description: That's an instrument.
components:
- type: Sprite
+ state: icon
- type: Instrument
- type: ActivatableUI
inHandsOnly: true
--- /dev/null
+- type: entity
+ parent: BaseHandheldInstrument
+ id: BaseKeyedInstrument
+ abstract: true
+ components:
+ - type: Tag
+ tags:
+ - KeyedInstrument
+
+- type: entity
+ parent: BaseKeyedInstrument
+ id: SynthesizerInstrument
+ name: synthesizer
+ components:
+ - type: Instrument
+ program: 62
+ - type: SwappableInstrument
+ instrumentList:
+ "Electro": {62: 0} #i needed generic sounding synth presets, sue me
+ "Bubbles": {63: 0}
+ - type: Sprite
+ sprite: Objects/Fun/Instruments/h_synthesizer.rsi
+ - type: StaticPrice
+ price: 90
+
+- type: entity
+ parent: BaseKeyedInstrument
+ id: SuperSynthesizerInstrument
+ name: super synthesizer
+ description: Blasting the ghetto with Touhou MIDIs since 2020.
+ components:
+ - type: Instrument
+ allowPercussion: true
+ allowProgramChange: true
+ respectMidiLimits: false
+ - type: Sprite
+ sprite: Objects/Fun/Instruments/h_synthesizer.rsi
+ state: supersynth
+ - type: Item
+ heldPrefix: super
+
+- type: entity
+ parent: BaseKeyedInstrument
+ id: AccordionInstrument
+ name: accordion
+ components:
+ - type: Instrument
+ program: 21
+ - type: SwappableInstrument
+ instrumentList:
+ "Standard": {21: 0}
+ "Tango": {23: 0}
+ - type: Sprite
+ sprite: Objects/Fun/Instruments/accordion.rsi
+
+- type: entity
+ parent: BaseKeyedInstrument
+ id: KalimbaInstrument
+ name: kalimba
+ description: The power of a piano right at your thumbs.
+ components:
+ - type: Instrument
+ program: 108
+ - type: Sprite
+ sprite: Objects/Fun/Instruments/kalimba.rsi
+ - type: Item
+ size: Small
- type: entity
parent: BaseHandheldInstrument
+ id: BaseBrassInstrument
+ abstract: true
+ components:
+ - type: Tag
+ tags:
+ - BrassInstrument
+
+- type: entity
+ parent: BaseBrassInstrument
id: TrumpetInstrument
name: trumpet
description: The favorite instrument of jazz musicians and egotistical middle schoolers.
"Muted": {59: 0}
- type: Sprite
sprite: Objects/Fun/Instruments/trumpet.rsi
- state: icon
- - type: Item
- size: Normal
- sprite: Objects/Fun/Instruments/trumpet.rsi
- - type: Tag
- tags:
- - BrassInstrument
- type: entity
- parent: BaseHandheldInstrument
+ parent: BaseBrassInstrument
id: TromboneInstrument
name: trombone
description: Everyone's favorite sliding brass instrument.
program: 57
- type: Sprite
sprite: Objects/Fun/Instruments/trombone.rsi
- state: icon
- - type: Item
- size: Normal
- sprite: Objects/Fun/Instruments/trombone.rsi
- - type: Tag
- tags:
- - BrassInstrument
- type: entity
- parent: BaseHandheldInstrument
+ parent: BaseBrassInstrument
id: FrenchHornInstrument
name: french horn
description: The fact that holding it involves using your hand to muffle it may suggest something about its sound.
program: 60
- type: Sprite
sprite: Objects/Fun/Instruments/frenchhorn.rsi
- state: icon
- - type: Item
- size: Normal
- sprite: Objects/Fun/Instruments/frenchhorn.rsi
- - type: Tag
- tags:
- - BrassInstrument
- type: entity
- parent: BaseHandheldInstrument
+ parent: BaseBrassInstrument
id: EuphoniumInstrument
name: euphonium
description: A baby tuba? A Baritone? Whatever it is, it's a pretty cool mess of pipes.
bank: 1
- type: Sprite
sprite: Objects/Fun/Instruments/euphonium.rsi
- state: icon
- - type: Item
- size: Normal
- sprite: Objects/Fun/Instruments/euphonium.rsi
- - type: Tag
- tags:
- - BrassInstrument
- type: Instrument
program: 122
- type: Item
- size: Normal
+ size: Small
- type: entity
parent: BaseHandheldInstrument
program: 127
- type: Sprite
sprite: Objects/Fun/Instruments/gunpet.rsi
- state: icon
- type: Item
size: Small
- sprite: Objects/Fun/Instruments/gunpet.rsi
storedRotation: -90
- type: Tag
tags:
bank: 1
- type: Sprite
sprite: Objects/Fun/Instruments/bike_horn.rsi
- state: icon
- type: Tag
tags:
- BrassInstrument #Go figure.
- type: Item
- sprite: Objects/Fun/Instruments/bike_horn.rsi
size: Small
storedRotation: -90
- type: Clothing
- sprite: Objects/Fun/Instruments/bike_horn.rsi
slots: [Belt]
quickEquip: false
description: A direct line to the Honkmother. Seems to always go to voicemail.
components:
- type: Sprite
- sprite: Objects/Fun/Instruments/otherinstruments.rsi
state: banana_phone
- type: EmitSoundOnLand
sound:
- type: entity
parent: BaseHandheldInstrument
+ id: BasePercussionInstrument
+ abstract: true
+ components:
+ - type: Tag
+ tags:
+ - PercussionInstrument
+
+- type: entity
+ parent: BasePercussionInstrument
id: GlockenspielInstrument
name: glockenspiel
components:
program: 9
- type: Sprite
sprite: Objects/Fun/Instruments/glockenspiel.rsi
- state: icon
- - type: Item
- size: Normal
- sprite: Objects/Fun/Instruments/glockenspiel.rsi
- - type: Tag
- tags:
- - PercussionInstrument
- type: entity
- parent: BaseHandheldInstrument
+ parent: BasePercussionInstrument
id: MusicBoxInstrument
name: music box
description: Playing this makes you feel safe from scary animatronics.
program: 10
- type: Sprite
sprite: Objects/Fun/Instruments/musicbox.rsi
- state: icon
+ - type: Item
+ size: Small
- type: entity
- parent: BaseHandheldInstrument
+ parent: BasePercussionInstrument
id: XylophoneInstrument
name: xylophone
description: Rainbow colored glockenspiel.
- type: Sprite
sprite: Objects/Fun/Instruments/structureinstruments.rsi
state: xylophone
- - type: Tag
- tags:
- - PercussionInstrument
- type: entity
parent: BaseHandheldInstrument
"Kweh": {4: 1}
- type: Sprite
sprite: Objects/Fun/Instruments/microphone.rsi
- state: icon
- - type: Item
- size: Small
- sprite: Objects/Fun/Instruments/microphone.rsi
-
-- type: entity
- parent: BaseHandheldInstrument
- id: SynthesizerInstrument
- name: synthesizer
- components:
- - type: Instrument
- program: 62
- - type: SwappableInstrument
- instrumentList:
- "Electro": {62: 0} #i needed generic sounding synth presets, sue me
- "Bubbles": {63: 0}
- - type: Sprite
- sprite: Objects/Fun/Instruments/h_synthesizer.rsi
- state: icon
- - type: Item
- size: Normal
- sprite: Objects/Fun/Instruments/h_synthesizer.rsi
- - type: Tag
- tags:
- - KeyedInstrument
- - type: StaticPrice
- price: 90
-
-- type: entity
- parent: BaseHandheldInstrument
- id: KalimbaInstrument
- name: kalimba
- description: The power of a piano right at your thumbs.
- components:
- - type: Instrument
- program: 108
- - type: Sprite
- sprite: Objects/Fun/Instruments/kalimba.rsi
- state: icon
- - type: Tag
- tags:
- - KeyedInstrument
- type: Item
size: Small
- type: entity
- parent: BaseHandheldInstrument
+ parent: BasePercussionInstrument
id: WoodblockInstrument
name: woodblock
description: If you listen to this enough it'll start driving itself into your mind.
program: 115
- type: Sprite
sprite: Objects/Fun/Instruments/woodblock.rsi
- state: icon
- - type: Tag
- tags:
- - PercussionInstrument
- type: entity
- parent: BaseHandheldInstrument
+ parent: BasePercussionInstrument
id: ReverseCymbalsInstrument
name: reverse cymbals
description: I think you have it the wrong way around?
program: 119
- type: Sprite
sprite: Objects/Fun/Instruments/reversecymbal.rsi
- state: icon
-
-- type: entity
- parent: BaseHandheldInstrument
- id: SuperSynthesizerInstrument
- name: super synthesizer
- description: Blasting the ghetto with Touhou MIDIs since 2020.
- components:
- - type: Instrument
- allowPercussion: true
- allowProgramChange: true
- respectMidiLimits: false
- - type: Sprite
- sprite: Objects/Fun/Instruments/h_synthesizer.rsi
- state: supersynth
- - type: Item
- heldPrefix: super
- size: Normal
- sprite: Objects/Fun/Instruments/h_synthesizer.rsi
- type: entity
parent: BaseHandheldInstrument
+ id: BaseStringInstrument
+ abstract: true
+ components:
+ - type: Tag
+ tags:
+ - StringInstrument
+
+- type: entity
+ parent: BaseStringInstrument
+ id: BaseStringInstrumentClothing
+ abstract: true
+ components:
+ - type: Clothing
+ quickEquip: false
+ slots:
+ - back
+ - suitStorage
+
+- type: entity
+ parent: BaseStringInstrumentClothing
id: ElectricGuitarInstrument
name: electric guitar
description: Now this makes you feel like a rock star!
"Muted": {28: 0}
- type: Sprite
sprite: Objects/Fun/Instruments/eguitar.rsi
- state: icon
- - type: Item
- size: Normal
- sprite: Objects/Fun/Instruments/eguitar.rsi
- - type: Clothing
- quickEquip: false
- slots:
- - back
- - suitStorage
- sprite: Objects/Fun/Instruments/eguitar.rsi
- - type: Tag
- tags:
- - StringInstrument
- type: entity
- parent: BaseHandheldInstrument
+ parent: BaseStringInstrumentClothing
id: BassGuitarInstrument
name: bass guitar
description: You feel really cool holding this. Shame you're the only one that thinks that.
"Slap (XTra Funky)": {37: 0}
- type: Sprite
sprite: Objects/Fun/Instruments/bassguitar.rsi
- state: icon
- - type: Item
- size: Normal
- sprite: Objects/Fun/Instruments/bassguitar.rsi
- - type: Clothing
- quickEquip: false
- slots:
- - back
- - suitStorage
- sprite: Objects/Fun/Instruments/bassguitar.rsi
- - type: Tag
- tags:
- - StringInstrument
- type: entity
- parent: BaseHandheldInstrument
+ parent: BaseStringInstrumentClothing
id: RockGuitarInstrument
name: rock guitar
description: What an axe!
"Harmonics": {31: 0}
- type: Sprite
sprite: Objects/Fun/Instruments/rockguitar.rsi
- state: icon
- - type: Item
- size: Normal
- sprite: Objects/Fun/Instruments/rockguitar.rsi
- - type: Clothing
- quickEquip: false
- slots:
- - back
- - suitStorage
- sprite: Objects/Fun/Instruments/rockguitar.rsi
- - type: Tag
- tags:
- - StringInstrument
- type: MeleeWeapon
wideAnimationRotation: 45
damage:
Slash: 2
- type: entity
- parent: BaseHandheldInstrument
+ parent: BaseStringInstrumentClothing
id: AcousticGuitarInstrument
name: acoustic guitar
description: Anyway, here's Wonderwall.
"Steel": {25: 0}
- type: Sprite
sprite: Objects/Fun/Instruments/guitar.rsi
- state: icon
- - type: Tag
- tags:
- - StringInstrument
- - type: Item
- sprite: Objects/Fun/Instruments/guitar.rsi
- size: Normal
- - type: Clothing
- quickEquip: false
- slots:
- - back
- - suitStorage
- sprite: Objects/Fun/Instruments/guitar.rsi
- type: Wieldable
- type: Damageable # Smash it! Does 20 damage a hit, but breaks after 1 hit.
damageContainer: Inorganic
Blunt: 15
- type: entity
- parent: BaseHandheldInstrument
+ parent: BaseStringInstrument
id: GuitarlessFretsInstrument
name: guitarless frets
description: Who even needs a body?
program: 120
- type: Sprite
sprite: Objects/Fun/Instruments/guitarlessfrets.rsi
- state: icon
- type: entity
- parent: BaseHandheldInstrument
+ parent: BaseStringInstrumentClothing
id: BanjoInstrument
name: banjo
components:
program: 105
- type: Sprite
sprite: Objects/Fun/Instruments/banjo.rsi
- state: icon
- - type: Item
- size: Normal
- sprite: Objects/Fun/Instruments/banjo.rsi
- - type: Clothing
- quickEquip: false
- slots:
- - back
- - suitStorage
- sprite: Objects/Fun/Instruments/banjo.rsi
- - type: Tag
- tags:
- - StringInstrument
- type: entity
- parent: BaseHandheldInstrument
+ parent: BaseStringInstrument
id: ViolinInstrument
name: violin
description: The favorite of musical virtuosos and bluegrass bands.
"Bluegrass": {110: 0}
- type: Sprite
sprite: Objects/Fun/Instruments/violin.rsi
- state: icon
- - type: Item
- size: Normal
- sprite: Objects/Fun/Instruments/violin.rsi
- - type: Tag
- tags:
- - StringInstrument
- type: entity
- parent: BaseHandheldInstrument
+ parent: BaseStringInstrument
id: ViolaInstrument
name: viola
description: Like a violin, but worse.
program: 41
- type: Sprite
sprite: Objects/Fun/Instruments/viola.rsi
- state: icon
- - type: Item
- size: Normal
- sprite: Objects/Fun/Instruments/viola.rsi
- - type: Tag
- tags:
- - StringInstrument
- type: entity
- parent: BaseHandheldInstrument
+ parent: BaseStringInstrument
id: CelloInstrument
name: cello
description: The nerds call these violoncellos.
program: 42
- type: Sprite
sprite: Objects/Fun/Instruments/cello.rsi
- state: icon
- type: Item
size: Large
shape:
- 0,0,1,3
- sprite: Objects/Fun/Instruments/cello.rsi
- - type: Tag
- tags:
- - StringInstrument
- type: entity
parent: BaseHandheldInstrument
+ id: BaseWoodwindInstrument
+ abstract: true
+ components:
+ - type: Tag
+ tags:
+ - WoodwindInstrument
+
+- type: entity
+ parent: BaseWoodwindInstrument
id: SaxophoneInstrument
name: saxophone
description: An instrument. You could probably grind this into raw jazz.
"Baritone": {67: 0}
- type: Sprite
sprite: Objects/Fun/Instruments/saxophone.rsi
- state: icon
- - type: Item
- size: Normal
- sprite: Objects/Fun/Instruments/saxophone.rsi
- - type: Tag
- tags:
- - WoodwindInstrument
- type: Extractable
grindableSolutionName: sax
- type: SolutionContainerManager
Quantity: 10
- type: entity
- parent: BaseHandheldInstrument
- id: AccordionInstrument
- name: accordion
- components:
- - type: Instrument
- program: 21
- - type: SwappableInstrument
- instrumentList:
- "Standard": {21: 0}
- "Tango": {23: 0}
- - type: Sprite
- sprite: Objects/Fun/Instruments/accordion.rsi
- state: icon
- - type: Item
- size: Normal
- sprite: Objects/Fun/Instruments/accordion.rsi
- - type: Tag
- tags:
- - KeyedInstrument
-
-- type: entity
- parent: [BaseHandheldInstrument, Clothing]
+ parent: BaseWoodwindInstrument
id: HarmonicaInstrument
name: harmonica
components:
program: 22
- type: Sprite
sprite: Objects/Fun/Instruments/harmonica.rsi
- state: icon
- type: Item
size: Small
- sprite: Objects/Fun/Instruments/harmonica.rsi
storedRotation: -90
- type: Clothing
quickEquip: false
- neck
- type: ActivatableUI
inHandsOnly: false
- - type: Tag
- tags:
- - WoodwindInstrument
- type: entity
- parent: BaseHandheldInstrument
+ parent: BaseWoodwindInstrument
id: ClarinetInstrument
name: clarinet
description: Skweedward tintacklays.
program: 71
- type: Sprite
sprite: Objects/Fun/Instruments/clarinet.rsi
- state: icon
- - type: Item
- size: Normal
- sprite: Objects/Fun/Instruments/clarinet.rsi
- - type: Tag
- tags:
- - WoodwindInstrument
- type: entity
- parent: BaseHandheldInstrument
+ parent: BaseWoodwindInstrument
id: FluteInstrument
name: flute
description: Reaching new heights of being horrifyingly shrill.
program: 73
- type: Sprite
sprite: Objects/Fun/Instruments/flute.rsi
- state: icon
- - type: Item
- size: Normal
- sprite: Objects/Fun/Instruments/flute.rsi
- - type: Tag
- tags:
- - WoodwindInstrument
- type: entity
- parent: BaseHandheldInstrument
+ parent: BaseWoodwindInstrument
id: RecorderInstrument
name: recorder
description: Comes in various colors of fashionable plastic!
program: 74
- type: Sprite
sprite: Objects/Fun/Instruments/recorder.rsi
- state: icon
- - type: Item
- size: Normal
- sprite: Objects/Fun/Instruments/recorder.rsi
- - type: Tag
- tags:
- - WoodwindInstrument
- type: entity
- parent: BaseHandheldInstrument
+ parent: BaseWoodwindInstrument
id: PanFluteInstrument
name: pan flute
description: Perfect for luring ancient mythical beings to dance with you.
program: 75
- type: Sprite
sprite: Objects/Fun/Instruments/panflute.rsi
- state: icon
- - type: Item
- size: Small
- sprite: Objects/Fun/Instruments/panflute.rsi
- - type: Tag
- tags:
- - WoodwindInstrument
#if you change this to some cringe-ass zelda reference so help me god i will shoot you dead.
- type: entity
- parent: BaseHandheldInstrument
+ parent: BaseWoodwindInstrument
id: OcarinaInstrument
name: ocarina
description: Good for playing lullabies.
program: 79
- type: Sprite
sprite: Objects/Fun/Instruments/ocarina.rsi
- state: icon
- - type: Item
- size: Small
- sprite: Objects/Fun/Instruments/ocarina.rsi
- storedRotation: -90
- - type: Tag
- tags:
- - WoodwindInstrument
- type: entity
- parent: BaseHandheldInstrument
+ parent: BaseWoodwindInstrument
id: BagpipeInstrument
name: bagpipe
description: Pairs nicely with a kilt.
program: 109
- type: Sprite
sprite: Objects/Fun/Instruments/bagpipes.rsi
- state: icon
- type: Item
size: Large
- sprite: Objects/Fun/Instruments/bagpipes.rsi
- - type: Tag
- tags:
- - WoodwindInstrument