- type: entity
parent: AmmoProviderShotgunShell
id: BoxBeanbag
- name: shell box (beanbag)
+ name: ammunition box (.50 beanbag)
components:
- type: BallisticAmmoProvider
proto: ShellShotgunBeanbag
- state: beanbag
- type: entity
- name: shell box (lethal)
+ name: ammunition box (.50 pellet)
parent: AmmoProviderShotgunShell
id: BoxLethalshot
components:
- state: lethal
- type: entity
- name: shell box (slug)
+ name: ammunition box (.50 slug)
parent: AmmoProviderShotgunShell
id: BoxShotgunSlug
components:
- state: slug
- type: entity
- name: shell box (flare)
+ name: ammunition box (.50 flare)
parent: AmmoProviderShotgunShell
id: BoxShotgunFlare
components:
- state: flare
- type: entity
- name: shell box (incendiary)
+ name: ammunition box (.50 incendiary)
parent: AmmoProviderShotgunShell
id: BoxShotgunIncendiary
components:
- state: incendiary
- type: entity
- name: shell box (uranium)
+ name: ammunition box (.50 uranium)
parent: AmmoProviderShotgunShell
id: BoxShotgunUranium
components:
- state: uranium
- type: entity
- name: shell box (practice)
+ name: ammunition box (.50 practice)
parent: AmmoProviderShotgunShell
id: BoxShotgunPractice
components:
- state: practice
- type: entity
- name: shell box (tranquilizer)
+ name: ammunition box (.50 tranquilizer)
parent: AmmoProviderShotgunShell
id: BoxShellTranquilizer
components: