/// </summary>
public void SetOpen(EntityUid uid, bool opened = true, OpenableComponent? comp = null)
{
- if (!Resolve(uid, ref comp) || opened == comp.Opened)
+ if (!Resolve(uid, ref comp, false) || opened == comp.Opened)
return;
comp.Opened = opened;
/// <returns>Whether it got opened</returns>
public bool TryOpen(EntityUid uid, OpenableComponent? comp = null)
{
- if (!Resolve(uid, ref comp) || comp.Opened)
+ if (!Resolve(uid, ref comp, false) || comp.Opened)
return false;
SetOpen(uid, true, comp);