if (structureAnnounce)
{
- Announce(uid, Loc.GetString("salvage-expedition-structures-remaining", ("count", structure.Structures.Count)));
+ Announce(uid, Loc.GetString("salvage-expedition-structure-remaining", ("count", structure.Structures.Count)));
}
}
}
public float Cost { get; } = 0f;
[DataField("minDuration")]
- public int MinDuration = 600;
+ public int MinDuration = 1080;
[DataField("maxDuration")]
- public int MaxDuration = 660;
+ public int MaxDuration = 1200;
}
salvage-expedition-structure-examine = This is a [color=#B02E26]destruction[/color] objective
+salvage-expedition-structure-remaining = {$count} structures remaining.
salvage-expedition-window-title = Salvage expeditions
salvage-expedition-window-difficulty = Difficulty:
- type: salvageTimeMod
id: RushTime
desc: Rush
- minDuration: 480
- maxDuration: 540
+ minDuration: 900
+ maxDuration: 1020
cost: 1
# Misc mods