]> git.smokeofanarchy.ru Git - space-station-14.git/commitdiff
Moony z level hack (#15031)
authorMoony <moony@hellomouse.net>
Sat, 1 Apr 2023 02:49:10 +0000 (21:49 -0500)
committerGitHub <noreply@github.com>
Sat, 1 Apr 2023 02:49:10 +0000 (21:49 -0500)
* save work

* Adds Z levels

* a

* ladders + parallax scroll

* zoom out not in

* oops, sandbox

* oops i broke the law

* run ci

* fuck

---------

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
17 files changed:
Content.Client/Parallax/ParallaxOverlay.cs
Content.Client/UserInterface/Systems/Viewport/ViewportUIController.cs
Content.Client/Viewport/ScalingViewport.cs
Content.Client/zlevels/ZViewSystem.cs [new file with mode: 0644]
Content.Server/zlevels/ThirdDimension/LadderComponent.cs [new file with mode: 0644]
Content.Server/zlevels/ThirdDimension/LadderSystem.cs [new file with mode: 0644]
Content.Server/zlevels/ThirdDimension/ZViewSystem.cs [new file with mode: 0644]
Content.Shared/zlevels/ThirdDimension/SharedZLevelSystem.cs [new file with mode: 0644]
Content.Shared/zlevels/ThirdDimension/ZViewComponent.cs [new file with mode: 0644]
Content.Shared/zlevels/ThirdDimension/ZViewSystem.cs [new file with mode: 0644]
Resources/Prototypes/Entities/Structures/ladder.yml [new file with mode: 0644]
Resources/Textures/Structures/ladder.rsi/bottom.png [new file with mode: 0644]
Resources/Textures/Structures/ladder.rsi/icon.png [new file with mode: 0644]
Resources/Textures/Structures/ladder.rsi/meta.json [new file with mode: 0644]
Resources/Textures/Structures/ladder.rsi/meta.json.bak [new file with mode: 0644]
Resources/Textures/Structures/ladder.rsi/middle.png [new file with mode: 0644]
Resources/Textures/Structures/ladder.rsi/top.png [new file with mode: 0644]

index 642cdec896edf8476d377a84b0a2dcd844626e75..fe16b25a99948adce27c786265be3fc6e57ec7c2 100644 (file)
@@ -1,4 +1,5 @@
 using Content.Client.Parallax.Managers;
+using Content.Shared._Afterlight.ThirdDimension;
 using Content.Shared.CCVar;
 using Content.Shared.Parallax.Biomes;
 using Robust.Client.Graphics;
@@ -19,6 +20,7 @@ public sealed class ParallaxOverlay : Overlay
     [Dependency] private readonly IMapManager _mapManager = default!;
     [Dependency] private readonly IParallaxManager _manager = default!;
     private readonly ParallaxSystem _parallax;
+    private readonly SharedZLevelSystem _zlevel = default!;
 
     public override OverlaySpace Space => OverlaySpace.WorldSpaceBelowWorld;
 
@@ -27,11 +29,12 @@ public sealed class ParallaxOverlay : Overlay
         ZIndex = ParallaxSystem.ParallaxZIndex;
         IoCManager.InjectDependencies(this);
         _parallax = _entManager.System<ParallaxSystem>();
+        _zlevel = _entManager.System<SharedZLevelSystem>();
     }
 
     protected override bool BeforeDraw(in OverlayDrawArgs args)
     {
-        if (args.MapId == MapId.Nullspace || _entManager.HasComponent<BiomeComponent>(_mapManager.GetMapEntityId(args.MapId)))
+        if (args.MapId == MapId.Nullspace || _entManager.HasComponent<BiomeComponent>(_mapManager.GetMapEntityId(args.MapId)) || _zlevel.MapBelow[(int)args.MapId] != null)
             return false;
 
         return true;
index d16b61317db3298c90e3a2fc3e78b5bbed5c2062..e628ce03a6855ad291e2f0913027d91d4d4b80b6 100644 (file)
@@ -1,5 +1,7 @@
+using System.Linq;
 using Content.Client.UserInterface.Controls;
 using Content.Client.UserInterface.Systems.Gameplay;
+using Content.Shared._Afterlight.ThirdDimension;
 using Content.Shared.CCVar;
 using Robust.Client.GameObjects;
 using Robust.Client.Graphics;
@@ -77,16 +79,28 @@ public sealed class ViewportUIController : UIController
 
         base.FrameUpdate(e);
 
+
         Viewport.Viewport.Eye = _eyeManager.CurrentEye;
 
         // verify that the current eye is not "null". Fuck IEyeManager.
 
         var ent = _playerMan.LocalPlayer?.ControlledEntity;
+        if (_entMan.TryGetComponent(ent, out ZViewComponent? view))
+        {
+            Viewport.Viewport.LowerEyes = view.DownViewEnts.Select(x =>
+            {
+                var eye = _entMan.GetComponent<EyeComponent>(x);
+                eye.Rotation = _eyeManager.CurrentEye.Rotation;
+                eye.DrawFov = false; // We're z leveling, no FoV.
+                return eye.Eye!;
+            }).ToArray();
+        }
         if (_eyeManager.CurrentEye.Position != default || ent == null)
             return;
 
         _entMan.TryGetComponent(ent, out EyeComponent? eye);
 
+
         if (eye?.Eye == _eyeManager.CurrentEye
             && _entMan.GetComponent<TransformComponent>(ent.Value).WorldPosition == default)
             return; // nothing to worry about, the player is just in null space... actually that is probably a problem?
index 64a8957b5cee562b90dde1e687392e343860a9ac..e5199b4f0dbb7bc917785e6b26d71c2c190f53b0 100644 (file)
@@ -1,5 +1,6 @@
 using System;
 using System.Collections.Generic;
+using System.Linq;
 using Robust.Client.Graphics;
 using Robust.Client.Input;
 using Robust.Client.UserInterface;
@@ -24,7 +25,9 @@ namespace Content.Client.Viewport
 
         // Internal viewport creation is deferred.
         private IClydeViewport? _viewport;
+        private List<IClydeViewport> _lowerPorts = new();
         private IEye? _eye;
+        private IEye[] _lowerEyes = new IEye[] {};
         private Vector2i _viewportSize;
         private int _curRenderScale;
         private ScalingViewportStretchMode _stretchMode = ScalingViewportStretchMode.Bilinear;
@@ -50,6 +53,27 @@ namespace Content.Client.Viewport
             }
         }
 
+        public IEye[] LowerEyes
+        {
+            get => _lowerEyes;
+            set
+            {
+                var old = value;
+                _lowerEyes = value;
+                if (old.Length != value.Length)
+                {
+                    InvalidateViewport();
+                    Logger.Debug("Eyes updated..");
+                }
+
+
+                foreach (var (eye, port) in _lowerEyes.Zip(_lowerPorts))
+                {
+                    port.Eye = eye;
+                }
+            }
+        }
+
         /// <summary>
         ///     The size, in unscaled pixels, of the internal viewport.
         /// </summary>
@@ -137,6 +161,11 @@ namespace Content.Client.Viewport
 
             _viewport!.Render();
 
+            foreach (var viewport in _lowerPorts)
+            {
+                viewport.Render();
+            }
+
             if (_queuedScreenshots.Count != 0)
             {
                 var callbacks = _queuedScreenshots.ToArray();
@@ -155,6 +184,10 @@ namespace Content.Client.Viewport
             var drawBox = GetDrawBox();
             var drawBoxGlobal = drawBox.Translated(GlobalPixelPosition);
             _viewport.RenderScreenOverlaysBelow(handle, this, drawBoxGlobal);
+            foreach (var viewport in _lowerPorts.AsEnumerable().Reverse())
+            {
+                handle.DrawTextureRect(viewport.RenderTarget.Texture, drawBox);
+            }
             handle.DrawTextureRect(_viewport.RenderTarget.Texture, drawBox);
             _viewport.RenderScreenOverlaysAbove(handle, this, drawBoxGlobal);
         }
@@ -224,6 +257,23 @@ namespace Content.Client.Viewport
                 {
                     Filter = StretchMode == ScalingViewportStretchMode.Bilinear,
                 });
+            _viewport.ClearColor = Color.Blue.WithAlpha(0.02f);
+
+            _lowerPorts.Clear();
+            for (var i = 0; i < _lowerEyes.Length; i++)
+            {
+                _lowerPorts.Add(_clyde.CreateViewport(
+                    ViewportSize * renderScale,
+                    new TextureSampleParameters
+                    {
+                        Filter = StretchMode == ScalingViewportStretchMode.Bilinear,
+                    }));
+                _lowerPorts[i].RenderScale = (renderScale, renderScale);
+                _lowerPorts[i].ClearColor = Color.Blue.WithAlpha(0.02f);
+
+                _lowerPorts[i].Eye = _lowerEyes[i];
+                _lowerPorts[i].Eye!.Zoom =  _lowerPorts[i].Eye!.Zoom * (1.02f + i * 0.02f);
+            }
 
             _viewport.RenderScale = (renderScale, renderScale);
 
@@ -241,6 +291,11 @@ namespace Content.Client.Viewport
         {
             _viewport?.Dispose();
             _viewport = null;
+            foreach (var port in _lowerPorts)
+            {
+                port.Dispose();
+            }
+            _lowerPorts = new();
         }
 
         public MapCoordinates ScreenToMap(Vector2 coords)
@@ -291,7 +346,7 @@ namespace Content.Client.Viewport
 
         private void EnsureViewportCreated()
         {
-            if (_viewport == null)
+            if (_viewport == null || _lowerPorts.Count != _lowerEyes.Length)
             {
                 RegenerateViewport();
             }
diff --git a/Content.Client/zlevels/ZViewSystem.cs b/Content.Client/zlevels/ZViewSystem.cs
new file mode 100644 (file)
index 0000000..62a8803
--- /dev/null
@@ -0,0 +1,17 @@
+using Content.Shared._Afterlight.ThirdDimension;
+using Robust.Shared.Map;
+
+namespace Content.Client.zlevels;
+
+public sealed class ZViewSystem : SharedZViewSystem
+{
+    public override EntityUid SpawnViewEnt(EntityUid source, MapCoordinates loc)
+    {
+        throw new NotImplementedException();
+    }
+
+    public override bool CanSetup(EntityUid source)
+    {
+        return false;
+    }
+}
diff --git a/Content.Server/zlevels/ThirdDimension/LadderComponent.cs b/Content.Server/zlevels/ThirdDimension/LadderComponent.cs
new file mode 100644 (file)
index 0000000..e677367
--- /dev/null
@@ -0,0 +1,20 @@
+using Robust.Shared.Prototypes;
+using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
+
+namespace Content.Server._Afterlight.ThirdDimension;
+
+/// <summary>
+/// This is used for ladders and traversing them.
+/// </summary>
+[RegisterComponent]
+public sealed class LadderComponent : Component
+{
+    [DataField("primary")]
+    public bool Primary = false;
+
+    [DataField("otherHalf")]
+    public EntityUid? OtherHalf = EntityUid.Invalid;
+
+    [DataField("otherHalfProto", customTypeSerializer:typeof(PrototypeIdSerializer<EntityPrototype>))]
+    public string OtherHalfProto = "LadderLower";
+}
diff --git a/Content.Server/zlevels/ThirdDimension/LadderSystem.cs b/Content.Server/zlevels/ThirdDimension/LadderSystem.cs
new file mode 100644 (file)
index 0000000..41bb8e3
--- /dev/null
@@ -0,0 +1,56 @@
+using Content.Shared._Afterlight.ThirdDimension;
+using Content.Shared.Interaction;
+using Robust.Server.GameObjects;
+using Robust.Shared.Map;
+
+namespace Content.Server._Afterlight.ThirdDimension;
+
+/// <summary>
+/// This handles...
+/// </summary>
+public sealed class LadderSystem : EntitySystem
+{
+    [Dependency] private readonly SharedZLevelSystem _zLevel = default!;
+    [Dependency] private readonly TransformSystem _transform = default!;
+
+    /// <inheritdoc/>
+    public override void Initialize()
+    {
+        SubscribeLocalEvent<LadderComponent, InteractHandEvent>(OnInteractHand);
+    }
+
+    public override void Update(float frameTime)
+    {
+        var query = EntityQueryEnumerator<LadderComponent, TransformComponent>();
+
+        while (query.MoveNext(out _, out var ladder, out var xform))
+        {
+            if (!ladder.Primary || Deleted(ladder.OtherHalf))
+                return;
+
+            // Track it, it "hangs" from above.
+            _transform.SetWorldPosition(ladder.OtherHalf.Value, _transform.GetWorldPosition(xform));
+        }
+    }
+
+    private void OnInteractHand(EntityUid uid, LadderComponent component, InteractHandEvent args)
+    {
+        EnsureOpposing(uid, component);
+        _zLevel.TryTraverse(!component.Primary, args.User);
+    }
+
+    private void EnsureOpposing(EntityUid uid, LadderComponent ladder)
+    {
+        if (!ladder.Primary || !Deleted(ladder.OtherHalf))
+            return;
+
+        var parentXform = Transform(uid);
+        var maybeBelow = _zLevel.MapBelow[(int) parentXform.MapID];
+
+        if (maybeBelow is not {} below)
+            return;
+
+        var newCoords = new MapCoordinates(_transform.GetWorldPosition(parentXform), below);
+        ladder.OtherHalf = Spawn(ladder.OtherHalfProto, newCoords);
+    }
+}
diff --git a/Content.Server/zlevels/ThirdDimension/ZViewSystem.cs b/Content.Server/zlevels/ThirdDimension/ZViewSystem.cs
new file mode 100644 (file)
index 0000000..9f7f386
--- /dev/null
@@ -0,0 +1,34 @@
+using Content.Shared._Afterlight.ThirdDimension;
+using Robust.Server.GameObjects;
+using Robust.Server.Player;
+using Robust.Shared.Map;
+using Robust.Shared.Network;
+
+namespace Content.Server._Afterlight.ThirdDimension;
+
+public sealed class ZViewSystem : SharedZViewSystem
+{
+    [Dependency] private readonly ViewSubscriberSystem _view = default!;
+    [Dependency] private readonly SharedZLevelSystem _zLevel = default!;
+    [Dependency] private readonly IServerNetManager _serverNet = default!;
+
+    public override void Initialize()
+    {
+        base.Initialize();
+        _serverNet.Connected += (sender, args) => _zLevel.UpdateMapList();
+    }
+
+    public override EntityUid SpawnViewEnt(EntityUid source, MapCoordinates loc)
+    {
+        var ent = Spawn(null, loc);
+        EnsureComp<EyeComponent>(ent);
+        var actor = Comp<ActorComponent>(source);
+        _view.AddViewSubscriber(ent, actor.PlayerSession);
+        return ent;
+    }
+
+    public override bool CanSetup(EntityUid source)
+    {
+        return TryComp<ActorComponent>(source, out var actor) && actor.PlayerSession.AttachedEntity == source;
+    }
+}
diff --git a/Content.Shared/zlevels/ThirdDimension/SharedZLevelSystem.cs b/Content.Shared/zlevels/ThirdDimension/SharedZLevelSystem.cs
new file mode 100644 (file)
index 0000000..6240d05
--- /dev/null
@@ -0,0 +1,239 @@
+using System.Linq;
+using Content.Shared.Administration;
+using Content.Shared.Administration.Managers;
+using Content.Shared.Damage;
+using Content.Shared.Damage.Prototypes;
+using Content.Shared.FixedPoint;
+using Content.Shared.Ghost;
+using Content.Shared.Gravity;
+using Content.Shared.Movement.Components;
+using Robust.Shared.Console;
+using Robust.Shared.Map;
+using Robust.Shared.Map.Components;
+using Robust.Shared.Network;
+using Robust.Shared.Physics.Components;
+using Robust.Shared.Prototypes;
+using Robust.Shared.Serialization;
+
+namespace Content.Shared._Afterlight.ThirdDimension;
+
+/// <summary>
+/// This handles Z levels. I'm sorry to everyone who has to witness this.
+/// </summary>
+public sealed class SharedZLevelSystem : EntitySystem
+{
+    [Dependency] private readonly SharedTransformSystem _xformSystem = default!;
+    [Dependency] private readonly DamageableSystem _damageableSystem = default!;
+    [Dependency] private readonly SharedGravitySystem _gravity = default!;
+    [Dependency] private readonly IPrototypeManager _prototype = default!;
+    [Dependency] private readonly IMapManager _map = default!;
+    [Dependency] private readonly INetManager _net = default!;
+    [Dependency] private readonly IConsoleHost _conHost = default!;
+    [Dependency] private readonly ISharedAdminManager _admin = default!;
+
+    [ViewVariables]
+    private List<MapId?> _mapAbove = new();
+    [ViewVariables]
+    private List<MapId?> _mapBelow = new();
+
+    public IReadOnlyList<MapId?> MapAbove => _mapAbove;
+    public IReadOnlyList<MapId?> MapBelow => _mapBelow;
+
+    private bool DontDrop = false; //HACK: oh god
+
+    /// <inheritdoc/>
+    public override void Initialize()
+    {
+        SubscribeLocalEvent<MapChangedEvent>(OnMapChanged);
+        SubscribeNetworkEvent<MapListChangedEvent>(OnMapListChanged);
+        if (_net.IsServer)
+        {
+            SubscribeLocalEvent<MoveEvent>(OnMove); // Sloth forgive me.
+            _conHost.RegisterCommand("ztool", ZTool);
+        }
+    }
+
+    private void OnMove(ref MoveEvent ev)
+    {
+        if (DontDrop || _mapBelow[(int) ev.Component.MapID] == null || HasComp<MapGridComponent>(ev.Sender) || _gravity.IsWeightless(ev.Sender) || HasComp<SharedGhostComponent>(ev.Sender) || !HasComp<PhysicsComponent>(ev.Sender))
+            return; // get out!
+
+        var mapEid = _map.GetMapEntityId(ev.Component.MapID);
+
+        if (ev.Component.Coordinates.EntityId != mapEid)
+            return; // Can't fall through the map if we're not on it!
+
+        if (TryComp<MapGridComponent>(mapEid, out var grid))
+        {
+            if (grid.TryGetTileRef(_xformSystem.GetWorldPosition(ev.Component), out var tile) && !tile.Tile.IsEmpty)
+            {
+                return; // Can't fall through grids.
+            }
+        }
+
+        var phys = Comp<PhysicsComponent>(ev.Sender);
+        if (phys.Momentum.Length < 0.2 || HasComp<InputMoverComponent>(ev.Sender) || HasComp<MobMoverComponent>(ev.Sender))
+        {
+            TryTraverse(false, ev.Sender);
+            // THWACK
+            _damageableSystem.TryChangeDamage(ev.Sender,
+                new DamageSpecifier(_prototype.Index<DamageTypePrototype>("Blunt"), FixedPoint2.New(69)));
+        }
+    }
+
+    [AnyCommand]
+    private void ZTool(IConsoleShell shell, string argstr, string[] args)
+    {
+        if (shell.Player?.AttachedEntity is not {} ent)
+            return;
+
+        if (!_admin.IsAdmin(ent))
+        {
+            shell.WriteLine("This code may be bad but it's not gonna let you break things.");
+            return;
+        }
+
+        switch (args[0].ToLowerInvariant())
+        {
+            case "above":
+            {
+                var xform = Transform(ent);
+                var map = MapAbove[(int) xform.MapID];
+                shell.WriteLine($"The map above you is {(map is not null ? ToPrettyString(_map.GetMapEntityId(map.Value)) : "none")}");
+                break;
+            }
+            case "below":
+            {
+                var xform = Transform(ent);
+                var map = MapBelow[(int) xform.MapID];
+                shell.WriteLine($"The map below you is {(map is not null ? ToPrettyString(_map.GetMapEntityId(map.Value)) : "none")}");
+                break;
+            }
+            case "link":
+            {
+                var dir = args[2].ToLowerInvariant();
+                var baseMap = new MapId(int.Parse(args[1]));
+                var linkedMap = new MapId(int.Parse(args[3]));
+
+                if (dir != "above" && dir != "below")
+                    return;
+
+                if (dir != "above")
+                {
+                    LinkMaps(baseMap, linkedMap);
+                }
+                else
+                {
+                    LinkMaps(linkedMap, baseMap);
+                }
+
+                break;
+            }
+            case "traverse":
+            {
+                var dir = args[1].ToLowerInvariant();
+
+                if (dir != "above" && dir != "below")
+                    return;
+
+                TryTraverse(dir == "above", ent);
+
+                break;
+            }
+        }
+    }
+
+    public int AllMapsBelow(MapId map, ref MapId[] maps)
+    {
+        var curr = map;
+        var idx = 0;
+
+        while (MapBelow[(int)curr] is { } below && idx < maps.Length)
+        {
+            maps[idx++] = below;
+            curr = below;
+        }
+
+        return idx;
+    }
+
+    public bool TryTraverse(bool direction, EntityUid traverser, TransformComponent? xform = default!)
+    {
+        if (!Resolve(traverser, ref xform))
+            return false;
+
+        var worldPosition = _xformSystem.GetWorldPosition(xform);
+        MapId? newMap;
+        if (direction) // Going up!
+        {
+            newMap = MapAbove[(int)xform.MapID];
+        }
+        else
+        {
+            newMap = MapBelow[(int)xform.MapID];
+        }
+        Logger.Debug($"Traversing to {newMap}..");
+
+        if (newMap is null)
+            return false;
+
+        var coords = EntityCoordinates.FromMap(_map, new MapCoordinates(worldPosition, newMap.Value));
+        DontDrop = true;
+        _xformSystem.SetCoordinates(traverser, coords);
+        DontDrop = false;
+
+        return true;
+    }
+
+    public void LinkMaps(MapId below, MapId above)
+    {
+        _mapBelow[(int)above] = below;
+        _mapAbove[(int)below] = above;
+        UpdateMapList();
+    }
+
+    private void OnMapListChanged(MapListChangedEvent ev)
+    {
+        if (!_net.IsClient)
+            return;
+
+        //yoink
+        _mapAbove = ev.MapAbove.ToList();
+        _mapBelow = ev.MapBelow.ToList();
+    }
+
+    private void OnMapChanged(MapChangedEvent ev)
+    {
+        if (!ev.Created)
+            return;
+
+        while ((int) ev.Map + 1 > _mapAbove.Count)
+        {
+            // Resize time.
+            _mapAbove.Add(null);
+            _mapBelow.Add(null);
+        }
+        UpdateMapList();
+    }
+
+    public void UpdateMapList()
+    {
+        if (!_net.IsServer)
+            return;
+
+        RaiseNetworkEvent(new MapListChangedEvent(_mapAbove.ToArray(), _mapBelow.ToArray()));
+    }
+
+    [Serializable, NetSerializable]
+    public sealed class MapListChangedEvent : EntityEventArgs
+    {
+        public MapId?[] MapAbove;
+        public MapId?[] MapBelow;
+
+        public MapListChangedEvent(MapId?[] mapAbove, MapId?[] mapBelow)
+        {
+            MapAbove = mapAbove;
+            MapBelow = mapBelow;
+        }
+    }
+}
diff --git a/Content.Shared/zlevels/ThirdDimension/ZViewComponent.cs b/Content.Shared/zlevels/ThirdDimension/ZViewComponent.cs
new file mode 100644 (file)
index 0000000..039af59
--- /dev/null
@@ -0,0 +1,25 @@
+using Robust.Shared.GameStates;
+using Robust.Shared.Serialization;
+
+namespace Content.Shared._Afterlight.ThirdDimension;
+
+/// <summary>
+/// This is used for...
+/// </summary>
+[RegisterComponent, NetworkedComponent]
+public sealed class ZViewComponent : Component
+{
+    [ViewVariables]
+    public List<EntityUid> DownViewEnts = new();
+}
+
+[Serializable, NetSerializable]
+public sealed class ZViewComponentState : ComponentState
+{
+    public List<EntityUid> DownViewEnts;
+
+    public ZViewComponentState(List<EntityUid> downViewEnts)
+    {
+        DownViewEnts = downViewEnts;
+    }
+}
diff --git a/Content.Shared/zlevels/ThirdDimension/ZViewSystem.cs b/Content.Shared/zlevels/ThirdDimension/ZViewSystem.cs
new file mode 100644 (file)
index 0000000..ecd0509
--- /dev/null
@@ -0,0 +1,113 @@
+using System.Linq;
+using Content.Shared.Body.Components;
+using Robust.Shared.GameStates;
+using Robust.Shared.Map;
+using Robust.Shared.Network;
+using Robust.Shared.Players;
+
+namespace Content.Shared._Afterlight.ThirdDimension;
+
+/// <summary>
+/// This handles view between z levels
+/// </summary>
+public abstract class SharedZViewSystem : EntitySystem
+{
+    [Dependency] private readonly INetManager _net = default!;
+    [Dependency] private readonly IMapManager _map = default!;
+    [Dependency] private readonly ISharedPlayerManager _player = default!;
+    [Dependency] private readonly SharedTransformSystem _xformSystem = default!;
+    [Dependency] private readonly SharedZLevelSystem _zLevel = default!;
+
+    private const int ViewDepth = 3;
+
+    public override void Initialize()
+    {
+        SubscribeLocalEvent<ZViewComponent, ComponentHandleState>(ZViewComponentHandleState);
+        SubscribeLocalEvent<ZViewComponent, ComponentGetState>(ZViewComponentGetState);
+
+    }
+
+    private void ZViewComponentGetState(EntityUid uid, ZViewComponent component, ref ComponentGetState args)
+    {
+        args.State = new ZViewComponentState(component.DownViewEnts);
+    }
+
+    private void ZViewComponentHandleState(EntityUid uid, ZViewComponent component, ref ComponentHandleState args)
+    {
+        if (args.Current is not ZViewComponentState state)
+            return;
+
+        component.DownViewEnts = state.DownViewEnts;
+    }
+
+    public override void Update(float frameTime)
+    {
+        if (_net.IsServer)
+            FrameUpdate(frameTime);
+    }
+
+    /// <inheritdoc/>
+    public override void FrameUpdate(float frameTime)
+    {
+        var query = EntityQueryEnumerator<SharedEyeComponent>();
+        var toUpdate = new List<EntityUid>();
+        while (query.MoveNext(out var uid, out _))
+        {
+            var view = EnsureComp<ZViewComponent>(uid);
+            var xform = Transform(uid);
+            var maps = new MapId[ViewDepth];
+            var amt = _zLevel.AllMapsBelow(xform.MapID, ref maps);
+            if (amt == 0)
+                continue;
+
+            var currPos = _xformSystem.GetWorldPosition(xform);
+
+            if (view.DownViewEnts.Count != amt)
+            {
+                if (_net.IsClient || !CanSetup(uid))
+                    continue;
+                toUpdate.Add(uid);
+                Logger.Debug("Queued Z view update.");
+                continue;
+            }
+
+            foreach (var (ent, map) in view.DownViewEnts.Zip(maps))
+            {
+                if (map == MapId.Nullspace)
+                    continue;
+
+                var coords = EntityCoordinates.FromMap(_map, new MapCoordinates(currPos, map));
+                _xformSystem.SetCoordinates(ent, coords);
+            }
+        }
+
+        foreach (var uid in toUpdate)
+        {
+            Logger.Debug("Did z view update.");
+            var view = EnsureComp<ZViewComponent>(uid);
+            var xform = Transform(uid);
+            foreach (var e in view.DownViewEnts)
+            {
+                QueueDel(e);
+            }
+            view.DownViewEnts.Clear();
+            var maps = new MapId[ViewDepth];
+            var amt = _zLevel.AllMapsBelow(xform.MapID, ref maps);
+            if (amt == 0)
+                continue;
+            var currPos = _xformSystem.GetWorldPosition(xform);
+            foreach (var map in maps)
+            {
+                if (map == MapId.Nullspace)
+                    continue;
+                view.DownViewEnts.Add(SpawnViewEnt(uid, new MapCoordinates(currPos, map)));
+            }
+
+            Dirty(view);
+        }
+    }
+
+    public abstract EntityUid SpawnViewEnt(EntityUid source, MapCoordinates loc);
+    public abstract bool CanSetup(EntityUid source);
+
+}
diff --git a/Resources/Prototypes/Entities/Structures/ladder.yml b/Resources/Prototypes/Entities/Structures/ladder.yml
new file mode 100644 (file)
index 0000000..dbd834d
--- /dev/null
@@ -0,0 +1,39 @@
+- type: entity
+  id: BaseLadder
+  parent: BaseStructure
+  abstract: true
+  placement:
+    mode: SnapgridCenter
+  components:
+    - type: Ladder
+    - type: Sprite
+      netsync: false
+      sprite: Structures/ladder.rsi
+    - type: Transform
+      noRot: true
+    - type: InteractionOutline
+
+- type: entity
+  id: Ladder
+  parent: BaseLadder
+  name: ladder
+  description: This doesn't look very safe.
+  components:
+  - type: Ladder
+    primary: true
+  - type: Sprite
+    sprite: Structures/ladder.rsi
+    state: top
+
+- type: entity
+  id: LadderLower
+  parent: BaseLadder
+  name: ladder
+  description: This doesn't look very safe.
+  noSpawn: true
+  components:
+  - type: Ladder
+    primary: false
+  - type: Sprite
+    sprite: Structures/ladder.rsi
+    state: bottom
diff --git a/Resources/Textures/Structures/ladder.rsi/bottom.png b/Resources/Textures/Structures/ladder.rsi/bottom.png
new file mode 100644 (file)
index 0000000..f416677
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diff --git a/Resources/Textures/Structures/ladder.rsi/icon.png b/Resources/Textures/Structures/ladder.rsi/icon.png
new file mode 100644 (file)
index 0000000..0020e28
Binary files /dev/null and b/Resources/Textures/Structures/ladder.rsi/icon.png differ
diff --git a/Resources/Textures/Structures/ladder.rsi/meta.json b/Resources/Textures/Structures/ladder.rsi/meta.json
new file mode 100644 (file)
index 0000000..1b53c4e
--- /dev/null
@@ -0,0 +1,24 @@
+{
+  "version": 1,
+  "license": "CC-BY-SA-3.0",
+  "copyright": "Taken from /tg/station at commit https://github.com/tgstation/tgstation/commit/a66d78ef5b3339bbaa13a8d3167af266485d4589",
+  "size": {
+    "x": 32,
+    "y": 32
+  },
+  "states": 
+  [
+    {
+      "name": "bottom"
+    },
+    {
+      "name": "icon"
+    },
+    {
+      "name": "middle"
+    },
+    {
+      "name": "top"
+    }
+  ]
+}
diff --git a/Resources/Textures/Structures/ladder.rsi/meta.json.bak b/Resources/Textures/Structures/ladder.rsi/meta.json.bak
new file mode 100644 (file)
index 0000000..807eaf4
--- /dev/null
@@ -0,0 +1,24 @@
+{
+  "version": 1,
+  "license": "CC-BY-SA-3.0",
+  "copyright": "Taken from /tg/station at commit https://github.com/tgstation/tgstation/commit/a66d78ef5b3339bbaa13a8d3167af266485d4589",
+  "size": {
+    "x": 32,
+    "y": 32
+  },
+  "states": 
+  [
+    {
+      "name": "bottom"
+    },
+    {
+      "name": "icon",
+    },
+    {
+      "name": "middle",
+    },
+    {
+      "name": "top"
+    }
+  ]
+}
diff --git a/Resources/Textures/Structures/ladder.rsi/middle.png b/Resources/Textures/Structures/ladder.rsi/middle.png
new file mode 100644 (file)
index 0000000..12b952d
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diff --git a/Resources/Textures/Structures/ladder.rsi/top.png b/Resources/Textures/Structures/ladder.rsi/top.png
new file mode 100644 (file)
index 0000000..0c1f038
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