AddChild(vBox);
UpdateUI();
+
+ _preferencesManager.OnServerDataLoaded += UpdateUI;
}
public Button CharacterSetupButton { get; }
_viewBox.AddChild(viewWest);
_viewBox.AddChild(viewEast);
_summaryLabel.Text = selectedCharacter.Summary;
- _entityManager.System<HumanoidAppearanceSystem>().LoadProfile(_previewDummy.Value, selectedCharacter);
+ EntitySystem.Get<HumanoidAppearanceSystem>().LoadProfile(_previewDummy.Value, selectedCharacter);
GiveDummyJobClothes(_previewDummy.Value, selectedCharacter);
}
}