startNode: start
targetNode: tintedWindow
category: construction-category-structures
- description: Not clear but tough.
+ description: Not clear, but lasers still pass through.
canBuildInImpassable: true
conditions:
- !type:EmptyOrWindowValidInTile
targetNode: plasmaWindow
category: construction-category-structures
canBuildInImpassable: true
- description: Clear and even tougher, with a purple tint.
+ description: Clear, with a purple tint.
conditions:
- !type:EmptyOrWindowValidInTile
- !type:NoWindowsInTile
targetNode: reinforcedPlasmaWindow
category: construction-category-structures
canBuildInImpassable: true
- description: Fire resistant and even tougher, with a purple tint.
+ description: Clear and even tougher, with a purple tint.
conditions:
- !type:EmptyOrWindowValidInTile
- !type:NoWindowsInTile
targetNode: plasmaWindowDiagonal
category: construction-category-structures
canBuildInImpassable: true
- description: Clear and even tougher, with a purple tint.
+ description: Clear, with a purple tint.
conditions:
- !type:EmptyOrWindowValidInTile
- !type:NoWindowsInTile
targetNode: reinforcedPlasmaWindowDiagonal
category: construction-category-structures
canBuildInImpassable: true
- description: Fire resistant and even tougher, with a purple tint.
+ description: Clear and even tougher, with a purple tint.
conditions:
- !type:EmptyOrWindowValidInTile
- !type:NoWindowsInTile
targetNode: plasmaWindowDirectional
category: construction-category-structures
canBuildInImpassable: true
- description: Clear and even tougher, with a purple tint.
+ description: Clear, with a purple tint.
conditions:
- !type:EmptyOrWindowValidInTile
- !type:NoWindowsInTile
targetNode: plasmaReinforcedWindowDirectional
category: construction-category-structures
canBuildInImpassable: true
- description: Fire resistant and even tougher, with a purple tint.
+ description: Clear and even tougher, with a purple tint.
conditions:
- !type:EmptyOrWindowValidInTile
- !type:NoWindowsInTile
targetNode: uraniumWindow
category: construction-category-structures
canBuildInImpassable: true
- description: Clear and much tougher than regular glass, with added RadAbsorb to protect you from deadly radiation.
+ description: Clear, with added RadAbsorb to protect you from deadly radiation.
conditions:
- !type:EmptyOrWindowValidInTile
- !type:NoWindowsInTile
targetNode: reinforcedUraniumWindow
category: construction-category-structures
canBuildInImpassable: true
- description: Clear and much tougher than regular glass, with added RadAbsorb to protect you from deadly radiation.
+ description: Clear and even tougher, with added RadAbsorb to protect you from deadly radiation.
conditions:
- !type:EmptyOrWindowValidInTile
- !type:NoWindowsInTile
targetNode: uraniumWindowDiagonal
category: construction-category-structures
canBuildInImpassable: true
- description: Clear and much tougher than regular glass, with added RadAbsorb to protect you from deadly radiation.
+ description: Clear, with added RadAbsorb to protect you from deadly radiation.
conditions:
- !type:EmptyOrWindowValidInTile
- !type:NoWindowsInTile
targetNode: reinforcedUraniumWindowDiagonal
category: construction-category-structures
canBuildInImpassable: true
- description: Clear and much tougher than regular glass, with added RadAbsorb to protect you from deadly radiation.
+ description: Clear and even tougher, with added RadAbsorb to protect you from deadly radiation.
conditions:
- !type:EmptyOrWindowValidInTile
- !type:NoWindowsInTile
# Same here. - 20kdc
- !type:TileNotBlocked
+- type: construction
+ name: emergency light
+ id: EmergencyLightFixture
+ graph: LightFixture
+ startNode: start
+ targetNode: emergencyLight
+ category: construction-category-structures
+ description: An emergency light.
+ icon:
+ sprite: Structures/Wallmounts/Lighting/emergency_light.rsi
+ state: base
+ objectType: Structure
+ placementMode: SnapgridCenter
+ canRotate: true
+ canBuildInImpassable: false
+ conditions:
+ - !type:TileNotBlocked
+
- type: construction
name: ground light post
id: LightGroundFixture