Fix comparison
Hybrids (different plants being crossed) are supposed to have a high
chance of becoming seedless to balance overpowered plants.
However, a logic error in the comparison gave seedless to plants when
they were from the same seed (not hybrids) rather than the other way
around.
Reported by: @genderGeometries
// Hybrids have a high chance of being seedless. Balances very
// effective hybrid crossings.
- if (a.Name == result.Name && Random(0.7f))
+ if (a.Name != result.Name && Random(0.7f))
{
result.Seedless = true;
}