flavorKind: station-event-random-sentience-flavor-organic
- type: Puller
needsHands: true
+ - type: Faction
+ factions:
+ - Passive
- type: entity
name: mallard duck #Quack
accent: duck
- type: SentienceTarget
flavorKind: station-event-random-sentience-flavor-organic
+ - type: Faction
+ factions:
+ - Passive
- type: entity
name: white duck #Quack
path: /Audio/Animals/cow_moo.ogg
- type: Perishable
molsPerSecondPerUnitMass: 0.0015
-
+ - type: Faction
+ factions:
+ - Passive
- type: entity
name: crab
interactFailureString: petting-failure-goat
interactSuccessSound:
path: /Audio/Animals/goat_bah.ogg
+ - type: Faction
+ factions:
+ - Passive
# Note that we gotta make this bitch vomit someday when you feed it anthrax or sumthin. Needs to be a small item thief too and aggressive if attacked.
- type: entity
- type: Bloodstream
bloodMaxVolume: 100
- type: Puller
+ - type: Faction
+ factions:
+ - Passive
- type: entity
name: gorilla
- type: MonkeyAccent
- type: Puller
- type: CanHostGuardian
+ - type: Faction
+ factions:
+ - Passive
- type: GhostRole
makeSentient: true
name: monkey
interactFailureString: petting-failure-generic
interactSuccessSound:
path: /Audio/Animals/penguin_squawk.ogg
+ - type: Faction
+ factions:
+ - Passive
- type: entity
name: grenade penguin
accent: pig
- type: SentienceTarget
flavorKind: station-event-random-sentience-flavor-organic
+ - type: Faction
+ factions:
+ - Passive