--- /dev/null
+# Tables
+
+- type: entityTable
+ id: NukeOpsLootTable
+ table: !type:GroupSelector
+ children:
+ - !type:NestedSelector
+ tableId: NukeOpsUplinkLootTable
+ weight: 6.25
+ - !type:NestedSelector
+ tableId: NukeOpsWeaponsTable
+ weight: 0.25
+ - !type:NestedSelector
+ tableId: NukeOpsGrenadeTable
+ weight: 0.75
+ - !type:NestedSelector
+ tableId: NukeOpsAmmoTable
+ weight: 0.75
+ - !type:NestedSelector
+ tableId: NukeOpsMedKitGeneral
+ weight: 0.75
+
+- type: entityTable
+ id: NukeOpsUplinkLootTable
+ table: !type:GroupSelector
+ children:
+ - id: ClothingBackpackChameleonFill
+ - id: ClothingMaskGasVoiceChameleon
+ amount: !type:RangeNumberSelector
+ range: 1, 2
+ - id: NukeDiskFake
+ weight: 0.5
+ - id: ClothingBackpackDuffelSyndicateDecoyKitFilled
+ weight: 0.75
+ - id: BriefcaseSyndieLobbyingBundleFilled
+ amount: !type:RangeNumberSelector
+ range: 1, 2
+ - id: ChameleonProjector
+ - id: CameraBug
+ - id: SyndicateJawsOfLife
+ - id: RadioJammer
+ - id: BorgModuleMartyr
+ - id: ScramImplant
+ - id: FakeMindShieldImplanter
+ amount: !type:RangeNumberSelector
+ range: 1, 3
+ - id: EmpImplanter
+ - id: MicroBombImplanter
+ - id: SlipocalypseClusterSoap
+ amount: !type:RangeNumberSelector
+ range: 1, 2
+ - id: ReinforcementRadioSyndicateAncestor
+ - id: ClothingEyesHudSyndicate
+ amount: !type:RangeNumberSelector
+ range: 1, 2
+ - id: CigPackSyndicate
+ amount: !type:RangeNumberSelector
+ range: 1, 3
+ - id: PenExplodingBox
+
+- type: entityTable
+ id: NukeOpsWeaponsTable
+ table: !type:GroupSelector
+ children:
+ - id: ThrowingKnivesKit
+ - id: ClothingHandsKnuckleDustersSyndicate
+ - id: EnergyDaggerLoud
+ weight: 0.5
+ - id: WeaponRevolverPython
+ - id: WeaponPistolCobra
+ - id: WeaponShotgunSawn
+ - id: RevolverCapGunFake
+ weight: .01
+
+- type: entityTable
+ id: NukeOpsAmmoTable
+ table: !type:GroupSelector
+ children:
+ - id: MagazinePistolSubMachineGun
+ - id: MagazineRifle
+ - id: MagazineBoxLightRifle
+ weight: 0.5
+ - id: MagazineShotgunSlug
+ weight: 0.5
+ - id: MagazineShotgun
+ weight: 0.5
+ - id: MagazinePistol
+ weight: 0.5
+ - id: MagazineBoxAntiMateriel
+ weight: 0.5
+ - id: MagazinePistolCaselessRifle
+ weight: 0.5
+ - id: SpeedLoaderMagnumAP
+ weight: 0.5
+
+- type: entityTable
+ id: NukeOpsGrenadeTable
+ table: !type:GroupSelector
+ children:
+ - id: SmokeGrenade
+ weight: 1.25
+ - id: GrenadeFlashBang
+ weight: 1.25
+ - id: GrenadeShrapnel
+ weight: 1.25
+ - id: GrenadeIncendiary
+ - id: EmpGrenade
+ - id: ExGrenade
+ weight: 0.5
+ - id: SingularityGrenade
+ weight: 0.25
+ - id: WhiteholeGrenade
+ weight: 0.25
+
+- type: entityTable
+ id: NukeOpsMedkitTableBrute
+ table: !type:GroupSelector
+ children:
+ - id: MedkitFilled
+ weight: 1.5
+ - id: MedkitBruteFilled
+ weight: 1.5
+ - id: MedkitAdvancedFilled
+ - id: MedkitCombatFilled
+ weight: 0.2
+
+- type: entityTable
+ id: NukeOpsMedKitGeneral
+ table: !type:GroupSelector
+ children:
+ - id: MedkitFilled
+ - id: MedkitBruteFilled
+ - id: MedkitToxinFilled
+ - id: MedkitRadiationFilled
+ - id: MedkitOxygenFilled
+ - id: MedkitBurnFilled
+
+# Spawners
+
+- type: entity
+ name: nuke ops loot spawner
+ id: NukeOpsLootSpawner
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: green
+ - sprite: Objects/Devices/jammer.rsi
+ state: jammer
+ - type: EntityTableSpawner
+ table: !type:NestedSelector
+ tableId: NukeOpsLootTable
+ placement:
+ mode: AlignTileAny
+
+- type: entity
+ name: nuke ops weapon spawner
+ id: NukeOpsWeaponSpawner
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: green
+ - sprite: Objects/Weapons/Guns/Revolvers/python.rsi
+ state: icon
+ - type: EntityTableSpawner
+ offset: 0.15
+ table: !type:NestedSelector
+ tableId: NukeOpsWeaponsTable
+ placement:
+ mode: AlignTileAny
+
+- type: entity
+ name: nuke ops brute medkit spawner
+ id: NukeOpsMedkitBruteSpawner
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: green
+ - sprite: Objects/Specific/Medical/firstaidkits.rsi
+ state: brutekit
+ - type: EntityTableSpawner
+ table: !type:NestedSelector
+ tableId: NukeOpsMedkitTableBrute
+ placement:
+ mode: AlignTileAny
+
+- type: entity
+ name: nuke ops general medkit spawner
+ id: NukeOpsMedkitSpawner
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: green
+ - sprite: Objects/Specific/Medical/firstaidkits.rsi
+ state: burnkit
+ - type: EntityTableSpawner
+ table: !type:NestedSelector
+ tableId: NukeOpsMedKitGeneral
+ rolls: !type:RangeNumberSelector
+ range: 2, 4
+ placement:
+ mode: AlignTileAny
+
+- type: entity
+ name: nuke ops grenade spawner
+ id: NukeOpsGrenadeSpawner
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: green
+ - sprite: Objects/Weapons/Grenades/grenade.rsi
+ state: icon
+ - type: EntityTableSpawner
+ offset: 0.15
+ table: !type:NestedSelector
+ tableId: NukeOpsGrenadeTable
+ rolls: !type:RangeNumberSelector
+ range: 1, 2
+ placement:
+ mode: AlignTileAny
+
+- type: entity
+ name: nuke ops ammo spawner
+ id: NukeOpsAmmoSpawner
+ parent: MarkerBase
+ components:
+ - type: Sprite
+ layers:
+ - state: green
+ - sprite: Objects/Weapons/Guns/Ammunition/Magazine/Pistol/smg_mag.rsi
+ state: base
+ - type: EntityTableSpawner
+ offset: 0.15
+ table: !type:NestedSelector
+ tableId: NukeOpsAmmoTable
+ rolls: !type:RangeNumberSelector
+ range: 1, 2
+ placement:
+ mode: AlignTileAny