using Content.Shared.CCVar;
using Content.Shared.Climbing.Components;
+using Content.Shared.Climbing.Events;
using Content.Shared.Damage;
using Content.Shared.DoAfter;
using Content.Shared.DragDrop;
using Content.Shared.Interaction.Components;
using Content.Shared.Popups;
using Content.Shared.Stunnable;
-using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Configuration;
using Robust.Shared.Player;
public override void Initialize()
{
base.Initialize();
- SubscribeLocalEvent<BonkableComponent, DragDropTargetEvent>(OnDragDrop);
SubscribeLocalEvent<BonkableComponent, BonkDoAfterEvent>(OnBonkDoAfter);
+ SubscribeLocalEvent<BonkableComponent, AttemptClimbEvent>(OnAttemptClimb);
}
- private void OnBonkDoAfter(EntityUid uid, Components.BonkableComponent component, BonkDoAfterEvent args)
+ private void OnBonkDoAfter(EntityUid uid, BonkableComponent component, BonkDoAfterEvent args)
{
- if (args.Handled || args.Cancelled || args.Args.Target == null)
+ if (args.Handled || args.Cancelled || args.Args.Used == null)
return;
- TryBonk(args.Args.User, uid, component);
+ TryBonk(args.Args.Used.Value, uid, component, source: args.Args.User);
args.Handled = true;
}
- public bool TryBonk(EntityUid user, EntityUid bonkableUid, Components.BonkableComponent? bonkableComponent = null)
+ public bool TryBonk(EntityUid user, EntityUid bonkableUid, BonkableComponent? bonkableComponent = null, EntityUid? source = null)
{
if (!Resolve(bonkableUid, ref bonkableComponent, false))
return false;
- if (!_cfg.GetCVar(CCVars.GameTableBonk))
- {
- // Not set to always bonk, try clumsy roll.
- if (!_interactionSystem.TryRollClumsy(user, bonkableComponent.BonkClumsyChance))
- return false;
- }
-
// BONK!
var userName = Identity.Entity(user, EntityManager);
var bonkableName = Identity.Entity(bonkableUid, EntityManager);
- _popupSystem.PopupEntity(Loc.GetString("bonkable-success-message-others", ("user", userName), ("bonkable", bonkableName)), user, Filter.PvsExcept(user), true);
+ if (user == source)
+ {
+ // Non-local, non-bonking players
+ _popupSystem.PopupEntity(Loc.GetString("bonkable-success-message-others", ("user", userName), ("bonkable", bonkableName)), user, Filter.PvsExcept(user), true);
+ // Local, bonking player
+ _popupSystem.PopupClient(Loc.GetString("bonkable-success-message-user", ("user", userName), ("bonkable", bonkableName)), user, user);
+ }
+ else if (source != null)
+ {
+ // Local, non-bonking player (dragger)
+ _popupSystem.PopupClient(Loc.GetString("bonkable-success-message-others", ("user", userName), ("bonkable", bonkableName)), user, source.Value);
+ // Non-local, non-bonking players
+ _popupSystem.PopupEntity(Loc.GetString("bonkable-success-message-others", ("user", userName), ("bonkable", bonkableName)), user, Filter.Pvs(user).RemoveWhereAttachedEntity(e => e == user || e == source.Value), true);
+ // Non-local, bonking player
+ _popupSystem.PopupEntity(Loc.GetString("bonkable-success-message-user", ("user", userName), ("bonkable", bonkableName)), user, user);
+ }
+
+
- _popupSystem.PopupEntity(Loc.GetString("bonkable-success-message-user", ("user", userName), ("bonkable", bonkableName)), user, user);
+ if (source != null)
+ _audioSystem.PlayPredicted(bonkableComponent.BonkSound, bonkableUid, source);
+ else
+ _audioSystem.PlayPvs(bonkableComponent.BonkSound, bonkableUid);
- _audioSystem.PlayPvs(bonkableComponent.BonkSound, bonkableUid);
_stunSystem.TryParalyze(user, TimeSpan.FromSeconds(bonkableComponent.BonkTime), true);
if (bonkableComponent.BonkDamage is { } bonkDmg)
}
- private void OnDragDrop(EntityUid uid, Components.BonkableComponent component, ref DragDropTargetEvent args)
+ private bool TryStartBonk(EntityUid uid, EntityUid user, EntityUid climber, BonkableComponent? bonkableComponent = null)
{
- if (args.Handled || !HasComp<ClumsyComponent>(args.Dragged) || !HasComp<HandsComponent>(args.User))
- return;
+ if (!Resolve(uid, ref bonkableComponent, false))
+ return false;
- var doAfterArgs = new DoAfterArgs(EntityManager, args.Dragged, component.BonkDelay, new BonkDoAfterEvent(), uid, target: uid)
+ if (!HasComp<ClumsyComponent>(climber) || !HasComp<HandsComponent>(user))
+ return false;
+
+ if (!_cfg.GetCVar(CCVars.GameTableBonk))
+ {
+ // Not set to always bonk, try clumsy roll.
+ if (!_interactionSystem.TryRollClumsy(climber, bonkableComponent.BonkClumsyChance))
+ return false;
+ }
+
+ var doAfterArgs = new DoAfterArgs(EntityManager, user, bonkableComponent.BonkDelay, new BonkDoAfterEvent(), uid, target: uid, used: climber)
{
BreakOnMove = true,
BreakOnDamage = true
_doAfter.TryStartDoAfter(doAfterArgs);
- args.Handled = true;
+ return true;
+ }
+
+ private void OnAttemptClimb(EntityUid uid, BonkableComponent component, AttemptClimbEvent args)
+ {
+ if (args.Cancelled || !HasComp<ClumsyComponent>(args.Climber) || !HasComp<HandsComponent>(args.User))
+ return;
+
+ if (TryStartBonk(uid, args.User, args.Climber, component))
+ args.Cancelled = true;
}
[Serializable, NetSerializable]
using Content.Shared.ActionBlocker;
-using Content.Shared.Body.Components;
-using Content.Shared.Body.Part;
using Content.Shared.Body.Systems;
using Content.Shared.Buckle.Components;
using Content.Shared.Climbing.Components;
if (args.Handled)
return;
-
var canVault = args.User == args.Dragged
? CanVault(component, args.User, uid, out _)
: CanVault(component, args.User, args.Dragged, uid, out _);
if (!args.CanAccess || !args.CanInteract || !_actionBlockerSystem.CanMove(args.User))
return;
- if (!TryComp(args.User, out ClimbingComponent? climbingComponent) || climbingComponent.IsClimbing)
+ if (!TryComp(args.User, out ClimbingComponent? climbingComponent) || climbingComponent.IsClimbing || !climbingComponent.CanClimb)
return;
// TODO VERBS ICON add a climbing icon?
{
id = null;
- if (!Resolve(climbable, ref comp) || !Resolve(entityToMove, ref climbing))
+ if (!Resolve(climbable, ref comp) || !Resolve(entityToMove, ref climbing, false))
+ return false;
+
+ var canVault = user == entityToMove
+ ? CanVault(comp, user, climbable, out var reason)
+ : CanVault(comp, user, entityToMove, climbable, out reason);
+ if (!canVault)
+ {
+ _popupSystem.PopupClient(reason, user, user);
return false;
+ }
// Note, IsClimbing does not mean a DoAfter is active, it means the target has already finished a DoAfter and
// is currently on top of something..
if (climbing.IsClimbing)
return true;
+ var ev = new AttemptClimbEvent(user, entityToMove, climbable);
+ RaiseLocalEvent(climbable, ref ev);
+ if (ev.Cancelled)
+ return false;
+
var args = new DoAfterArgs(EntityManager, user, comp.ClimbDelay, new ClimbDoAfterEvent(),
entityToMove,
target: climbable,
var (worldPos, worldRot) = _xformSystem.GetWorldPositionRotation(xform);
var worldDirection = _xformSystem.GetWorldPosition(climbable) - worldPos;
var distance = worldDirection.Length();
- var parentRot = (worldRot - xform.LocalRotation);
+ var parentRot = worldRot - xform.LocalRotation;
// Need direction relative to climber's parent.
var localDirection = (-parentRot).RotateVec(worldDirection);
return false;
}
- if (!HasComp<ClimbingComponent>(user)
- || !TryComp(user, out BodyComponent? body)
- || !_bodySystem.BodyHasPartType(user, BodyPartType.Leg, body)
- || !_bodySystem.BodyHasPartType(user, BodyPartType.Foot, body))
+ if (!TryComp<ClimbingComponent>(user, out var climbingComp)
+ || !climbingComp.CanClimb)
{
reason = Loc.GetString("comp-climbable-cant-climb");
return false;
if (!HasComp<ClimbingComponent>(dragged))
{
- reason = Loc.GetString("comp-climbable-cant-climb");
+ reason = Loc.GetString("comp-climbable-target-cant-climb", ("moved-user", Identity.Entity(dragged, EntityManager)));
return false;
}