* add(src): Add getCompletion player for setmind command
* tweak(src): Fulfilling review requirements. used CompletionHelper.SessionNames()
* tweak(loc): Add localization
* fix(srs): smail
mindSystem.TransferTo(mind, eUid, ghostOverride);
}
+
+ public CompletionResult GetCompletion(IConsoleShell shell, string[] args)
+ {
+ if (args.Length == 2)
+ {
+ return CompletionResult.FromHintOptions(CompletionHelper.SessionNames(), Loc.GetString("cmd-mind-command-hint"));
+ }
+
+ return CompletionResult.Empty;
+ }
}
}
set-mind-command-help-text = Usage: {$command} <entityUid> <username> [unvisit]
set-mind-command-target-has-no-content-data-message = Target player does not have content data (wtf?)
set-mind-command-target-has-no-mind-message = Target entity does not have a mind (did you forget to make sentient?)
+cmd-mind-command-hint = username