soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/laser_cannon.ogg
- type: ProjectileBatteryAmmoProvider
- proto: BulletLaserSpread
- fireCost: 150
+ proto: BulletLaserSpreadNarrow
+ fireCost: 80
- type: BatteryWeaponFireModes
fireModes:
- - proto: BulletLaserSpread
- fireCost: 150
- proto: BulletLaserSpreadNarrow
- fireCost: 200
+ fireCost: 80
- proto: BulletDisablerSmgSpread
- fireCost: 120
+ fireCost: 48
- type: Item
size: Large
sprite: Objects/Weapons/Guns/Battery/inhands_64x.rsi
heldPrefix: energy
- type: GunRequiresWield #remove when inaccuracy on spreads is fixed
- type: Battery
- maxCharge: 1200
- startingCharge: 1200
+ maxCharge: 480
+ startingCharge: 480
- type: entity
name: energy magnum