id: AnomalyHost # Targeting whitelist: BaseAnomalyInjector
- type: Tag
- id: AppraisalTool # Storage whitelist: ClothingBeltUtility
+ id: AppraisalTool # Storage whitelist: BaseClothingBeltEngineering
- type: Tag
id: Apron # ConstructionGraph: scraparmor
id: Bedsheet # CargoBounty: BountyBedsheet
- type: Tag
- id: Bee # Mode switching for BuzzochloricBees (only damages non-bees)
+ id: Bee # CreateEntityTileReaction whitelist on BuzzochloricBees and mode switching (only damages non-bees)
- type: Tag
id: Beer # CargoBounty: BountyBeer
## C ##
- type: Tag
- id: CableCoil # Storage whitelist: ClothingBeltUtility, BorgModuleCable
+ id: CableCoil # Storage whitelist: BaseClothingBeltEngineering, BorgModuleCable
- type: Tag
id: Candle # Storage whitelist: BoxCandle
id: CaptainSabre # Storage whitelist: ClothingBeltSheath. ItemMapper: ClothingBeltSheath
- type: Tag
- id: Carpet # Unused (exists on carpets (obviously))
+ id: Carpet # CreateEntityTileReaction whitelist on Carpetium
- type: Tag
id: Carrot # CargoBounty: BountyCarrot
id: ChiliBowl # CargoBounty: BountyChili
- type: Tag
- id: Cigarette # Storage whitelist: Ashtray
+ id: Cigar # ItemCounter: CigarCase
+
+- type: Tag
+ id: Cigarette # Storage whitelist: Ashtray. ItemCounter: CigPackBase, CigPackMixedBase
- type: Tag
id: CigFilter # Storage whitelist: PackPaperRolling
- type: Tag
- id: CigPack # Storage whitelist: ClothingBeltUtility, ClothingBeltAssault, ClothingBeltChef, ClothingBeltMedical, ClothingBeltJanitor
+ id: CigPack # Storage whitelist: BaseClothingBeltEngineering, ClothingBeltAssault, ClothingBeltChef, ClothingBeltMedical, ClothingBeltJanitor
- type: Tag
id: Cleaver # Storage whitelist: ClothingBeltChef. ItemMapper: ClothingBeltChef
id: CluwneHorn # ConstructionGraph: JonkBot
- type: Tag
- id: Cola # Storage whitelist: DrinkCanPack
+ id: Cola # Storage whitelist: DrinkCanPack. ItemCounter: DrinkCanPack
- type: Tag
id: Coldsauce # Storage whitelist: ClothingBeltChef and FoodCartHot. ItemMapper: ClothingBeltChef and FoodCartHot
id: Creamsicle # Blacklist on BountyFruit
- type: Tag
- id: Crowbar # Storage whitelist: ClothingBeltUtility, ClothingBeltChiefEngineer. ItemMapper: ClothingBeltUtility, ClothingBeltChiefEngineer
+ id: Crowbar # Storage whitelist: BaseClothingBeltEngineering, ClothingBeltChiefEngineer. ItemMapper: BaseClothingBeltEngineering, ClothingBeltChiefEngineer
- type: Tag
- id: CrowbarRed # Storage whitelist: ClothingBeltUtility, ClothingBeltChiefEngineer. ItemMapper: ClothingBeltUtility, ClothingBeltChiefEngineer
+ id: CrowbarRed # Storage whitelist: BaseClothingBeltEngineering, ClothingBeltChiefEngineer. ItemMapper: BaseClothingBeltEngineering, ClothingBeltChiefEngineer
- type: Tag
id: Cryobeaker # Unused x2
id: DonkPocket # Storage whitelist: FoodBoxDonkpocket
- type: Tag
- id: Donut # Storage whitelist: FoodBoxDonut. CargoBounty: BountyDonut
+ id: Donut # Storage whitelist: FoodBoxDonut. ItemCounter: FoodBoxDonut. CargoBounty: BountyDonut
- type: Tag
id: DoorBumpOpener # Used by SharedDoorSystem to allow tagged entities to open doors when they collide.
id: Ectoplasm # ConstructionGraph: PlushieGhostRevenant
- type: Tag
- id: Egg # Storage whitelist: FoodContainerEgg
+ id: Egg # Storage whitelist: FoodContainerEgg. ItemCounter: FoodContainerEgg
- type: Tag
id: EmagImmune # Default value in EmagComponent. Marks tagged entity as immune to EmagUnlimited.
id: FireHelmet # ConstructionGraph: FireBot
- type: Tag
- id: Flare # Storage whitelist: ClothingBeltUtility
+ id: Flare # Storage whitelist: BaseClothingBeltEngineering
- type: Tag
- id: Flashlight # Storage whitelist: ClothingBeltUtility, ClothingBeltJanitor
+ id: Flashlight # Storage whitelist: BaseClothingBeltEngineering, ClothingBeltJanitor
- type: Tag
id: Flesh # Used by FleshKudzu to ignore damage contacts on tagged entities.
id: GlassAirlock # Used in ConstructionGraph "Airlock" to navigate between regular, glass, and highsec airlocks.
- type: Tag
- id: GlassBeaker # This tag exists for the purpose of being a common ingredient in the construction of various machines.
+ id: GlassBeaker # This tag is used as a common ingredient in the construction of various machines.
- type: Tag
id: GlassShard # ConstructionGraph: BladedFlatcapBrown, BladedFlatcapGrey, ImprovisedArrow, ImprovisedShotgunShellGraph, Shiv, Spear
## H ##
- type: Tag
- id: Hamster
+ id: Hamster # Pilot whitelist: MechHamtr
- type: Tag
- id: HamsterWearable
+ id: HamsterWearable # Used by inventoryTemplate:hamster to whitelist clothes wearable by brown rats
- type: Tag
- id: HamtrCentralControlModule
+ id: HamtrCentralControlModule # ConstructionGraph: Hamtr
- type: Tag
- id: HamtrPeripheralsControlModule
+ id: HamtrPeripheralsControlModule # ConstructionGraph: Hamtr
- type: Tag
- id: HamtrLArm
+ id: HamtrLArm # PartAssembly: HamtrHarness. ItemMapper: HamtrHarness
- type: Tag
- id: HamtrLLeg
+ id: HamtrLLeg # PartAssembly: HamtrHarness. ItemMapper: HamtrHarness
- type: Tag
- id: HamtrRArm
+ id: HamtrRArm # PartAssembly: HamtrHarness. ItemMapper: HamtrHarness
- type: Tag
- id: HamtrRLeg
+ id: HamtrRLeg # PartAssembly: HamtrHarness. ItemMapper: HamtrHarness
- type: Tag
- id: Handcuffs
+ id: Handcuffs # It's handcuffs. ConstructionGraph: makeshiftstunprod, Bola, PneumaticCannon
- type: Tag
- id: HandGrenade
+ id: HandGrenade # Storage whitelist: ClothingBeltSecurity
- type: Tag
- id: HappyHonk
+ id: HappyHonk # ConstructionGraph: HonkBot
- type: Tag
- id: Hardsuit # Prevent melee injectors that can't penetrate hardsuits from injecting the wearer (nettles)
+ id: Hardsuit # Used by SolutionInjectOnCollideSystem to guard from injection. Copied TODO replace with a cancellable event
- type: Tag
- id: HardsuitSpatio
+ id: HardsuitSpatio # ConstructionGraph: HardsuitGoliath
-- type: Tag
- id: Haunted
+- type: Tag # Used on DungeonRoom prototypes.
+ id: Haunted # Unused. Exists on various DungeonRoomPrototypes in haunted.yml, presumably for an unimplemented PrefabDunGen whitelist.
- type: Tag
- id: Head
+ id: Head # ConstructionGraph: RitualSeat
- type: Tag
- id: HelmetEVA
+ id: HelmetEVA # ConstructionGraph: ClownHardsuit, MimeHardsuit. PartAssembly: VimHarness. ItemMapper: VimHarness
- type: Tag
- id: HideContextMenu
+ id: HideContextMenu # Used by client VerbSystem to exclude tagged entities from the right click menu.
- type: Tag
id: HideCorgi # corgi hide for crafting, not for making corgis invisible
- type: Tag
- id: HidesHair # for headwear.
+ id: HidesHair # Used by MagicMirrorSystem to prevent haircuts if a tagged entity is worn.
- type: Tag
- id: HidesNose # for non-standard noses.
+ id: HidesNose # Unused x2
- type: Tag
- id: HighRiskItem
+ id: HighRiskItem # Storage blacklist: ClothingHeadHatDetGadget. Blacklisted on MaterialReclaimerComponent by both entities
+ # Used by EventHorizonSystem to send an admin alert.
- type: Tag
- id: HighSecDoor
+ id: HighSecDoor # Used in ConstructionGraph "Airlock" to navigate between regular, glass, and highsec airlocks.
- type: Tag
- id: HivelordRemains
+ id: HivelordRemains # CargoBounty: BountyHivelordRemains
- type: Tag
- id: HiViz
+ id: HiViz # CargoBounty: BountyHiVizVest
- type: Tag
- id: Hoe
+ id: Hoe # Used by PlantHolderSystem to make tagged entities a pseudo-tool for weeding plants. TODO this sucks!
- type: Tag
- id: HolofanProjector
+ id: HolofanProjector # Storage whitelist: BaseClothingBeltEngineering
- type: Tag
- id: HolosignProjector
+ id: HolosignProjector # Storage whitelist: ClothingBeltJanitor
- type: Tag
- id: HonkerCentralControlModule
+ id: HonkerCentralControlModule # ConstructionGraph: Honker
- type: Tag
- id: HonkerPeripheralsControlModule
+ id: HonkerPeripheralsControlModule # ConstructionGraph: Honker
- type: Tag
- id: HonkerTargetingControlModule
+ id: HonkerTargetingControlModule # ConstructionGraph: Honker
- type: Tag
- id: HonkerLArm
+ id: HonkerLArm # PartAssembly: HonkerHarness. ItemMapper: HonkerHarness
- type: Tag
- id: HonkerLLeg
+ id: HonkerLLeg # PartAssembly: HonkerHarness. ItemMapper: HonkerHarness
- type: Tag
- id: HonkerRArm
+ id: HonkerRArm # PartAssembly: HonkerHarness. ItemMapper: HonkerHarness
- type: Tag
- id: HonkerRLeg
+ id: HonkerRLeg # PartAssembly: HonkerHarness. ItemMapper: HonkerHarness
- type: Tag
- id: Hotsauce
+ id: Hotsauce # Storage whitelist: ClothingBeltChef and FoodCartHot. ItemMapper: ClothingBeltChef and FoodCartHot
- type: Tag
- id: HudMedical
+ id: HudMedical # ConstructionGraph: HudMedSec
- type: Tag
- id: HudSecurity
+ id: HudSecurity # ConstructionGraph: HudMedSec, GlassesSecHUD
## I ##
- type: Tag
- id: Ice
+ id: Ice # CreateEntityTileReaction whitelist on Fresium
- type: Tag
- id: Igniter
+ id: Igniter # ConstructionGraph: makeshiftstunprod, FireBomb. Common ingredient in machines (HyperConvection)
- type: Tag
- id: Ingredient
+ id: Ingredient # Unused. (Exists on items in igredients.yml)
- type: Tag #Drop this innate tool instead of deleting it.
- id: InnateDontDelete
+ id: InnateDontDelete # Basically used as a bool for InnateToolComponent in InnateToolSystem. TODO remove
- type: Tag
- id: Ingot
+ id: Ingot # MaterialStorage whitelist for many machines and lathes. Storage whitelist: MaterialBag
- type: Tag
- id: Inflatable
+ id: Inflatable # Storage whitelist: BorgModuleInflatable
- type: Tag
- id: InstantDoAfters
+ id: InstantDoAfters # Used by SharedDoAfterSystem for tagged entities to skip DoAfters (aghost). TODO remove
- type: Tag
- id: IntercomElectronics
+ id: IntercomElectronics # ConstructionGraph: Intercom
- type: Tag
- id: InvalidForGlobalSpawnSpell
+ id: InvalidForGlobalSpawnSpell # Used by SharedMagicSystem to skip tagged entity for an all living humans spawn spell.
+ # Implemented only in server ZombieSystem.
- type: Tag
- id: InvalidForSurvivorAntag
+ id: InvalidForSurvivorAntag # Used by server MagicSystem and SurvivorRuleSystem to alter mind roles from global spawn spells.
## J ##
- type: Tag
- id: JawsOfLife
+ id: JawsOfLife # Storage whitelist: BaseClothingBeltEngineering. ItemMapper: BaseClothingBeltEngineering
## K ##
- type: Tag
- id: Kangaroo
+ id: Kangaroo # Used by inventoryTemplate:kangaroo to whitelist clothes wearable by the man shaped animal.
- type: Tag
- id: Katana
+ id: Katana # Unused. (Exists on Katana)
- type: Tag
- id: Ketchup
+ id: Ketchup # Storage whitelist: ClothingBeltChef and FoodCartHot. ItemMapper: ClothingBeltChef and FoodCartHot
- type: Tag
- id: KeyedInstrument
+ id: KeyedInstrument # MachineBoard construction: DawInstrumentMachineCircuitboard
- type: Tag
- id: KitchenKnife
+ id: KitchenKnife # Storage whitelist: ClothingBeltChef. ItemMapper: ClothingBeltChef
- type: Tag
- id: Knife
+ id: Knife # MachineBoard construction: BiomassReclaimerMachineCircuitboard. Storage whitelist: ClothingShoesMilitaryBase, ClothingShoesClownBase
- type: Tag
- id: KnockdownImmune
+ id: KnockdownImmune # Blacklisted by MobStandStatusEffectBase
## L ##
-- type: Tag
- id: LavaBrig
+- type: Tag # Used on DungeonRoom prototypes.
+ id: LavaBrig # PrefabDunGen whitelist on LavaBrig DungeonConfig.
- type: Tag
- id: Lemon
+ id: Lemon # CargoBounty: BountyLemon
- type: Tag
- id: LightBulb
+ id: LightBulb # Storage whitelist: BoxLightbulb. ConstructionGraph: HelmetJustice
- type: Tag
- id: Lime
+ id: Lime # CargoBounty: BountyLime
## M ##
id: NozzleBackTank
- type: Tag
- id: Nugget # for chicken nuggets
+ id: Nugget # ItemCounter: FoodBoxNugget
- type: Tag
id: NukeOpsUplink
id: PepperShaker
- type: Tag
- id: PercussionInstrument
+ id: PercussionInstrument # CargoBounty: BountyPercussion. MachineBoard construction: DawInstrumentMachineCircuitboard
- type: Tag
id: PetOnly
id: Steak
- type: Tag
- id: StringInstrument
+ id: StringInstrument # MachineBoard construction: DawInstrumentMachineCircuitboard
- type: Tag
id: StunImmune
- type: Tag
id: WoodwindInstrument # even more like our atmos
+ # MachineBoard construction: DawInstrumentMachineCircuitboard
- type: Tag
id: Wrench