};
[Dependency] private readonly IResourceCache _cache = default!;
- [Dependency] private readonly ISerializationManager _serialization = default!;
[Dependency] private readonly InventorySystem _inventorySystem = default!;
[Dependency] private readonly DisplacementMapSystem _displacement = default!;
{
[Dependency] private readonly IEntitySystemManager _entitySystemManager = default!;
[Dependency] private readonly ILightManager _lightManager = default!;
- [Dependency] private readonly IStateManager _stateManager = default!;
public override string Command => "mappingclientsidesetup";
[Virtual]
public class ComputerBoundUserInterface<TWindow, TState> : ComputerBoundUserInterfaceBase where TWindow : BaseWindow, IComputerWindow<TState>, new() where TState : BoundUserInterfaceState
{
- [Dependency] private readonly IDynamicTypeFactory _dynamicTypeFactory = default!;
-
[ViewVariables]
private TWindow? _window;
[RegisterComponent]
public sealed partial class LightBehaviourComponent : SharedLightBehaviourComponent, ISerializationHooks
{
- [Dependency] private readonly IEntityManager _entMan = default!;
- [Dependency] private readonly IRobustRandom _random = default!;
-
public const string KeyPrefix = nameof(LightBehaviourComponent);
public sealed class AnimationContainer
public sealed class SignalTimerBoundUserInterface : BoundUserInterface
{
- [Dependency] private readonly IGameTiming _gameTiming = default!;
-
[ViewVariables]
private SignalTimerWindow? _window;
{
[Dependency] private readonly IClyde _clyde = default!;
[Dependency] private readonly IEntityManager _entManager = default!;
- [Dependency] private readonly IEyeManager _eyeManager = default!;
public event Action<BaseStationAiAction>? OnAiRadial;
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly ExamineSystem _examine = default!;
[Dependency] private readonly TagSystem _tagSystem = default!;
- [Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly IStateManager _stateManager = default!;
[Dependency] private readonly EntityLookupSystem _entityLookup = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IEntityManager _entities = default!;
[Dependency] private readonly ILogManager _log = default!;
[Dependency] private readonly IPlayerLocator _playerLocator = default!;
- [Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IChatManager _chat = default!;
[Dependency] private readonly IAdminManager _admins = default!;
[Dependency] private readonly IChatManager _chat = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IServerPreferencesManager _pref = default!;
- [Dependency] private readonly ActorSystem _actors = default!;
[Dependency] private readonly AudioSystem _audio = default!;
[Dependency] private readonly GhostRoleSystem _ghostRole = default!;
[Dependency] private readonly JobSystem _jobs = default!;
[Dependency] private readonly LoadoutSystem _loadout = default!;
[Dependency] private readonly MindSystem _mind = default!;
- [Dependency] private readonly IPrototypeManager _proto = default!;
[Dependency] private readonly RoleSystem _role = default!;
- [Dependency] private readonly StationSpawningSystem _stationSpawning = default!;
[Dependency] private readonly TransformSystem _transform = default!;
[Dependency] private readonly EntityWhitelistSystem _whitelist = default!;
public sealed class CommunicationsConsoleSystem : EntitySystem
{
[Dependency] private readonly AccessReaderSystem _accessReaderSystem = default!;
- [Dependency] private readonly InteractionSystem _interaction = default!;
[Dependency] private readonly AlertLevelSystem _alertLevelSystem = default!;
[Dependency] private readonly ChatSystem _chatSystem = default!;
[Dependency] private readonly DeviceNetworkSystem _deviceNetworkSystem = default!;
[Dependency] private readonly DamageExamineSystem _damageExamine = default!;
[Dependency] private readonly SharedCameraRecoilSystem _sharedCameraRecoil = default!;
[Dependency] private readonly SharedColorFlashEffectSystem _color = default!;
- [Dependency] private readonly ThrownItemSystem _thrownItem = default!;
public override void Initialize()
{
[Dependency] private readonly SharedAudioSystem _audioSystem = default!;
[Dependency] private readonly MetaDataSystem _metaData = default!;
[Dependency] private readonly ForensicsSystem _forensicsSystem = default!;
- [Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
[Dependency] private readonly TagSystem _tag = default!;
public override void Initialize()
#endif
[Dependency] private readonly IServerPreferencesManager _prefsManager = default!;
[Dependency] private readonly IServerDbManager _db = default!;
- [Dependency] private readonly ArrivalsSystem _arrivals = default!;
[Dependency] private readonly ChatSystem _chatSystem = default!;
- [Dependency] private readonly DamageableSystem _damageable = default!;
[Dependency] private readonly MapLoaderSystem _map = default!;
[Dependency] private readonly GhostSystem _ghost = default!;
[Dependency] private readonly SharedMindSystem _mind = default!;
- [Dependency] private readonly MobStateSystem _mobState = default!;
[Dependency] private readonly PlayTimeTrackingSystem _playTimeTrackings = default!;
[Dependency] private readonly PvsOverrideSystem _pvsOverride = default!;
[Dependency] private readonly ServerUpdateManager _serverUpdates = default!;
[Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly StationSystem _station = default!;
[Dependency] private readonly GameTicker _ticker = default!;
- [Dependency] private readonly AccessReaderSystem _accessReader = default!;
[Dependency] private readonly IdCardSystem _idCardSystem = default!;
[Dependency] private readonly IChatManager _chatManager = default!;
[Dependency] private readonly CommunicationsConsoleSystem _commsConsole = default!;
[Dependency] private readonly DeviceNetworkSystem _deviceNetworkSystem = default!;
[Dependency] private readonly DockingSystem _dock = default!;
- [Dependency] private readonly EntityManager _entityManager = default!;
[Dependency] private readonly IdCardSystem _idSystem = default!;
[Dependency] private readonly NavMapSystem _navMap = default!;
[Dependency] private readonly MapLoaderSystem _map = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly ActorSystem _actors = default!;
- [Dependency] private readonly ArrivalsSystem _arrivalsSystem = default!;
- [Dependency] private readonly ContainerSpawnPointSystem _containerSpawnPointSystem = default!;
[Dependency] private readonly HumanoidAppearanceSystem _humanoidSystem = default!;
[Dependency] private readonly IdCardSystem _cardSystem = default!;
[Dependency] private readonly IdentitySystem _identity = default!;
/// </summary>
public sealed class ThiefBeaconSystem : EntitySystem
{
- [Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly MindSystem _mind = default!;
public sealed class DamageOnAttackedSystem : EntitySystem
{
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
- [Dependency] private readonly IGameTiming _gameTiming = default!;
- [Dependency] private readonly INetManager _net = default!;
[Dependency] private readonly DamageableSystem _damageableSystem = default!;
[Dependency] private readonly SharedAudioSystem _audioSystem = default!;
[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
public sealed class DamageOnInteractSystem : EntitySystem
{
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
- [Dependency] private readonly IGameTiming _gameTiming = default!;
- [Dependency] private readonly INetManager _net = default!;
[Dependency] private readonly DamageableSystem _damageableSystem = default!;
[Dependency] private readonly SharedAudioSystem _audioSystem = default!;
[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
[Dependency] private readonly SharedCombatModeSystem _combat = default!;
[Dependency] private readonly SharedExecutionSystem _execution = default!;
[Dependency] private readonly SharedMeleeWeaponSystem _melee = default!;
- [Dependency] private readonly SharedMindSystem _mind = default!;
- [Dependency] private readonly SharedTransformSystem _transform = default!;
/// <inheritdoc/>
public override void Initialize()
{
[Dependency] private readonly ActionBlockerSystem _blocker = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
- [Dependency] private readonly SharedPhysicsSystem _physics = default!;
[Dependency] private readonly StandingStateSystem _standing = default!;
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
[Dependency] private readonly ILogManager _logManager = default!;