using Content.Client.Chat.Managers;
using Content.Shared.CCVar;
using Content.Shared.Chat;
+using Robust.Client.GameObjects;
using Robust.Client.Graphics;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
{
[Dependency] private readonly IEyeManager _eyeManager = default!;
[Dependency] private readonly IEntityManager _entityManager = default!;
- [Dependency] private readonly SharedTransformSystem _xformSystem = default!;
[Dependency] protected readonly IConfigurationManager ConfigManager = default!;
+ private readonly SharedTransformSystem _xformSystem;
public enum SpeechType : byte
{
[Dependency] private readonly IChatManager _manager = default!;
[Dependency] private readonly IConfigurationManager _config = default!;
[Dependency] private readonly IEyeManager _eye = default!;
- [Dependency] private readonly IEntityManager _ent = default!;
[Dependency] private readonly IInputManager _input = default!;
[Dependency] private readonly IClientNetManager _net = default!;
[Dependency] private readonly IPlayerManager _player = default!;
[Dependency] private readonly IStateManager _state = default!;
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly IReplayRecordingManager _replayRecording = default!;
- [Dependency] private readonly IConfigurationManager _cfg = default!;
[UISystemDependency] private readonly ExamineSystem? _examine = default;
[UISystemDependency] private readonly GhostSystem? _ghost = default;
[UISystemDependency] private readonly TypingIndicatorSystem? _typingIndicator = default;
[UISystemDependency] private readonly ChatSystem? _chatSys = default;
- [UISystemDependency] private readonly SharedTransformSystem? _xformSystem = default!;
+ [UISystemDependency] private readonly TransformSystem? _xformSystem = default!;
[ValidatePrototypeId<ColorPalettePrototype>]
private const string ChatNamePalette = "ChatNames";
_net.RegisterNetMessage<MsgChatMessage>(OnChatMessage);
_net.RegisterNetMessage<MsgDeleteChatMessagesBy>(OnDeleteChatMessagesBy);
SubscribeNetworkEvent<DamageForceSayEvent>(OnDamageForceSay);
- _cfg.OnValueChanged(CCVars.ChatEnableColorName, (value) => { _chatNameColorsEnabled = value; });
- _chatNameColorsEnabled = _cfg.GetCVar(CCVars.ChatEnableColorName);
+ _config.OnValueChanged(CCVars.ChatEnableColorName, (value) => { _chatNameColorsEnabled = value; });
+ _chatNameColorsEnabled = _config.GetCVar(CCVars.ChatEnableColorName);
_speechBubbleRoot = new LayoutContainer();
ProcessChatMessage(msg);
if ((msg.Channel & ChatChannel.AdminRelated) == 0 ||
- _cfg.GetCVar(CCVars.ReplayRecordAdminChat))
+ _config.GetCVar(CCVars.ReplayRecordAdminChat))
{
_replayRecording.RecordClientMessage(msg);
}
// color the name unless it's something like "the old man"
if ((msg.Channel == ChatChannel.Local || msg.Channel == ChatChannel.Whisper) && _chatNameColorsEnabled)
{
- var grammar = _ent.GetComponentOrNull<GrammarComponent>(_ent.GetEntity(msg.SenderEntity));
+ var grammar = EntityManager.GetComponentOrNull<GrammarComponent>(EntityManager.GetEntity(msg.SenderEntity));
if (grammar != null && grammar.ProperNoun == true)
msg.WrappedMessage = SharedChatSystem.InjectTagInsideTag(msg, "Name", "color", GetNameColor(SharedChatSystem.GetStringInsideTag(msg, "Name")));
}
break;
case ChatChannel.LOOC:
- if (_cfg.GetCVar(CCVars.LoocAboveHeadShow))
+ if (_config.GetCVar(CCVars.LoocAboveHeadShow))
AddSpeechBubble(msg, SpeechBubble.SpeechType.Looc);
break;
}