using Content.Shared.Administration;
using Content.Shared.Input;
using JetBrains.Annotations;
+using Robust.Client.Audio;
using Robust.Client.Graphics;
using Robust.Client.Player;
using Robust.Client.UserInterface;
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IClyde _clyde = default!;
[Dependency] private readonly IUserInterfaceManager _uiManager = default!;
- [UISystemDependency] private readonly SharedAudioSystem _audio = default!;
+ [UISystemDependency] private readonly AudioSystem _audio = default!;
private BwoinkSystem? _bwoinkSystem;
private MenuButton? GameAHelpButton => UIManager.GetActiveUIWidgetOrNull<GameTopMenuBar>()?.AHelpButton;
private void ReceivedBwoink(object? sender, SharedBwoinkSystem.BwoinkTextMessage message)
{
Logger.InfoS("c.s.go.es.bwoink", $"@{message.UserId}: {message.Text}");
- var localPlayer = _playerManager.LocalPlayer;
+ var localPlayer = _playerManager.LocalSession;
if (localPlayer == null)
{
return;