}
// Add up everything in the bits column and put the number here.
- const int totalbits = 270;
+ const int totalbits = 265;
// Tolerances (55)
MutateFloat(ref seed.NutrientConsumption , 0.05f , 1.2f , 5 , totalbits , severity);
MutateBool(ref seed.Sentient , true , 10 , totalbits , severity);
MutateBool(ref seed.Ligneous , true , 10 , totalbits , severity);
MutateBool(ref seed.Bioluminescent , true , 10 , totalbits , severity);
- MutateBool(ref seed.TurnIntoKudzu , true , 5 , totalbits , severity);
+ // Kudzu disabled until superkudzu bug is fixed
+ // MutateBool(ref seed.TurnIntoKudzu , true , 5 , totalbits , severity);
MutateBool(ref seed.CanScream , true , 10 , totalbits , severity);
seed.BioluminescentColor = RandomColor(seed.BioluminescentColor, 10, totalbits, severity);
// ConstantUpgade (10)
CrossBool(ref result.Sentient, a.Sentient);
CrossBool(ref result.Ligneous, a.Ligneous);
CrossBool(ref result.Bioluminescent, a.Bioluminescent);
- CrossBool(ref result.TurnIntoKudzu, a.TurnIntoKudzu);
+ // CrossBool(ref result.TurnIntoKudzu, a.TurnIntoKudzu);
CrossBool(ref result.CanScream, a.CanScream);
CrossGasses(ref result.ExudeGasses, a.ExudeGasses);
CrossGasses(ref result.ConsumeGasses, a.ConsumeGasses);