* Adds coal
* Fix stack splitting spawn
* Convert size
* Ahhh, it's a reagent tooo....
* ore.rsi
* Adjust recipes, add reagent extraction
* solution name
* Adjust reagents to prevent reactions
* Adjust reagents for standard of 10u
---------
Co-authored-by: Jeff <velcroboy333@hotmail.com>
materials-meat = meat
materials-web = silk
materials-bones = bone
+materials-coal = coal
# Material Reclaimer
material-reclaimer-upgrade-process-rate = process rate
orGroup: GiftPool
- id: Ash
orGroup: GiftPool
+ - id: Coal1
+ orGroup: GiftPool
- id: MiningDrill
orGroup: GiftPool
- id: CowToolboxFilled
components:
- type: Stack
count: 1
+
+- type: entity
+ parent: OreBase
+ id: Coal
+ name: coal
+ suffix: Full
+ components:
+ - type: Stack
+ stackType: Coal
+ - type: Sprite
+ state: coal
+ - type: Material
+ - type: Extractable
+ grindableSolutionName: coal
+ - type: SolutionContainerManager
+ solutions:
+ coal:
+ reagents:
+ - ReagentId: Carbon
+ Quantity: 8.4
+ - ReagentId: Ammonia
+ Quantity: 0.8
+ - ReagentId: Hydrogen
+ Quantity: 0.5
+ - ReagentId: Sulfur
+ Quantity: 0.2
+ - ReagentId: Mercury
+ Quantity: 0.1
+ - type: PhysicalComposition
+ materialComposition:
+ Coal: 500
+
+- type: entity
+ parent: Coal
+ id: Coal1
+ suffix: Single
+ components:
+ - type: Stack
+ count: 1
icon: { sprite: Objects/Materials/materials.rsi, state: bones }
color: "#896f5e"
price: 0
+
+- type: material
+ id: Coal
+ name: materials-coal
+ unit: materials-unit-piece
+ icon: { sprite: Objects/Materials/ore.rsi, state: coal }
+ color: "#404040"
+ price: 0
completetime: 2
materials:
Steel: 3000
+ Coal: 1000
- type: latheRecipe
id: SheetGlass1
completetime: 2
materials:
Uranium: 3000
-
+
- type: latheRecipe
id: IngotGold30
result: IngotGold
completetime: 2
materials:
Gold: 3000
-
+
- type: latheRecipe
id: IngotSilver30
result: IngotSilver
completetime: 2
materials:
Bananium: 3000
-
+
- type: latheRecipe
id: SheetUranium1
result: SheetUranium1
spawn: BananiumOre1
maxCount: 30
itemSize: 2
+
+- type: stack
+ id: Coal
+ name: coal
+ icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: coal }
+ spawn: Coal1
+ maxCount: 30
+ itemSize: 2
id: OreSpaceQuartz
oreEntity: SpaceQuartz1
+- type: ore
+ id: OreCoal
+ oreEntity: Coal1
+
# Medium yields
- type: ore
id: OreGold
id: RandomOreDistributionStandard
weights:
OreSteel: 10
+ OreCoal: 10
OreSpaceQuartz: 8
OreGold: 2
OrePlasma: 4