glasses
- Survival
- Trinkets
+ - QuartermasterJobTrinkets
- GroupSpeciesBreathTool
- type: roleLoadout
- Glasses
- Survival
- Trinkets
+ - CargoTechnicianJobTrinkets
- GroupSpeciesBreathTool
- type: roleLoadout
- Glasses
- Survival
- Trinkets
+ - SalvageSpecialistJobTrinkets
- GroupSpeciesBreathTool
# Engineering
- ChiefEngineerShoes
- SurvivalExtended
- Trinkets
+ - ChiefEngineerJobTrinkets
- GroupSpeciesBreathTool
- type: roleLoadout
- StationEngineerBackpack
- SurvivalExtended
- Trinkets
+ - TechnicalAssistantJobTrinkets
- GroupSpeciesBreathTool
- type: roleLoadout
- StationEngineerID
- SurvivalExtended
- Trinkets
+ - StationEngineerJobTrinkets
- GroupSpeciesBreathTool
- type: roleLoadout
- AtmosphericTechnicianShoes
- SurvivalExtended
- Trinkets
+ - AtmosphericTechnicianJobTrinkets
- GroupSpeciesBreathTool
# Science
- Glasses
- Survival
- Trinkets
+ - ResearchDirectorJobTrinkets
- GroupSpeciesBreathTool
- type: roleLoadout
- Glasses
- Survival
- Trinkets
+ - ScientistJobTrinkets
- GroupSpeciesBreathTool
- type: roleLoadout
- Glasses
- Survival
- Trinkets
+ - ResearchAssistantJobTrinkets
- GroupSpeciesBreathTool
# Security
- SecurityShoes
- SurvivalSecurity
- Trinkets
+ - HeadofSecurityJobTrinkets
- SecurityStar
- GroupSpeciesBreathToolSecurity
- SecurityShoes
- SurvivalSecurity
- Trinkets
+ - WardenJobTrinkets
- SecurityStar
- GroupSpeciesBreathToolSecurity
- SecurityBelt
- SurvivalSecurity
- Trinkets
+ - SecurityJobTrinkets
- SecurityStar
- GroupSpeciesBreathToolSecurity
- SecurityShoes
- SurvivalSecurity
- Trinkets
+ - DetectiveJobTrinkets
- SecurityStar
- GroupSpeciesBreathToolSecurity
- SecurityBackpack
- SurvivalSecurity
- Trinkets
+ - SecurityCadetJobTrinkets
- GroupSpeciesBreathToolSecurity
# Medical
- MedicalEyewear
- SurvivalMedical
- Trinkets
+ - ChiefMedicalOfficerJobTrinkets
- GroupSpeciesBreathToolMedical
- type: roleLoadout
- MedicalEyewear
- SurvivalMedical
- Trinkets
+ - MedicalDoctorJobTrinkets
- GroupSpeciesBreathToolMedical
- type: roleLoadout
- MedicalEyewear
- SurvivalMedical
- Trinkets
+ - MedicalInternJobTrinkets
- GroupSpeciesBreathToolMedical
- type: roleLoadout
- MedicalShoes
- SurvivalMedical
- Trinkets
+ - ChemistJobTrinkets
- GroupSpeciesBreathToolMedical
- type: roleLoadout
- MedicalEyewear
- SurvivalMedical
- Trinkets
+ - ParamedicJobTrinkets
- GroupSpeciesBreathToolMedical
# Wildcards
- Glasses
- Survival
- Trinkets
+ - ZookeeperJobTrinkets
- GroupSpeciesBreathTool
- type: roleLoadout
- Glasses
- Survival
- Trinkets
+ - ReporterJobTrinkets
- GroupSpeciesBreathTool
- type: roleLoadout
- Glasses
- Survival
- Trinkets
+ - PsychologistJobTrinkets
- GroupSpeciesBreathTool
- type: roleLoadout
- Glasses
- Survival
- Trinkets
+ - BoxerJobTrinkets
- GroupSpeciesBreathTool
# These loadouts are used for non-crew spawns, like off-station antags and event mobs
--- /dev/null
+{
+ "version": 1,
+ "license": "CC-BY-SA-3.0",
+ "copyright": "All job lizard plushies made by seam_less (discord), multiweh from all job lizard plushies by ArtisticRoomba",
+ "size": {
+ "x": 32,
+ "y": 32
+ },
+ "states": [
+ {
+ "name": "atmospherictechnician"
+ },
+ {
+ "name": "bartender"
+ },
+ {
+ "name": "botanist"
+ },
+ {
+ "name": "boxer"
+ },
+ {
+ "name": "captain"
+ },
+ {
+ "name": "cargotechnician"
+ },
+ {
+ "name": "chaplain"
+ },
+ {
+ "name": "chef"
+ },
+ {
+ "name": "chemist"
+ },
+ {
+ "name": "chiefengineer"
+ },
+ {
+ "name": "chiefmedicalofficer"
+ },
+ {
+ "name": "clown"
+ },
+ {
+ "name": "detective"
+ },
+ {
+ "name": "headofpersonnel"
+ },
+ {
+ "name": "headofsecurity"
+ },
+ {
+ "name": "janitor"
+ },
+ {
+ "name": "lawyer"
+ },
+ {
+ "name": "librarian"
+ },
+ {
+ "name": "medicaldoctor"
+ },
+ {
+ "name": "medicalintern"
+ },
+ {
+ "name": "mime"
+ },
+ {
+ "name": "musician"
+ },
+ {
+ "name": "paramedic"
+ },
+ {
+ "name": "passenger"
+ },
+ {
+ "name": "psychologist"
+ },
+ {
+ "name": "quartermaster"
+ },
+ {
+ "name": "reporter"
+ },
+ {
+ "name": "researchassistant"
+ },
+ {
+ "name": "researchdirector"
+ },
+ {
+ "name": "salvager"
+ },
+ {
+ "name": "scientist"
+ },
+ {
+ "name": "securitycadet"
+ },
+ {
+ "name": "securityofficer"
+ },
+ {
+ "name": "serviceworker"
+ },
+ {
+ "name": "stationengineer"
+ },
+ {
+ "name": "technicalassistant"
+ },
+ {
+ "name": "warden"
+ },
+ {
+ "name": "zookeeper"
+ },
+ {
+ "name": "multiweh",
+ "delays": [
+ [
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3,
+ 0.3
+ ]
+ ]
+ }
+ ]
+}