using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Database;
-using Content.Shared.DoAfter;
using Content.Shared.EntityEffects.Effects;
using Content.Shared.FixedPoint;
-using Content.Shared.Hands.EntitySystems;
using Content.Shared.IdentityManagement;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Events;
-using Content.Shared.Mobs.Systems;
using Content.Shared.Nutrition;
using Content.Shared.Nutrition.Components;
using Content.Shared.Nutrition.EntitySystems;
public sealed class DrinkSystem : SharedDrinkSystem
{
[Dependency] private readonly BodySystem _body = default!;
- [Dependency] private readonly FlavorProfileSystem _flavorProfile = default!;
[Dependency] private readonly FoodSystem _food = default!;
[Dependency] private readonly IPrototypeManager _proto = default!;
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
- [Dependency] private readonly MobStateSystem _mobState = default!;
[Dependency] private readonly OpenableSystem _openable = default!;
[Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly PuddleSystem _puddle = default!;
[Dependency] private readonly ReactiveSystem _reaction = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
- [Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
- [Dependency] private readonly SharedHandsSystem _hands = default!;
[Dependency] private readonly SharedInteractionSystem _interaction = default!;
[Dependency] private readonly SharedSolutionContainerSystem _solutionContainer = default!;
[Dependency] private readonly StomachSystem _stomach = default!;