* Scale down 4k textures, add false preload to new parallaxes
* Add filter effect, also make sure the preload yml actually has the correct name...
!type:ImageParallaxTextureSource
path: "/Textures/Parallaxes/space_map2.png"
slowness: 0.995
- scale: "1, 1"
+ scale: "4, 4"
- texture:
!type:GeneratedParallaxTextureSource
id: "hq_wizard_stars"
!type:ImageParallaxTextureSource
path: "/Textures/Parallaxes/space_map3.png"
slowness: 0.998046875
- scale: "1, 1"
+ scale: "4, 4"
- texture:
!type:GeneratedParallaxTextureSource
id: "hq_wizard_stars"
!type:ImageParallaxTextureSource
path: "/Textures/Parallaxes/XenoParallaxNeb.png"
slowness: 0.967046875
- scale: "1, 1"
+ scale: "4, 4"
- texture:
!type:GeneratedParallaxTextureSource
id: "hq_wizard_stars_faster"
--- /dev/null
+preload: false
+sample:
+ filter: true
preload: false
+sample:
+ filter: true
--- /dev/null
+preload: false
+sample:
+ filter: true